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Editorial – A Look Back At The Most Memorable Jurassic Park Games

A couple of days ago, the official trailer for the new Jurassic Park movie – Jurassic World – has been released, reminding us why we still love this franchise. Although this new film will most probably not up to the standards set by the first movie, it surprisingly got us excited about this forgotten franchise. Therefore – and since it’s been a poor gaming news day today – we are taking a look at most of the Jurassic Park games that were released over the past few years.

For what is worth, we still consider the SNES version of Jurassic Park one of the best JP games ever created. Although its ending was goddamn awful, the whole journey and gaming experience was phenomenal. Add to this some clever – at least for its time – first-person sequences and an amazing OST, and you got yourself a true classic JP game.

The JP franchise found its way onto arcades too, thanks to SEGA’s lightgun titles. Lost World was one of those arcade games that made our jaw drop to the floor. Powered by SEGA’s Model 3, Lost World presented mind-blowing visuals and some of the best dino models we’ve ever seen.

While not as successful as its predecessor, Jurassic Park: The Chaos Continues was a great platform game on the SNES. In our opinion, The Chaos Continues was a better platformer than the JP games released on Genesis, but then again that’s just our opinion and nothing more. Jurassic Park: The Chaos Continues featured smooth animations, nice shooting mechanics, and great atmospheric levels.

And who can forget Jurassic Park: Trespasser? A FPS title coming to the with support for 3D hardware accelerated visuals? What could possibly go wrong, right? Well that game – while ambitious – was among the worst JP games ever released. The dinosaurs looked awful (despite them looking incredible in the game’s promo shots. After all, back then it was easier to get tricked by promo bullshots than it is today), there were major LOD issues, the shooting mechanics were laughable, and that arm. That ARM. Jurassic Park: Trespasser featured an amazing physics engine, however the whole product was as awful as it could get.

There were also some other JP games – that can be found below. The first Jurassic Park found its way on pretty much all platforms. A strategy game for Lost World was released on the PC. Two park builders were also released, alongside a console-only fighting game that felt like a mix between Tekken and Primal Rage. Telltale Games also released an episodic video-game series dedicated to the JP franchise, though it flopped and did not meet the success of its The Walking Dead video-game series.

Let’s hope that with the release of Jurassic World, we’ll finally see a new JP game. This seems unlikely and even if that happens, it may be a simple cash-in and nothing more. Still, we kind of hope that someday, someone will do this franchise justice and release a quality JP game. I mean, imagine a first-person action open world survival game powered by either CRYENGINE or Unreal Engine 4. Yeap, that would be sick!

SNES Longplay [008] Jurassic Park

Jurassic Park: Rampage Edition (SEGA Genesis) - hard difficulty walkthrough

SNES Longplay [072] Jurassic Park 2: The Chaos Continues

The Lost World: Jurassic Park Arcade Playthrough

PSX Longplay [020] The Lost World: Jurassic Park

Chaos Island: Jurassic Park - Part 1

Jurassic Park III - Area 1 complete

Jurassic Park: Operation Genesis - How to Build a Park Part 1

Jurassic Park: Warpath | Tyrannosaurus Rex Arcade Playthrough

7 thoughts on “Editorial – A Look Back At The Most Memorable Jurassic Park Games”

  1. What I liked best about Jurassic park for the SNES was the graphics and sound which where good for the time. Especially the sound… it was one of the first games I know of that had specific support for the home version of Dolby Surround which I was just getting into at the time. It was also interesting that it had support for the SNES mouse which I didn’t have the opportunity to try.

    On the other hand the frame rate during the FPS parts was terrible. Even in emulation because it simulates how games ran on that platform in the day. Other first person games on the SNES suffered the same. Simply put the SNES wasn’t powerful enough to do even 2.5D games like those justice.

  2. I have a special place in my heart for Trespasser. It’s admittedly a broken unfinished game, but if you dig a little deeper, there’s a wonderful story about game development behind it. Check out ResearchIndicates’ let’s play of it, it’s one of the best lp’s out there, of any game.

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