About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Rockstar Games’ environment artist shares Dark Souls-inspired screenshots in Unreal Engine 5

Posted on: 12 Jul 2023

Jonathon Gregory Bick, environment artist at Rockstar Games, has shared some impressive Dark Souls-inspired screenshots in Unreal Engine 5.

AMD shares 4K & 1440p PC requirements for Starfield

Posted on: 11 Jul 2023

AMD has shared the 4K and 1440p PC system requirements for Bethesda’s highly anticipated new game, Starfield. These more detailed PC requirements will give you an idea of the PC system you’ll need in order to enjoy the game at either 1440p or 4K.

New environmental screenshots for Immortals of Aveum

Posted on: 11 Jul 2023

Ascendant Studios has shared a new set of screenshots for its Unreal Engine 5-powered single-player magic FPS, Immortals of Aveum.

This Cyberpunk 2077 Plugin integrates OpenAI API, enabling ChatGPT support

Posted on: 11 Jul 2023

Modder ‘tomatojuice’ has released an amazing mod for Cyberpunk 2077 that introduces ChatGPT support to it. The modder has basically integrated the OpenAI API into the game, allowing you to call a number of AI methods directly from the scripting level.

Take a look at Half-Life 2 in Unity Engine with Path Tracing

Posted on: 11 Jul 2023

Twitter user “Payton” has ported Half-Life 2’s level to the Unity Engine and has showcased it with full Path Tracing effects. And while this project looks cool, Twitter’s video player is so awful that makes a disservice to this video. Regardless of that, though, we thought it deserved your attention.

New STALKER in Unreal Engine 5 project available for download

Posted on: 11 Jul 2023

Remember the unofficial port of STALKER in Unreal Engine 5 we shared a while back? Well, from the looks of it, there is another similar project. Developed by RedProjects, this new STALKER in Unreal Engine 5 project looks ambitious, and there is a build that you can download right now.

Dark Souls 2 gets a 24GB AI-upscaled HD Texture Pack/Mod

Posted on: 11 Jul 2023

Modder ‘fromsoftserve’ (lol at the name) has released a must-have 24GB HD Texture Pack/Mod for Dark Souls 2: Scholar of the First Sin.

New version of Yuzu fixes graphical bugs in Zelda: Tears of the Kingdom, Pokemon Scarlet & Violet, Metroid Prime Remastered & more

Posted on: 11 Jul 2023

The team behind the Nintendo Switch emulator, Yuzu, revealed the changes, tweaks and improvements that it made to it last month. According to the team, its latest version of Yuzu fixes graphical bugs and glitches in Zeda: Tears of the Kingdom, Pokemon Scarlet & Violet, Metroid Prime Remastered, and more.

First gameplay video for Return to Castle Wolfenstein Path Tracing

Posted on: 10 Jul 2023

In June 2022, we informed you about a Path Tracing Mod from Dihara Wijetunga, AMD’s Senior Graphics R&D Engineer, for Return to Castle Wolfenstein. And today, we are happy to share its first gameplay video.

Cyberpunk 2077 Path Tracing Overdrive with 100+ mods running on an NVIDIA RTX 4090

Posted on: 08 Jul 2023

YouTube’s ‘Digital Dreams’ has shared a video, showcasing Cyberpunk 2077 running in Path Tracing Overdrive with over 100 mods on an NVIDIA GeForce RTX 4090.