About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

GTA San Andreas gets a new DYOM mission

Posted on: 16 Aug 2023

Modder ‘Berony’ has released a cool and brand new DYOM mission for Grand Theft Auto: San Andreas that you can download. This mod will expand your gameplay experience, so we highly recommend it if you’re still playing this classic GTA game.

Tekken 8 looks glorious on PC without its awful post-process effects

Posted on: 15 Aug 2023

During the Closed Network Testing of Tekken 8, FrancisLouis released an incredible mod that disabled most of its post-process effects. As a result of that, Tekken 8 became really crisp and sharp on PC. And, to be honest, that’s how most PC gamers should be able to play it.

Red Dead Redemption 2 Mod restores content that was cut from it

Posted on: 15 Aug 2023

Modder ‘roastedflamingo’ has released a new mod for Red Dead Redemption 2 that restores content that was cut from it. This mod, titled “Cut Dialogue Enhanced”, restores unused combat lines and miscellaneous player lines.

Assassin’s Creed Mirage will have Denuvo and VMProtect DRM

Posted on: 15 Aug 2023

Yesterday, Ubisoft announced that Assassin’s Creed Mirage has gone Gold and that it will release on week earlier. So, the game’s new release date is October 5th. And, from the looks of it, Assassin’s Creed Mirage will be using the Denuvo anti-tamper tech and the VMProtect DRM.

First 13 minutes of gameplay from Unreal Engine 5-powered Lords of the Fallen

Posted on: 14 Aug 2023

IGN has shared a video, showcasing the first 13 minutes of gameplay from the upcoming Unreal Engine 5-powered action RPG, Lords of the Fallen.

Armored Core 6 gets official PC system requirements

Posted on: 14 Aug 2023

Bandai Namco and FromSoftware have revealed the official PC system requirements for Armored Core 6: Fires of Rubicon. These PC specs also confirm the game’s Ray Tracing, which will be only available in the garage. In other words, Armored Core 6 won’t have any Ray Tracing effects during gameplay.

Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes

Posted on: 14 Aug 2023

DICE has just released Patch 5.2.1 for Battlefield 2042, and revealed its complete changelog/update notes. Patch 5.2.1 is a small Quality of Life Update to address some immediate issues that have been brought to DICE’s attention following the release of the Battlefield 2042 Update 5.2.

This Fallout New Vegas Mod adds a real-time reflections system

Posted on: 14 Aug 2023

Modder ‘Wall_SoGB’ has released an incredible mod for Fallout: New Vegas that adds a fully dynamic, real-time reflections system to the game. This mod provides realistic ambient lighting on meshes, it’s highly customizable, and it can run even on weak PC systems.

Baldur’s Gate 3 PC Performance Analysis

Posted on: 14 Aug 2023

Baldur’s Gate 3 came out of Early Access last week and we weren’t initially planning to cover it (regarding a PC Performance Analysis article, not in general). However, after numerous demands, we changed our minds. So, it’s time now to benchmark the game and examine its performance on the PC platform.

Here’s how you can fix the Baldur’s Gate 3 DX11 stuttering issues

Posted on: 13 Aug 2023

Our PC Performance Analysis for Baldur’s Gate 3 will go live later today. However, we wanted to inform you about a major performance issue that currently plagues the game on both NVIDIA’s and AMD’s hardware. During our Baldur’s Gate 3 benchmarks, we discovered some truly annoying stuttering issues in DX11.