About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Ubisoft: “If we didn’t care about PC, we wouldn’t bother making our games work on it at all”

Posted on: 21 Nov 2013

All hell has broken loose yesterday when Videogamer reported that Ubisoft does not care for PC optimization. As we said when we reported that story, that quote seemed to be taken out of context and it appears we were right. As an Ubisoft employee commented on that story, Ubisoft actually cares about the PC. After … Continue reading Ubisoft: “If we didn’t care about PC, we wouldn’t bother making our games work on it at all” →

Unreal Engine 3-powered Sherlock Holmes: Crimes & Punishments gets four new screenshots

Posted on: 21 Nov 2013

Focus Home Interactive has released four new screenshots for Sherlock Holmes: Crimes & Punishments. According to the publisher, the new screenshots represent an important step forward in the Sherlock Holmes investigation series. Developed by Frogwares, the switch to Epic’s Unreal Engine 3 from the in-house game engine has produced a far richer, more immersive and … Continue reading Unreal Engine 3-powered Sherlock Holmes: Crimes & Punishments gets four new screenshots →

Middle-earth: Shadow of Mordor – First Screenshots Released

Posted on: 21 Nov 2013

NeptuneGames has shared the first gameplay screenshots for Middle-earth: Shadow of Mordor; a next-generation, third-person action game set in Middle-earth that explores an original story of vengeance and redemption. Middle-earth: Shadow of Mordor is coming next year on next and current gen platforms, and is developed by Monolith. Enjoy!

Jaw Drops, Hair Falls Out – I-Novae Studios Releases New Video For Infinity

Posted on: 21 Nov 2013

Man, it’s been three whole years since the release of Infinity’s tech demo. Back in 2010, I-Novae Studios made a lot of heads turn with the spectacular Infinity tech video that showcased the seamless planetary engine that was powering it. And since then, nothing. Back in 2012, we informed you about the team’s plans for … Continue reading Jaw Drops, Hair Falls Out – I-Novae Studios Releases New Video For Infinity →

Project CARS – New Trailer Gives Us A Taste Of What We Can Expect From Next-Gen Racers

Posted on: 21 Nov 2013

YouTube’s member ‘balanceric’ has shared a new fan made trailer for Slightly Mad Studios’ upcoming racing title, Project CARS. This trailer is based on the game’s pre-alpha Build 607 and showcases what next-gen racers will look like. As always, pCars looks stunning so make sure to watch it. The game is currently planned for a … Continue reading Project CARS – New Trailer Gives Us A Taste Of What We Can Expect From Next-Gen Racers →

Assassin’s Creed IV: Black Flag’s Produced: “On PC, usually you don’t really care about the performance”

Posted on: 21 Nov 2013

Man, what a train wreck this is. As we informed you yesterday, Assassin’s Creed IV: Black Flag has major issues on the PC. While the game runs better than its PS4 and Xbox One cousins, it does not take advantage of more than two CPU cores. On the other hand, its GPU requirements are off … Continue reading Assassin’s Creed IV: Black Flag’s Produced: “On PC, usually you don’t really care about the performance” →

Montague’s Mount Now Available On Steam

Posted on: 20 Nov 2013

Polypusher Studios has announced the release of its debut game, Montague’s Mount, on Steam. The Irish studio has been working closely with UK publisher Mastertronic to complete the title and has just launched on Steam with new updates to the game. Developed for PC, Mac & Linux, Montague’s Mount is now available on GOG.com, Get … Continue reading Montague’s Mount Now Available On Steam →

Indie Title “No Heroes” Shows Great Destructibility Effects

Posted on: 20 Nov 2013

Drunken Lizard Games has released some new videos, showcasing the destructible environments that will be featured in its upcoming multiplayer FPS title, No Heroes. Drunken Lizard Games is a two man team and No Heroes will be free-to-play. The game is powered by the Unity engine and its destruction is quite impressive for an indie … Continue reading Indie Title “No Heroes” Shows Great Destructibility Effects →

PC gamers, meet Crying is not Enough; a new indie third-person action adventure

Posted on: 20 Nov 2013

Storyline Team has informed us about its new upcoming third-person action adventure title, called “Crying is not Enough”. Crying is not Enough is powered by the Unity engine and is coming to PC, MAC and Linux, with the option of further expansion into various consoles.

Assassin’s Creed IV: Black Flag – Incoming Patch Will Add PhysX Effects

Posted on: 20 Nov 2013

Nvidia has announced that an incoming patch will add some new PhysX effects in Assassin’s Creed IV: Black Flag. According to the green team, this patch will introduce APEX Particles that are manipulated by external forces such as gravity, wind, character movement, and explosions, courtesy of the APEX Turbulence system.