About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Kingdom Come: Deliverance Will Be As Hard But Not Similar To Dark Souls, Size Similar To Oblivion

Posted on: 18 Feb 2014

Warhorse Studios held a Reddit IAMA a couple of hours ago, revealing some new interesting details about its realistic open-world RPG. According to the team, Kingdom Come: Deliverance will be as big as Oblivion. Obviously this applies to the full game, meaning that all three acts – Kingdom Come: Deliverance will be released in three … Continue reading Kingdom Come: Deliverance Will Be As Hard But Not Similar To Dark Souls, Size Similar To Oblivion

Shadow Warrior’s Lo Wang & Hoji Invade Bioshock: Infinite’s World

Posted on: 17 Feb 2014

Now this is priceless. YouTube’s member ‘Pancake Enthusiast’ has blended together Shadow Warrior and Bioshock: Infinite. Pancake Enthusiast basically took Shadow Warrior’s audio lines and used them in Bioshock: Infinite, and the result is glorious. Seriously, the dialogue between Elizabeth and Lo Wang is priceless. And the moment Lo Wang accepts the baptism? Man, now … Continue reading Shadow Warrior’s Lo Wang & Hoji Invade Bioshock: Infinite’s World

Unreal Engine 4 – Inside Unreal “Visual Effects” Part #3 Focuses On Explosions

Posted on: 17 Feb 2014

Epic Games has released the third part of its ‘Inside Unreal’ series in which Epic’s Francois Antoine and Zak Parrish give a behind-the-scenes look into the Infiltrator real-time demonstration to show how artists can build a 3D volume texture explosion using Unreal Engine 4 technology. Enjoy!

Get Even – Memory Overkill Would Blow Up X360/PS3, Small Location Fills 2GB of VRAM

Posted on: 17 Feb 2014

Get Even is a project that promises to bring something new to the table. The game takes advantage of large-scale, real-world scanning to create expansive and lifelike environments. As the team has already noted, this 3D scanning technology is combined in Get Even with advanced lighting effects to create a stunning and believable world that … Continue reading Get Even – Memory Overkill Would Blow Up X360/PS3, Small Location Fills 2GB of VRAM

Killer Is Dead – Nightmare Edition Coming To The PC This May

Posted on: 17 Feb 2014

Deep Silver today announced that Killer Is Dead is making its way to PC. The “Killer Is Dead – Nightmare Edition” will be available for retail and digital download from May 9th 2014 and feature exclusive extra content. The price will be 19.99 EUR/USD/GBP.

The Witness – 10 Minutes Of Gameplay Footage

Posted on: 17 Feb 2014

YouTube’s ‘NukemDukem’ has shared a new video for Jonathan Blow’s upcoming indie title, The Witness, featuring gameplay footage from the recent PlayStation 4 review event in New York on November 10th. The Witness is a puzzle adventure game, experienced in first-person view. The game is coming on PS4, PC and iOS this year. Enjoy!

What If Killer Instinct & League Of Legends Had A Baby

Posted on: 17 Feb 2014

League of Legends is perhaps the most successful free-to-play MOBA title but have you ever wondered what a fighting game based on it would look like? Well, time to find out. YouTube’s member ‘Daniel Esteves’ has released a video, showcasing an early version of his fighting tech demo. “LoL Fighting Game Tech Demo” was created … Continue reading What If Killer Instinct & League Of Legends Had A Baby

Titanfall’s Beta Starts Opening Up To PC Gamers, Beta Extended One Day

Posted on: 17 Feb 2014

You’ve read our First Impressions, you’ve seen videos and screenshots from the beta, and it’s time now to give it a go yourselves. Respawn has just announced that Titanfall’s beta is slowly – but steadily – opening up to PC gamers.

Skywind – Morrowind Mod For Skyrim – Northern Ashlands Environment Showcased

Posted on: 17 Feb 2014

The team behind Skywind – a mod that aims to bring Morrowind to Skyrim’s engine – has released a new video, showcasing the – almost finished – Northern Ashlands environment. Even though this environment is at its final stage of creation, YouTube’s member ‘SquallyDaBeanz’ claimed that many models are place holders and the ash will … Continue reading Skywind – Morrowind Mod For Skyrim – Northern Ashlands Environment Showcased

DSOGaming: Titanfall – First Impressions

Posted on: 16 Feb 2014

Titanfall is the new MP ‘parkour meets mechs’ title from the team that was forged by Infinity Ward’s founders, and aims to be the ‘next’ Call of Duty title. A couple of hours ago, Respawn revealed that it will open up the beta for Titanfall to everyone. Until that happens, though, you can read our … Continue reading DSOGaming: Titanfall – First Impressions