The Witcher 2 is one of the few titles that looks better than its E3 demo

E3 is the biggest gaming event and we’ve seen in the past developers faking their games. Games like Motorstorm and Killzone 2 are two grand examples of games presenting CG trailers as videos featuring in-game footage. Not only that, but numerous games get exclusive builds for E3 that look better than their final builds, pushing the lighting or other features to the next level. The Witcher 3, Watch_Dogs and The Division are examples of such a thing. However, there are also games that look just as good as their E3 demonstrations, and there are fewer occasions where games can look better than their E3 demos.

The best-known examples of games looking as good as their E3 demos are DICE’s titles. DICE’s Battlefield and Battlefront games look incredible and on par with what the team has showcased during its E3 presentations. Ubisoft’s For Honor is also another title that looked similar to its E3 presentation, as was Mirror’s Edge Catalyst.

But what about games that looked better than their E3 demos? Well, it appears that one of them is The Witcher 2: Assassins of Kings. YouTube’s ‘Cycu1’ a comparison video between the E3 2010 and the final version, and the results speak for themselves.

Right from the beginning, the lighting seems better and more advanced in the final/retail version of The Witcher 2. Geralt’s character model has also been improved. CD Projekt RED has used a different model and apart from the aesthetic differences, the retail model packs more polygons and better textures.

The terrain also looks more detailed with better textures, and the geometry (especially the rocks) seems improved. The aggressive DoF bokeh effect of the E3 demo has been slightly reduced, resulting in better – overall – visuals. Grass, weapons and most of the other characters (especially the Elves accompanying Iorveth) look the same.

Below you can view the comparison video. Enjoy!

The Witcher 2 E3 2010 Demo vs Retail PC Graphics Comparison

33 thoughts on “The Witcher 2 is one of the few titles that looks better than its E3 demo”

  1. Another example is Legend Of Zelda BOTW and Super Mario Odyssey the final retail versions looked tons better with much better sound fidelity!
    Nintendo > CD Projekt any day everyday

        1. lol just watched the video @Gene posted and you are full of sh!t, but they had to downgrade, the reveal trailer would only work on superior hardware, which Wii U and Switch surely isn’t.

          1. SWITCH has the power to deliver great mechanics and graphics for 720p and optimize the hell out of it for the best latency and graphics .
            The fact i can play my DOOM on the go its quite fantastic actually its mega WOW ..playing in the bus,vacation everywhere i want its fast and simple and no mining is required or meltdown patch

          2. “SWITCH has the power to deliver great mechanics”
            Nintendo gimmicks to the rescue, it’s just make it more harder to emulate, but any recent gaming hardware can pull it off.

            “SWITCH has the power to deliver graphics for 720p and optimize the hell out of it for the best latency and graphics .”

            So does the XBOX 360 and PS3

            “The fact i can play my DOOM on the go its quite fantastic actually its mega WOW ..playing in the bus,vacation everywhere i want its fast and simple and no mining is required or meltdown patch”

            Maybe i would do other things on vacation instead of playing games but that’s just me.

          3. 1st switch its way more powerfull than ps3/360 crap 2nd Juat try and play some games on switch you will see how buttery smooth games are playing even on 30 fps this is coming from a hardcore cs go player with 240hz screen

          4. patch?
            try the latest patch and yea its buttery smooth now
            30 fps there feels like at least 60 FPS on my GTX 1080 TI and 8700k

          5. Well yea 30 fps on PC feels like **** but on SWITCH idk it feels quite good its responsive and optmized for reduced latency …like forza horizon 3 30 FPS on pc isn’t even close to 30 fps on xbone sadly

    1. I don’t think downgrade or upgrade applies to consoles since it is a fixed hardware, if they can make it look better on a fixed hardware without peformance hits, they do it. On the other hand, if your PC port looks exactly the same as console, save for resolution or some anti aliasing features, then it is downgrade by default

  2. The reason is the same as always, Consoles. Witcher 2 was a PC game with a port to X360, meanwhile Witcher 3 was a multiplatform. If you want another series that could be used as an example just look at the Crysis series, Crysis 2 was nothing as a graphical leap as was Crysis 1 and in both cases the first entry of the series became a benchmark for PCs.

    1. The problem with Crysis 2 wasn’t the graphics, it was the linear level design (console hardware couldn’t handle big open areas) and all the enemies being pedestrian (hard to aim at multiple aerial and pedestrian enemies with a gamepad). Typical case of consolitis.

      1. At least crysis 3 was a bit more like the first crysis.

        It goes like this
        1.crysis
        2.crysis warhead
        3.crysis 3
        4.crysis 2

    1. Or maybe they lied? I remember in e3 showing witcher 2 and claiming that there is an entire city to explore, they unlocked the camera when you exit the prison before you get to the boat that takes you to the swamp, and showed the area. Now everyone who has played the game knows that the city cannot be explored.

  3. you can add kingdom come deliverance to the list
    AA gaming has always been like this and truely, they are the best form of developers in terms of quality and deliverance

  4. I have no problem with the David Boreanaz likeness, but the first model looks more like the Geralt we knew from Witcher 1.

  5. What??? I prefer the final model much more better skin modeling and scars and depth and the eyes are much better
    The e3 model looks like the geral from witcher 1 which looked so bland

  6. Yea but even the downgraded game was the best looking game for years to come and even the most powerful gpus from its time could not max it out at playable framerates.
    And this is not really downgraded those graphics were locked some tweaks in the ini can restore most of those graphics.

    1. That’s true and probably is the biggest reason that Crytek started catering to consoles after that. Crysis at highest settings was only for a very, very few PC gamers at the time. It took years for mainstream gamers to be able to play the game at highest settings.

      Some people didn’t see the game as anything but a tech demo for Crytek’s engine anyway. I thoroughly enjoyed the game but I had a 8800 GT at the time and it ran like sh*t. It wasn’t until years later when I got a GTX 580 that I could really appreciate Crysis in all it’s glory.

      1. Like me i had 4870 and in 2012 i’ve built a pc with a 680 gtx 🙂

        Anyway for me crysis was more than just a tech demo it was a proper pc fps with all the depth a game dedicated for pc should have i always agreed with pcgamer 97% even when i ran the game on medium settings i enjoyed it a lot from start to finish(yes even the aliens)

  7. Bad comparison showing a very early video with no gameplay at all. Even i knew it would not look like that because this game was announced for the wiiu and i knew the wiiu would have something similar looking but not the level of detail of the first trailer

  8. Exactly! It’s all they do. Practically any article posted here for some reason people tend to talk about consoles and how they’re just so horrible. It’s been this way for yrs on here. “PC only” guys spend more time talking about consoles than anything else or at least a large select group. And there’s no changing their minds either its just what they wanna believe.

  9. Actually the colours and lighting of the 360 version never got ported over to the pc version.
    Not that i care i prefer the pc version colours and bloom compared to the bland 360 lightings

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