Crysis Remastered PC 4K Max Settings screenshot

Crysis Remastered can look gorgeous in 4K/”Can it Run Crysis?”

As we’ve already reported, Crysis Remastered suffers from some awful CPU optimization issues on the PC. The game uses DX11 and VKray extension on top of it (in order to support hardware-accelerated Ray Tracing), and uses the Denuvo anti-tamper tech. However, we can all agree that the game can look absolutely gorgeous in 4K when maxed out.

In order to capture the following screenshots, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz. Naturally, we’ve paired this machine with an NVIDIA RTX 2080Ti. We also used Windows 10 64-bit and the latest version of the GeForce drivers. We’ve also included MSI Afterburner in our screenshots in order to give you an idea of the in-game performance. Do note that this is an early performance report, and not our full PC Performance Analysis. This will come later this weekend and will cover both NVIDIA’s and AMD’s hardware.

Crysis Remastered is a great looking game, there is no doubt about that. On Max Settings, there are minimal pop-ins, something that can please a lot of PC gamers. The new high-resolution textures look gorgeous, though we did notice some awful low-res textures on some leaves. The new lighting system, however, is a mixed bag; while it can look amazing at times, it is also a bit underwhelming at other times. Take for instance our thirteenth screenshot. The game looks really bland and flat with this particular TOD setting. Still, and when everything works as intended, Crysis Remastered can look as good as most modern-day first-person shooters. There is also no question here; Crysis Remastered looks way better than its original 2007 version.

However, the increased LOD level comes with a major CPU performance hit. Unfortunately, and since the game cannot take full advantage of multi-core CPUs, the increased LOD levels are not really usable on today’s hardware. Not only that, but this setting will not run well even on future CPUs. As we all know, future CPUs will focus on increasing their core numbers, and not on their frequency. As such, and similarly to the original game, Crysis Remastered will be limited by its single-thread performance on all CPUs. To make things worse, the DX11 API brings an additional CPU/memory overhead, something that could have been easily avoided with a lower-level API like Vulkan or DX12.

We’ll talk more about Crysis Remastered’s tech and problems in our upcoming PC Performance Analysis. Suffice to say that the biggest issues of Crysis Remastered ARE NOT its graphics. Until then, enjoy the following screenshots!

38 thoughts on “Crysis Remastered can look gorgeous in 4K/”Can it Run Crysis?””

  1. I just want this Remastered venture to be fruitful for Crytek.
    So that they can finance a CryEngine 5.6 (current) or CryEngine 6.0 (future?) based Crysis Sequel (4?).
    We need more Cry Engine based games. Too many UE4 games.
    Cry Engine 5.6 is perfectly suitable for upcoming hardware(s).

  2. look basically like the original, in the good and bad things… this graphics is nothing compared to new ones and requirements are a joke for this

  3. Looks alright. Textures might be better but they still look so flat. Either way… no way in hell I’d pay the asking price for this game. I can gladly wait however long it takes to play it for $10 or less.

    1. It’s available for $9.49 here in India, still refunded it. No way a game shouldn’t run at 60 fps+ all the time on a PC that has a 10700K and 2080 Super on even High settings.

  4. the lighting is clearly better than the original game. Also they change the gameplay to be more like crysis 2 and 3?

  5. gameplay feels clunk reloading weapon, running player shooting bullets thowing grenade, the way he hold that weapon animation feels clunky

  6. Ha, I see that comments are starting to be a more divided now.
    OK, we GET it, some of you hate Crytek with passion(and in many aspects, you’re right), the game is badly optimized (to say the least), but potentially, with mods, it’s still going to be the definite version of Crysis, period.

    Come on, you guys know that you always need to give time to everything.
    Game will be fixed eventually, modders will enhance the graphics, maybe restore the original art direction and the deleted level(what’s that again?), and that’s it.

      1. I don’t know, I’ve seen ugly games modded in such incredible ways that nothing surprises me anymore. So, I’m still curious to see what modders can do with this engine, which is supposed to be potentially better. I’m sure they’re going to try something anyway, so even if I won’t download this, I’ll keep an eye on the modding scene.

        On the other hand, I’ve read recently that anyway, modders intend to improve the original game’s engine to make the lighting more realistic(among other things), so maybe this one will be completely unneeded anyway.

    1. People just love to hate, and bash on things when they get the chance. And also, this place is a lot like that, “Dark Side” of gaming remember? It’s a lot of darkness here, especially with people like “dagoat” around. A couple of years ago we had a cyberbully that went under the name “Oleg” or something like that, he was a real piece of work. He attacked and humiliated people, stalked and bullied, and he was always negative about most things. But the thing is, we still have people here today that are like that.

      1. Ah! I don’t pay attention to dagoat anymore, or Suiekovic, because it seems obvious now they’re just trolling. It’s impossible to be that much negative. Every comment they post, it seems they do their best to have the maximum downvotes. ha ha (I do get a fair share of downvotes too lol)
        Well, like I wrote recently, I do like this “dark side”, though, because it also means being politically incorrect and having more freedom of speech.

        But I admit, in this case, despite the obvious downgrades in some aspects, I can’t hate that remaster as much as everybody else, and I’m still thinking the new engine can potentially do something great.

        Waiting for modders to do their magic! he he <=== has no modding abilities whatsoever, so relies on others ?

  7. there is nothing gorgeous about that at all. it simply looks look a very old game with some mods thrown on. the overall game is very outdated looked especially the cartoony looking foliage. and many objects even back when the game came out looked like crap back then such as all the stuff laying around inside. I remember laughing at how bad the food cans and bananas looked even back in in 2007.

    what makes this a bigger joke is that it still runs like garbage. they should have done a proper remake from the ground up or not even bothered.

        1. Even the low effort UE4 asset flip games that take place in a jungle or a forest impress more than this console remaster.

      1. you are freaking blind. I am talking about those bushes with the cartoony looking leaves. they looked unimpressive back then and look laughable in 2020.

    1. What is even more hilarious – this remaster looks worse than most AAA games released in the last few of years yet the devs still have audacity to meme about how poorly the game runs by throwing a “can it run crysis” preset in options while being perfectly aware that the engine only hammers 1 CPU core thus creating false impression of the game being a modern technical and graphical powerhouse when in reality is that it’s nothing but a blatant cash grab (it releasing exclusively in Epic Games Store is the evidence of that) based on an old console port with a couple of modern VFX thrown on top of it.

  8. I’ll show you gorgeous alright:

    https://abload.de/img/crisis2020-09-1700-238vjnn.jpg
    https://abload.de/img/crysis2020-09-1317-22xljn0.jpg
    https://abload.de/img/crysis2020-09-1317-23xuke6.jpg
    https://abload.de/img/crysis2020-09-1317-25s5kkn.jpg
    https://abload.de/img/crysis2020-09-1317-27ydk1x.jpg
    https://abload.de/img/crysis2020-09-1317-30l9kom.jpg
    https://abload.de/img/crysis2020-09-1317-35gakl9.jpg
    https://abload.de/img/crysis2020-09-1317-39ojksw.jpg
    https://abload.de/img/crysis2020-09-1317-41vpjfu.jpg
    https://abload.de/img/crysis2020-09-1317-57x7kii.jpg
    https://abload.de/img/crysis2020-09-1318-02ngkc8.jpg
    https://abload.de/img/crysis2020-09-1318-03tyj2c.jpg
    https://abload.de/img/crysis2020-09-1318-113ijmu.jpg
    https://abload.de/img/crysis2020-09-1318-13xbj8t.jpg
    https://abload.de/img/crysis2020-09-1318-15a3jh9.jpg
    https://abload.de/img/crysis2020-09-1318-18efjun.jpg
    https://abload.de/img/crysis2020-09-1318-18yikbl.jpg
    https://abload.de/img/crysis2020-09-1318-24c4jax.jpg
    https://abload.de/img/crysis2020-09-1318-532njvh.jpg
    https://abload.de/img/crysis2020-09-1318-31vdjzq.jpg
    https://abload.de/img/crysis2020-09-1318-33yqjdo.jpg
    https://abload.de/img/crysis2020-09-1318-36gjkjo.jpg
    https://abload.de/img/crysis2020-09-1318-37yxksn.jpg
    https://abload.de/img/crysis2020-09-1318-485okqm.jpg
    https://abload.de/img/crysis2020-09-1319-0424kan.jpg
    https://abload.de/img/crisis2020-09-1700-49mgj8l.jpg

    Original Crysis patch 1.21, with custom TOD, a couple of mods, custom user config surpassing Very High settings, 4K, 4xSGSSAA and RTGI shader by Pascal Gilcher.

    I had 12 FPS on my old workhorse 980Ti, Enjoy!

      1. Thanks buddy! 🙂 Yes, we don’t need a Crysis remaster because modding the original game already makes it look even better than the remaster. When it comes to ray-tracing… they only thing they added are real-time reflections in a few places here and there, it’s not even used for water, instead they use SSR. And the ray traced reflections are only really visible in levels like Armada (the aircraft carrier) When it comes to SVOGI, sure it looks good. But we can achieve that same effect with the RTGI reshade plugin.

        I’d say that 80% of the visual overhaul comes down to the TOD, it has the biggest impact on the visuals in Crysis. And I don’t think they made a very good job with the TODS from what I’ve seen so far. They need a real lighting artist for that, preferrable someone like Hawkeye Puppy who made Reli2.

      1. @funkledoodle:disqus Yes sir, the very same game released 13 years ago 😉 plus a few mods obviously. Yes, don’t give a single dime to those untalented cashgrab wh*res, just get the original for $5 on sites like G2A or Gamivo, then modd the cr*p outta it 😀

    1. Looks amazing!
      Could you plz post your mod list if possible? I wanna setup the game like that…been a looong time since I last played Crysis!

      1. Sure man, here’s the list:
        zz_GlobalAmbientLighting_POMAf.pak
        zz_HighResolutionFoliageFinal.pak
        z_watershader_starwaster_original.pak
        zz_lmrr.pak
        Reli2.exe (requires custom installation + use of specific cvar values for the right look)

        You can slap in Crysis_HD_Textures_2016 if you want to, I use my own custom texture packs, changed some textures I didn’t like, added some new ones. But the Crysis HD 2016 as a base is pretty nice.

        If you struggle to find the mods I listed online, here’s a link to my personal Crysis mod repository: mega(dot)nz/folder/wVIDxYIC#BZGEm4TwKxzt3b9WSZIbcw

        If you have a beefy system, I suggest running 4x SGSSAA through Nvidia Inspector, don’t forget to put the AA mode to “Enhance application” then set 4x MSAA in the games normal graphics settings menu.

        I’ll throw in my reshade ini file in the mod repository as well, it’s called “Reli2_base_for_Reshade.ini”
        If you want to use the RTGI shader, either support Pascal Gilcher on patreon to get it, or get it elsewhere harr harr yarrr

        Oh, and here’s my autoexec.cfg:

        con_restricted = 0
        sys_spec_physics 4
        sys_spec_particles 4
        sys_spec_objectdetail 4
        sys_spec_motionblur 4
        sys_spec_gameeffects 4
        sys_spec_shadows 4
        sys_spec_texture 4
        sys_spec_volumetriceffects 4
        sys_spec_water 4
        sys_spec_shading 4
        sys_spec_PostProcessing 4
        sys_spec_sound 4
        r_displayinfo = 0
        r_UseEdgeAA = 0
        e_view_dist_ratio = 80
        e_view_dist_ratio_detail = 80
        e_view_dist_ratio_vegetation = 80
        e_terrain_lod_ratio = 0.1
        e_lods = 0
        e_detail_materials_view_dist_xy = 4096
        e_detail_materials_view_dist_z = 512
        r_VegetationSpritesTexRes = 128
        e_water_tesselation_amount = 10
        e_water_tesselation_swath_width = 10
        r_WaterUpdateDistance = 0.2
        e_water_ocean_fft = 1
        e_water_waves_tesselation_amount = 5
        e_water_waves=1
        r_TexMaxAnisotropy=16
        r_DepthOfField = 1
        r_motionblur = 0
        ]xe_gsm_lods_num = 9
        ]xe_gsm_range = 3.2
        ]xe_gsm_range_step = 2.9
        e_shadows_max_texture_size=2048
        r_TexturesStreaming = 0

        Enjoy!

        1. Thanks alot dude! Much appreciated!

          I have a decent enough “last-gen” rig for this I guess…got a heavily OC’ed GTX1080, i7-4770K @ 4.3GHz, 16GB DDR3 @ 2400Mhz + Samsung Evo SSD.
          Let’s see what performance I can squeeze outta it.

          1. No probs 🙂 I’m actually cooperating with the team who makes Crysis Enhanced Edition mod, I’m helping out with the development to improve the mod, and it’s coming along nicely. I think you’ll be able to get a decent performance on that rig. But if you push RTGI + SGSSAA then your GPU will truly sweat lol ^_^

      1. No problem mate. Yeah, it’s probably a much better idea. I mean, people are still modding Crysis as of today, 13 years after release. That’s pretty incredible.

    2. It’s personal preference son. Can be easily adjusted with Vibrance in reshade and r_EyeAdaptationBase in the console. You set your game up just like you want it, that’s the beautify of it. Not everyones taste is the same fortunately.

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