Blair Witch struggles to run with 40fps in 4K/High settings on an NVIDIA GeForce RTX2080Ti

Bloober Team has just released Blair Witch on the PC, however it appears that this title suffers from major performance issues. Believe it or not, our NVIDIA GeForce RTX2080Ti was struggling to run the game with 40fps in 4K/High settings.

The game also comes with an awful Depth of Field filter. Thankfully, and while there isn’t any in-game setting,  you can disable it via its engine.ini. We’ll talk more about this fix in our upcoming PC Performance Analysis.

Blooper Team really needs to optimize its title as soon as possible. We were unable to get a 60fps experience even when we set our shadows, lens-flares and SSS settings to Low. Yeap, you read that right; you cannot get a 60fps experience on an RTX2080Ti even with custom Low/High settings.

The only way we could hit constant 60fps was when we lowered our Resolution Scalability to Half. However, this basically forces the game to be rendered at a lower resolution and not your native one. As such, this “solution” also brings a lot of blurriness.

To its credit, Blair Witch looks great and can run silky smooth at 2560×1440. However, its visuals definitely do not justify these enormous GPU requirements. Blooper Team needs to implement more graphics settings as it’s currently impossible to run the game in 4K/60fps without sacrificing its rendering resolution, even on the most powerful gaming graphics card.

Our PC Performance Analysis will go live later today or tomorrow. Yesterday, Blooper released a performance patch so we’ll benchmark the game’s latest version. Below you can find some screenshots showcasing the game in 4K on High settings.

26 thoughts on “Blair Witch struggles to run with 40fps in 4K/High settings on an NVIDIA GeForce RTX2080Ti”

  1. Now go to Mwave and realize the future of PC Gaming, my PC is 7820X, 2080, 32GB DDR4 Ram, Multiple Samsung SSDs, Multiple 4TB Hard Drives, you know yeah . LG38UC99, G920, So much stuff, the lot .

    Go to Mwave or PC Case Gear, and enjoy your future .

    Looks at Xbox One X, Looks at Control’s Lighting on my One X . Says .

    Good Girl . Great Girl .
    To my One X and Xbox Scarlett in the future . <3

    Enjoy being gimped, the lot of you .

    1. I never thought it possible to be physically injured by merely reading words……….. until I read your comment.

  2. Maybe if you had taken deeper analysis, you’d have noticed that the graphics settings don’t change anything at all, just like Just Cause 4 on launch (tho I doubt it’s been fixed since Avalanche are dumb interns not devs). The keyboard controls aren’t rebindable either… what a joke of a game.

    How do you screw a game up this badly when it’s built on UE4 where it offers you literally everything? These bloober team guys thought pirating some assets off nCore and adding a few houses inside a premade forest would get everyone’s attention, damn.

    Rather spend the same money or even less on a quality game like Quantum Break which will run miles better than this pile of rushed indie dog-crap.

    1. They fixed saving setting with Patch #1 in Saturday in the same day released Patch #2 which added lame JP and CN translation which were removed with Up#1 and they are stil in WIP.

    1. That’s a really bizarre and irelevant comparisson. However I’d still rather play any of those actual games than this boring walking dross.

      But each to their own, you obviously like walking sims.

  3. PC Performance is terrible? Really couldn’t tell because I was to busy wanting to throw up the second they introduced that godawful camera mechanics and it made me nauseous as hell for some reason.

    Only kidding, it ran like hot garbage before that but good god is that seriously the worst idea in the world. I can’t figure out why it’s so vomit inducing, but it really is.

  4. The first shot sports horrible res textures. Like you can see the artifacts on the car frame.

    optimization for higher end GPU’s seems to be going down the toilet, especially near the tail end of this gen of consoles.

  5. First of all you guys should be ashamed of yourself talking like most noobs these days as if the only thing required is a gpu… you do realize that listing full specs are important right? You do realize the cpu and ram frequency (yes, ram frequency) determine how well a gpu performs right? Yes… even at 4k.

    With that said I run this game maxed out fully at 4k and average low 50s FPS while the lowest point was 45fps and I too own a 2080ti and have it paired up with a 5ghz 8700k and 16gb ddr4 3600mhz ram. If I simply make a custom res of 3200×1800 then I get 60fps at all times and with a touch of sharpening it looks native 4k. This game is simply demanding and for the life of me I don’t understand how so many people fail to grasp that a thick forest that isn’t filled with repetitive copy paste trees and vegetation is obviously going to be very taxing never mind the incredible lighting and shadows ????

    1. 45fps with a 2080 Ti, a 5GHz 8700k and 3600mhz RAM, and you REALLY think it’s justified hahahahahahahaha people like you is why companies don’t even care about optimizing their games anymore.

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