Kickstarter campaign launched for Chris Avellone’s new RPG, Pathfinder: Kingmaker

Owlcat Games announced today the launch of its crowdfunding campaign for the party-based fantasy video game Pathfinder: Kingmaker on PC. According to the press release, players will be taken on an adventure through the infamous Stolen Lands, the dangerous and turbulent territories well known within Pathfinder fandom.

The computer RPG will revisit familiar characters and well-known locations of the series’ lore as well as treat players to brand new deadly foes and unforeseen twists and turns on their journey through the land. Pathfinder: Kingmaker allows gamers to claim these lands as their own, letting them carve their own kingdom from the wilderness. History and destiny will be shaped by choosing a path of tyrannical rule, subtle diplomacy or trickery and deceit. Subjects of the kingdom and companions in the party will love or loathe these moral decisions and the chosen path will influence the development and appearance of the kingdom’s capital city.

The veteran RPG developers from Owlcat Games, strengthened by Chris Avellone for narrative game design, present their ambitious goals for Pathfinder: Kingmaker on Kickstarter. The campaign includes multiple stretch goals that fund a whole new level of development options, like story chapters, additional races and enhancements to core game mechanics. In return gamers seeking to back the project will reap unique rewards in their digital or physical copy of the final game, ranging from discounts for early backers to in-game items, beta access, figurines and digitalizing their real-life pet in Pathfinder: Kingmaker.

Oleg Shpilchevsky, Head of Studio, Owlcat Games, said:

“Our focus is on quality. A game with true consequences to player choices is a massive undertaking and there are so many interesting ideas that we want to explore that fall outside our budget. Our goal is to make a great RPG that does justice to the Pathfinder universe. We want to offer more companions, add companion depth, new classes, new dungeons and wilderness to explore, more Kingdom events, and even brand-new quests and custom content by famous Pathfinder and cRPG authors.”

16 thoughts on “Kickstarter campaign launched for Chris Avellone’s new RPG, Pathfinder: Kingmaker”

  1. more generic fantasy setting? how disappointing, I’d love to see avellone writing a more contemporary/modern/scifi crpg stories…

    1. I for one LOVE generic fantasy, and despise some of the new takes on fantasy and I despise SciFi, i’ll take generic fantasy any day.

  2. ugh. Why is it that another KS RPG comes about and it’s another game that specifically targets the turn based/tactical players. I’ve only got one ARPG game I’m looking forward to in years and it’s stuck in early access…

    Si it so much to ask for maybe 5 good ARPG’s within the next two years?.

    Inb4 “tons of ARPG’s” type comment, they always show up at the last minute.

    1. I’m guessing the game you’re waiting for is Wolcen? Also of course people are going to try to help you out by recommending games if you make a comment like that. I’m guessing you have no interest in Lineage Eternal and Lost Ark, so what are you looking for in an ARPG?

      1. “of course people are going to try to help you out by recommending games if you make a comment like that.”

        I placed that there because people seem to think I’ve played zero ARPG’s that have been out the past 5 or more years and yet I’ve caught up and that’s to say that not every ARPG is amazing to play either, some can be hit and miss, so the “have you looked harder” advice isn’t going to sit well with me considering that I’ve already checked three times over for years and played what I liked.

        I know of the other two, but those out of the three are online only based, while Wolcen isn’t. I’d love to be able to come back to my ARPG’s many, many years later without having to hope for servers to be up and running in order to access it.

        “what are you looking for in an ARPG?”

        I want to entertain the question, but I’m not really up for back and forths of “well you’ll like this” or “you basically described X game, you should love it” kind of responses. I’m just not up for attempts to convert me to something I’ve liked beforehand and played and those I’ve avoided already. Nothing against you or anything on a personal level, i’m just not fond of the convert approach or trying to get me to try something I’ve either tried or already didn’t want to play.

    2. Genres and sub-genres have ups and downs. There was a time when everybody and their mother were trying to imitate Diablo, and us turn-based enthusiasts had nothing for years.

      1. I’ve been feeling this for nearly 10 years now, that’s a pretty damn long time and I don’t think it’s deserved either.

        1. Path of Exile and Grim Dawn showed that there’s room for good stuff in that genre. I think the downside is that there never were ‘legendary developers’ (so to speak) doing hack&slash games (only Blizzard with Diablo 1 & 2), as opposed to turn-based games.

          You could try some recent RTwP games like Pillars of Eternity and Tyranny, you can definitely play those solo if you want, it’s not mandatory to manage a party. And playing solo you shouldn’t have the need to pause the game.

          1. I tried to get into the latter two with two friends, but they just never clicked for me, though they did for my mates.

            I’m just a guy who dislikes any kind of pausing mid fight or the type of combat where you stick in one place like grid and attack in real time.

  3. look interesting.. but they failed in showing more of the game. the visuals really isn’t look good enough.

  4. 2017 and the Kickstarter video player is still pure crap without HD quality streaming and no fullscreen button on embeds.

Leave a Reply

Your email address will not be published. Required fields are marked *