In an interview with PCGamer, Bungie’s PC lead David Shaw, shared some interesting new information about the PC version of Destiny 2. Firstly, the game won’t support dedicated servers on both consoles and PC. David described the game’s MP code a ‘complicated typology’ and while he did not reveal much, he did state that there won’t be dedicated servers at all.
As PCGamer pointed out, the first Destiny was plagued by a lot of trading and other stuff that resulted in latency issues. To which David replied:
“I would say that, today, we don’t have a good answer for that, meaning we’re not talking about the server side of things at this time. I can tell you that we have had conversations and we’re aware of—we try really hard to listen to the community and hear what their concerns are, and we try to take those and turn those into the plans.”
So yeah, no dedicated servers seems like a really bad thing.
As we’ve already stated, the PC version of Destiny 2 will be released after the console versions. David claimed that Bungie is doing its best to make Destiny 2 feel like a PC game and not like a console port.
“We have done a ton of work. One of the key factors we looked at when coming to PC is that we don’t want anybody looking at the game as a console port. Yeah, Bungie has a long history in console. People seem to love the console games. We wanted to make sure that it feels like a PC game, it plays like a PC game. We’ve gone and changed things, like if you were to compare side-by-side screenshots, you’ll find that the reticle is slightly below center on consoles. It’s dead center on the PC. One of the things we found in development is that we were kind of chasing the mouse because of the way our recoil model works, so we’ve adjusted that. We’ve done a ton of work to try and make [the PC version] feel and play like a great PC shooter.”
The PC version of Destiny 2 will support 4K resolutions (3820×2160), uncapped framerates, mouse and keyboard with custom key mapping, text chat, adjustable Field of View, detailed PC settings screen and 21:9 monitors.
But what about performance? Well, as IGN reported, the game’s dev build ran in 4K and with 60fps on Medium details on a single NVIDIA GTX1080Ti graphics card.
Keep in mind that this is a dev build, though it’s a bit surprising that NVIDIA’s GTX1080Ti was not able to pull 60fps in 4K on High settings. Perhaps Bungie reduced the settings in order to keep the minimum framerate above 60FPS? One can only guess.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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That’s kind of irksome. The Warframe team must be rubbing their hands right now. I mean not that it even matters so much for co-op sessions, but I doubt anybody who plans on playing Crucible is going to be happy.
No dedicated servers, port outsourced to developer who has never had PC experience, port coming after consoles. They can get lost.
A multi billionaire company refuses to pony up money for dedicated server is pathetic.
Edit: Oh, it’s Vicarious Visions doing the port job? Errk, that’s… ummm… not good news at all…
Why on earth did they get Vicarious Visions on it instead of High Moon? High Moon have a fantastic pedigree of in-house PC versions and who I’m sure would have treated the port with a great deal of respect. Instead we get Vicarious Visions who are best known almost exclusively for really poor port-jobs. God. Dammit.
According to wiki ,last game what VV ported to PC was “Spy Muppets: License to Croak 2003” WTF??!!?
Isn’t it obvious? Vicarious Visions asked for less money than High Moon did.
How about they learn to f’ing program and port their own game.
How about they learn to program and port their own game. Oh right here I am acting like Actiblizzard is one of the biggest companies in gaming.
What does High Moon have to do with Destiny 2?
They’re one of the studios that Bungie is outsourcing some of the development to. Before the reveal, word had it that Vicarious Visions was taking on extra design and mapping work, and High Moon were working primarily on the PC port – obviously now it turns out it’s not the case, but the rumours seemed credible enough.
Damn, HM would have been perfect. Their TF War/Fall of Cybertron ports were near perfect.
“We have done a ton of work”
…to ready the console versions for the given release date while having declined to commit to a release date for the PC version.
“Bungie has a long history in console”
Including the business deal with Sony that saw much DLC for Destiny released on a timed-exclusive basis for PS4.
“Don’t confuse or conflate console exclusivity with that of people loving consoles.”
Indeed. I actually bought a cheap Xbox 360 just so I could see what Destiny was all about. Imagine my joy when they didn’t even bother releasing all the expansions for it on that platform. And that was after they continually dangled the carrot of a PC port of the original game in interviews for years beforehand. Not exactly thrilled that the PC port is already shaping up to be a second-class experience.
Precisely. It’d be one thing to say that folk ‘love consoles’ for their respective first-party exclusives but this is a very different proposition. This context is about third-party publishers (Activision, in this instance) excluding certain gamers from their content. Be that PC gamers for Destiny; PS3 and Xbox 360 gamers from expansion pack DLC for Destiny and Xbone gamers from playing DLC at the same time as PS4 owners could.
I’m not blaming Bungie for decisions made by Activision but it would have been preferable for David Shaw to have chosen his words a little more carefully in this instance. When his employer has the track record it does then making glib statements to the media doesn’t do him or them any favours. It makes him look ignorant and/or disingenuous.
“Finally! A straight answer free from PR-speak. More of this, please.”
Nah, no PR speak would be “Look, Activision are greedy c*nts and we don’t have any say, ok!”
> Will not have dedicated servers
> Will feel like a PC game
https://uploads.disquscdn.com/images/c97e4bdb88e2f37533ffefcc9aef870981dc0ad25c04ce2be9fefc6dc29f6791.jpg
Came here to say basically the same thing. I don’t play online much but dedicated servers are a must when I do. Glad to see the other PC centric features they included but it’s pretty much an oxy mron to have a game feel like a PC game and then not include a major PC feature.
In some games, like CS:GO or Rainbow Six: Siege, dedicated servers would be uncalled for.
(I know CS:GO has dedicated servers, but they’re rather for training/crazy mods than for the “real” play.)
You’re going to have to walk me through your logic on that one.
This. Especially the Rainbow Six: Siege case, wherein “The Host” leaving the match is a standing f*cking irritation for people.
I didn’t really have this problem.
Lucky you >.<
It just works better in my opinion. If you have to clump only a few players together, it’s way convenient to make a server for them if need be instead of having them all join manually. Remember, in such games all players have to join in order for it to begin a fair match. If there are 5 players on one server and 5 players on another one, none of those 10 players will be able to start a match. Whereas matchmaking would join those two groups in the matter of seconds.
The fact you think matchmaking is good means we will never agree on this. Matchmaking is a piss poor way to do things and takes all the control out of the user. I want to be the one to decide which server is right for me not some program. Also you know the difference between matchmaking and the old school dedicated servers run by the players ? For starters the game could be played for as long as the players wanted not until the publisher decided to shut it down to force people to move onto their newer $60 turd.
There can be map filters in matchmaking. So you would be able to choose your favorite map and mode anyway.
Some of the freedom of choice is taken away, but matches are arranged more effectively, both in terms of the number of players (instead of two half-empty servers you get one full lobby – those are games where having full teams count) and their skill (there won’t be a situation where a bunch of players with 1000 hours will steamroll total newbies).
Don’t get me wrong, I prefer dedicated servers in all games except for those specific titles.
By the way, you seem nitpicky. If a game with matchmaking were great, would you refuse to play it just because it wouldn’t have dedicated servers?
Yes I would and do. I am extremely nitpicky and believe that for the cost of AAA games I damn well have the right to be. If more people didn’t gobble up $60 turds things might improve.
Yeah, because gameplay doesn’t matter.
Gameplay does matter but it is just one part of the equation. If you take an awesome steak and you put it in a box that is moldy and covered in fesces then that terrible box doesn’t change the fact there is a delicious steak inside but who would want to go through that to eat it ? If your gameplay is wrapped up in a terrible system that is inferior to past ways of doing things then the experience gets worsened.
Matchmaking is generally worse than dedicated servers, but it’s not that bad in games which aren’t mod-friendly, don’t have loads of maps and have a low number of maximum players.
I find gameplay way more important, anyways. I don’t care about the means of getting somewhere as much as about the place of destination.
No. Wrong. Example: Activision made CoD MW2 p2p on PC. CoD MW3 was also P2P but did have dedicated servers.
Online was absolute trash garbage on CoD MW2 without dedicated servers and it was pure trash on 3 as well if you were too lazy to go to the server browser.
Saying otherwise is insanity, it is blatantly opposite of reality.
Yeah, but CoD had a decent amount of maximum players and was mod-friendly. So the lack of dedicated servers really hurt it.
Yes.
My thoughts exactly.
Pick one, you can’t have both.
like batman arkham knight ROFL!
A bit of life advice.
https://uploads.disquscdn.com/images/880174781b5c502b7bcd5ca0d91ee974a80d3d623284bbc2825532f939665afa.png
He’s an admitted troll. Just block and move on.
Not trying to defend them, but nobody is really buying this game for the PvP, COOP vs AI has no issues with P2P.
4K@60 at MEDIUM settings with a 1080 Ti. Are they f/cking kidding?
We’ll see if the graphics warrants that kind of requirements. Most surely that they won’t, and that it’s due to optimization being CRAP, like it is in Mass Effect: Andromeda.
I just remembered when they asked why Destiny 1 wouldn’t be released on PC ?
They said because nobody uses a mouse and keyboard anymore. https://uploads.disquscdn.com/images/b015057c549b3c2412a2e66cb4f29abc7a648a3a2723389cee0d05d15c184d4d.jpg
Daymm, I got to throw away my set of Logitech gaming mouse & keyboard then. Gotta keep up with the times! 😀
logitech is trash
I play with the cheapest keyboard possible (and a $10 mouse, cheap but decent) and I’m not hindered at all.
Almost no keyboard is trash to the point of hindrance in games, and even cheap mice will do just fine.
To the point of being a hindrance, specifically, no, but you’ll get far better feedback off of mecha keys than those plastic pieces of sh*t, & it’ll last you far longer.
With the mouse, on the other hand, you can make up for the low DPI if the game has a mouse sensitivity option, sure, but beyond that it becomes subjective to each game whether a higher-end mouse is better or not, sure.
My sh?i?t?ty keyboard is lasting for almost too long now. Like 7 years. 🙂
But yeah, a better keyboard is better, basically.
you won’t be able to go back to typical cheap mouses when you get used to zowie fk, rivals, deathadder or even g303 and g403
i used to play csgo 24/7, got used to zowie fk now i can’t use anything else even for web browsing
u need a 3310 sensor to click on desktop icons? Do you flick ur mouse around when you browse the internet?
no, acceleration and sloppiness of how mouse feels like forces me to clinch my anooz
IMO its purely based on shape. Gaming mice often have better feeling shape than regular ones. Granted I can play better with an A4 Tech office mouse compared to a G403 because the office mouse fits my hand better.
Logitech is factually the best peripheral company in the industry. The sheer ridiculousness of their quality assurance testing, the lengths they go to to ensure their products are solid, surpasses all other companies and that’s a fact. You’re welcome to look it up.
They still have products that fail just like everyone else but you’ll find Logitech has been the most highly rated company with the consistently best products for YEAAAAAAAAAAARS.
i’ve been using logitech mouse, headphone, mic and controller for 10-15 years
skipping Steam is a big blow. Gonna flop hard this game.
Overwatch doing quite good
on a second thought, the audience would be the same. no skill, only do more and more grinding.
There’s definitely a considerable audience overlap, but at the same time, yeah, it’s not a Blizzard game, it’s an Activision game, so the Blizzard audience will only be so interested, I’m thinking.
Either way, it’ll be interesting to see how well it co-exists beside Overwatch, considering how much those two, specifically, overlap.
Blizzard doesn’t count. They had their foot in the door with Battlenet even before Steam iirc.
Battle-Net as a service has been going on for 20 years, now. Battle-Net as a game launcher has only been around for a few years, now, though, compared to Steam that debuted with Half-Life 2.
Basically, when Starcraft 2 originally launched, it was still standalone, & World of Warcraft was also still working off its own launcher. To my recollection, it was only around the Diablo 3 era that they moved everything over to the Battle-Net Launcher. Hell, people were already migrating to Steam before Battle-Net accounts were the only way to log into WoW, really 😛
It’s only since Diablo 3 that Blizzard’s been pushing their eco-system thing, though, really, with Overwatch & Destiny 2 being the latest additions to their little closed-off community of casual shills.
Destiny 2 is on the Blizzard launcher? I keep forgetting Activision and Blizzard are the same company.
Yep. The World of Warcraft, Overwatch, Starcraft II, Diablo III, etc. launcher is about to add Destiny 2 to its lineup, because, you know…. PCs can’t just launch .exe files anymore, I mean, what is this, the 20th century? >.>
Overwatch belongs to Blizzard and Blizzard only sells their games one place. Activision Blizzard though it may be, releasing it only on their own platform is stupidity.
FPS with gamepad. lol
“I’m not a big framerate guy.” Just sit down, man. Hand the mic off to someone and sit down.
No Steam, no sale.
So your fine with Steam having a monopoly?
This ridiculous argument again……
I really doubt anyone gives a sh*t as to what other stores games appear on, so long as they also make an appearance on Steam. That’s not a monopoly, that’s just basic freedom of choice, whereas Valve keeping their games exclusive to Steam, is the definition of a monopoly.
It’s the same as with Origin; why’d EA pull their titles? Because they knew most of their potential customers would rather buy the Steam version, than the Origin one, which would mean less profits for them, due to Steam’s distribution fees.
The Blizzard Launcher doesn’t provide anything in particular that Destiny 2 specifically needs that Steam doesn’t provide, so much like with EA & Origin, it’s not on Steam because they don’t want Valve cutting into their profits, just like with ZeniMax-Bethesda & their own f*cking piece of sh*t Launcher.
Fair enough, though they got to start somewhere, steam had the same “problems” at launch.
Wasn’t thinking, sorry about my comment.
Yeah, but at least Steam was the first of its kind, these on the other hand have a lot of precedent to work off of, but they’re still doing it wrong.
It’s like developers still needing to be reminded that the PC version expects an FoV slider, even after all these years; why?
Still not necessarily easy to start I guess, though I think Origin and gog galaxy work just as fine. Prefer gog galaxy for everything, and origin has infinitely better customer support.
“It’s like developers still needing to be reminded that the PC version expects an FoV slider, even after all these years; why?”
That I have no answer to… Honestly would love to chat with some of the people working at the big AAA companies.
Origin really shaped up in recent years compared to its terrible launch, though, to be fair, whereas GOG Galaxy is still in Beta-stage, technically 😛
“That I have no answer to… Honestly would love to chat with some of the people working at the big AAA companies.”
Sadly, even if you did, you’d have serious issues getting a straight answer out of any of them, between the NDAs they’ve been forced to sign, & the PR textbooks they’ve had enema’d into them. Agreed, however, I’d love to get a straight answer out of someone.
Yeah I’m sure their hard working people, their well payed for sure but I’ve heard they work pretty crazy hours up till launch and heard a few stories of their offices filled with mattresses…
IDK weird industry.
You’re talking about the “crunch time” period, the months leading up to launch wherein everyone goes into “mandatory” overtime in order to meet the publisher-ordained release date, yeah.
It’s basically an industry standard as of many years now, especially once publishers started caring more about profits than quality. You should see some of the stories on Glassdoor (website) in this regard, as well as various other sites, of course.
It’s sad, but yeah, the AAA industry thinks it’s a gift to humanity or some sh*t, so having the “privilege” of contributing to it is, like, “EPIC!” or something like that, f*ck if I know.
Oh I know it’s not all the time, but I still get slightly annoyed when people claim the reason the games have problem is because the developers are lazy.
Lazy in some cases, definitely. In most others, they’re just sloppy &/or idiots. Sometimes they’re out of time, so they have to push the product out early “because publisher”, absolutely, but we can’t blindly put the blame for everything on the publisher’s launch date mandates, either.
Yeah for sure, Obsidian is kind of infamous for this since they essentially chose their limited time frames.
The reason Steam have a monopoly is because they provide a better service than any other client out there. As an example, I finally signed up to battle.net tonight and could not add half my friends-list because they’re logged onto different server regions. That’s a needless and crappy contrivance that Steam does not have.
Steam’s monopoly will be broken when a company comes along that can offer a game client that can actually go toe-to-toe with them, but none currently do.
Fair enough, sorry I wasn’t really thinking.
Although when I typed that, I was assuming the person was one of the many people that seems to be obsessed with steam with no thought.
you like having no refund options?
Never mind, sorry wasn’t really thinking.
You wrote 1080 Ti but they say 1080 in the video?
already delayed on pc.will this game suffer the fate as most multiplayer fps’s and be dead with in 5 months?most likely.with a 1 year wait for content this could be doa on pc.
pc gaming is pretty much esports and mmo’s for any kind of longevity if nothing comes out with in 3 months on pc this game is over.look at every other fps multiplayer game on pc titanfall 2,bf1,cod,battlefront this is no different for destiny 2’s multiplayer.
sure i played destiny leveled each class and did the pvp on console.i just dont think this games has the longevity that the consoles do.
Same f*cking post, every single time.
You could at least be a little original, don’t you think?
im trying Zatara when you troll as much as i do you hit a dry spell every now and then..lol
You are wrong. Blizzard games don’t die.
they just suck
No, they die eventually, it just takes them a long time to, & it always starts when Blizzard starts f*cking about with them; Diablo 3 was fixed, only to get broken again by Blizzard which started its decline, & World of Warcraft started dropping right when Blizzard decided to treat us all like disposable sh*ts, which is exactly what will end up killing both of those IPs, in the end, just as it will eventually lead to the decline & fall of Overwatch.
The last game wasnt all that. They wont be getting any of my money.
We can already say PC port is garbage, why? Here is the answer:
“dev build ran in 4K and with 60fps on Medium details on a single NVIDIA GTX1080Ti graphics card + 16GB RAM + i7 7700k”
On that 4K res it should run in Ultra 144fps, D2 don’t have, great in visuals, BF1/Crysis 3/The Withcher 3 are eating D2 for breakfast.
Some gonna say: it’s a dev build”
Yo, it’s already finished game now they are doing “polishing” aka cutting content, two weeks before release date they gonna do polishing, in day one they gonna drop a patch.
That’s how games are done these days, quick, without big effort in work and cash.
Still thank God that there are some “diamonds” companies, that are doing in opposite way 🙂
at least now no one will complain about DLC on the disk cause there ain’t no disk!
Not sure about that; there’s no reason not to do a physical release, after all, but regardless, yeah, they won’t be putting the DLC on the disc.
Nice pun, though ;D
wait what? why is DSO taking shill articles from PCgamer into DSO?
no one here wants to see this $hit
It’s not important to know that Destiny 2 won’t feature dedicated servers?
Okay, then…….
no one should buy it by default, the last destiny was a mess
DLC on disk, boring spoogy raids, lame loot, dance moves that costed as much as CDPR whole expansion, speaking of expansions…
eitherway, it’s an activision title, activision signature is the assurance of it being a $hitty game
I agree, but people will buy it anyway, so the best one can do is ensure that it’s an informed as possible purchasing decision.
Besides, articles discussing the lack of certain features might actually deter some people from buying the damn thing.
This probably is gonna be one half arsed boring game, with arcadey feel, old gen graphics, bad performance and never-ending dlcs. Why you all get so worked on about it?
I really hope ill be proven wrong, but from what I’ve seen so far,it looks good for teenage crowd but brings little to the pc gaming community except from the fact that yet another console title makes its way to the dominant, PC platform.
HA LOL TOPKEK
Even if I had any iota of interest in this game – I don’t – there goes any possibility. No dedicated servers? Isn’t this supposed to be a MOFPS ? Like with a bunch of people that can group together and raid stuff? You want this to be p2p, again?
AHAHAHAHAHAH,.