NVIDIA has revealed the graphics settings for Mass Effect: Andromeda. In addition, the green team has released the first PC screenshots for Mass Effect: Andromeda that were captured via its Ansel tool.
PC gamers will be able to adjust the quality of Ambient Occlusion, Anti-Aliasing, Effects, Lighting, Mesh, Post-Process Effect, Shaders, Shadows, Terrain, Texture Filtering, Textures, and Vegetation. In addition, PC gamers will be able to enable/disable Chromatic Aberration and Film Grain, and there will also be a Resolution Scaling option.
Mass Effect: Andromeda is powered by DICE’s Frostbite 3 Engine and releases on March 21st.
Enjoy the screenshots!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Why chromatic aberration is a thing in modern games?
Because consoles can’t handle decent anti-aliasing.
That’s got little to do with it, a lot of the console games also have the option to disable it.
I think it gives a kinda cool, cinematic effect when viewed at a distance, like when you play on console. On PC at a desk is annoying.
Why can’t players have the choice, just because you don’t like it?
Hey, at least we can turn it off here. IMO chromatic aberration can look really nice if used sensibly. Unfortunately most devs do not use it sensibly :/
I’m trying to think of the last frostbyte game that ran poorly on PC.
*Frostbite.
They really wasted a golden opportunity with that spelling.
Try the last Bioware game. Dragon Age CISquisition. It has a 5.x on USER metacritic rating for a reason. A) It sucked and all talent left Bioware after ME3/SWTOR launched. B) Bioware cares about console first. IGN’s Alanah Pierce already said the PC version she played was horrible and buggy. She will probably never be allowed to cover a EA game again, but score one for honesty in game journalism. It happens once every 10 years. Bioware has no clue what they are doing on Frostbite and their new employees are low paid people right out of college. Expect a port as bad as Batman AK.
I mean’t strictly performance-wise but yeah that game was terrible.
Typical Bioware garbage port. Can’t even turn off motion blur. Not that it matters, the game looks awful and has dialogue worse than a Disney channel TV show and possibly the worst animation in any game ever.
Give me 640×480 resolution option please…
Is there an animation setting? Cause I think they accidentally set it to low.
LOL..