The Legend of Zelda: Breath of the Wild has just been released on Nintendo Switch and WiiU. And from the looks of it, the WiiU version can already be booed in the latest version of the best WiiU emulator, CEMU.
This video was captured on an Intel i7-4790K with an NVIDIA GTX 780 and 8GB of RAM on the latest 1.7.3 version of CEMU. Even though the game boots up, it currently has of bugs that make the game unplayable. There are various physic glitches, rune abilities that require object selection don’t work, there is no water collision, and it’s impossible to leave the tutorial area without using a save.
Still, the fact that this newly released game can be booted in CEMU speaks volumes about this emulator. As such, and since CEMU in its current state focuses mainly on specific games, we are almost certain that it will become playable in the next few months.
Enjoy the video!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Oh boy
It’s running on a unreleased version of CEMU not the latest version.
I heard it was extremely buggy
Leave it to Nintendo to make a game for both systems. (like move on ffs)
They can’t even try to push the boundaries of game systems.
Just regurgitate over and over again.
And I grew up a happy NES child until they lost the console wars after not learning how to adapt and grow. Stagnant, misguided and delusional. That’s what they are.
But hey another game systems coming out to keep the market competitive…
It should be also playable in 4K/30FPS, cannot wait to see it.
The video is blocked in my country.
Anyway, I hear Zelda uses bilinear filtering of all things, hopefully what this means is we can bump it to anisotropic 16x and some antialiasing too make it look better.
We can also do some good old supersampling!
I’m glad that i don’t need the Zelda machine to play this game , def looking forward to this emulator now
I’ve played a lot of BOTW over the weekend, and while I love it to death the performance on that game is horrid. Granted, I was playing it on the Wii U, but from what I hear the Switch isn’t preforming so well either.
Such an incredible game needs to be played on incredible hardware.
“NVIDIA GTX 780 and 8GB of RAM”
You mean a GTX 1080?
Ram… not vram
Oops 😛
What?
Great news. Considering the game looks and runs abysmally on both the Wii U and Switch, I’ll wait a few years to play it on CEMU. It doesn’t seem like they’ll be able to emulate it past 30 fps, but I’ll suffer through that for Zelda. And at least we’ll get things like 4k, 16x AF, better draw distances, etc.
I’m hoping the Switch flops, as Nintendo has no place in the hardware market anymore. The only purpose it serves is for them to cripple their own games and software sales numbers.
great probably in a year i wont have to buy an used wii u just for this game
Fascinating news. If Cemu is eventually able to run this game rendered at a higher internal resolution than the Wii U’s native 720p then it’ll look just as good, if not better, than it does on Switch (720p portable, 900p docked). The addition of decent quality texture filtering rather than the godawful bilinear filtering present on both Nintendo consoles would be most welcome too.
It will, and better yet, better framerate.
I’ve read that the framerate isn’t tied to logic on this one, and the menus runs at 60 so
full on 60 fps is a real possibility *-*
It’ll be a true delight just with the improved internal resolution and hopefully the addition of anisotropic filtering but if they do get it running at 60fps without issues (as you suggest may be possible) then that’ll be the mutt’s nuts!
where when and how to get this
google cemu…. i think 😉
Is it still running on 30fps or is there a workaround to get 60fps?
From what I’ve been told you can actually beat it on CEMU just yet due to the fact that some sections require GYRO-input
If Nintendo want to “combat” emulation, all they need to do is to start developing for PC so that consumers can enjoy their games at decent resolutions and framerates (without being held back by Nintendo’s crappy hardware – since 2006).