Dishonored 2 looks pretty great in 4K

As we’ve already said, Dishonored 2 is currently plagued by PC performance issues. Arkane Studios claimed that a performance patch will be released next week, so we strongly suggest waiting until this update is at least out. And since our PC Performance Analysis has been delayed – like all games that suffer from such issues – we decided to share some 4K screenshots from it.

Dishonored 2 looks actually pretty great in 4K. While the game still suffers from aliasing issues (we’ve disabled AA as both FXAA and  TXAA brought a lot of blurinees), it looks way better than what we’ve anticipated.

Moreover, it’s pretty clear – in 4K – the game’s unique style. Arkane Studios went for a watercolor look in order to make the game’s structures/objects feel more like they are from paintings. And, in a way, it’s a really cool approach.

What’s also interesting here is that our GTX980Ti was able to push an almost constant 30fps experience in 4K. For unknown reasons, the open-world area suffered from severe frame drops to our GPU being underused. We don’t know what was causing this odd behaviour, however it is possible – with the upcoming performance patch – to get a 4K/30fps experience in a single GTX980Ti.

Moreover, this further proves how f’ed up this game – performance wise – actually is. In theory, the game should be running with more than 100fps in 1080p. After all, 1080p is 1/4 of 4K. As such, theoretically, we should be getting 120fps (30×4=120). That’s not the case here however as the game was mostly running with 60-80fps.

But anyway, we’ll talk more about the game’s performance in our PC Performance Analysis article.

Those interested can download the uncompressed 4K images from here.

Enjoy!

40 thoughts on “Dishonored 2 looks pretty great in 4K”

        1. Maybe a core i7 6900k with 2 Titan x pascal and 32 gb ram can do it? Even if a pc with this specs can it is a pc that costs about 4.000 euros!

          1. Why would you buy 3 Titan XP’s? Games only support max 2 cards. Or maybe you did it for other uses than gaming? What’s the story here.

      1. If all you wanted to do is make a slideshow of pictures it wouldn’t matter if the game itself ran like a slideshow.

      2. You don’t need a PC power enough to run it at 8k just for screenshots. Screenshots are still images and believe it or not you can run a game at higher than your native resolution.

      1. Most likely will be Summer Sale 2017 for me. Those custom difficulty options they’re adding sound intriguing too, all the more reason to wait.

  1. Dishonored 2 is a beautiful game, not only in the graphics but the art direction and level design is second to none.

  2. These days, any PC gamer buying a game on launch day should have their head examined. The reality is that AAA games are now geared towards console as top priority on launch day, with the PC having bugs fixed months later.

    Rule of thumb always give publishers at least 3 months minimum before buying, you might even get it cheaper.

    1. Or just preorder 3 games in 1 month and than if any turns out to be trash refund them or else play since second 1.

  3. Everything looks pretty great in 4k the article.

    Dishonored 2 looks pretty great when it finally decides to run decently.

    (Also the assets aren’t even all that high in terms of graphical fidelity, so the whole 4k push for this title doesn’t really make for a good point in bothering with it).

    1. Some images look gorgeous ( especially sharper @ 4K )… but that draw distance…
      ultra low res models/textures/mip mapping FTW…

  4. Not getting over 100 fps at 1080P speaks to being CPU limited. The problem is probably more an engine issue though. Something in the engine is hitting a roadblock holding the GPU back from performing.

    btw is that General Grievous in pic 14? kek

        1. For example. If you take a 4K resolution screenshot from a game and then resizes it using Photoshop, you can chose a bicubic interpolation technique with a highpass sharpeningfilter and thus sharpening and compresses textures, removes aliasing, and make everything look more neat and detailed. That is resample.

          Also Supersampling is not quite the same as downsampling.

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