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Kingdom Come: Deliverance’s PC Release May Be Held Back by the Console Version

Warhorse Studios aims to release Kingdom Come: Deliverance this Summer on the PC. However, the company is currently in talks with some publishers and it appears that the PC release may be held back by the console version if the game’s publisher decides so.

As PR manager Tobias Stolz-Zwiling told Eurogamer:

“The idea was to release the game in the summer and then to follow up with the console versions. Right now we are still indie developers but we are in negotiations with publishers to, well, we need someone to bring the games into the shops, so we need a distributor, and he kind of wants us to synch it with the console versions. We are still in negotiations, we will see.”

This will definitely discourage a lot of PC gamers if it happens, especially when this game started as a Kickstarted game that was focusing the PC platform.

Tobias concluded:

“Best case for you will be summer this year for the PC version and then with the follow-up for consoles; or if the publisher wants us to synch it we will release everything let’s say by the end of the year, so we will see about that.”

Kingdom Come: Deliverance enters its beta phase on March 3rd!

31 thoughts on “Kingdom Come: Deliverance’s PC Release May Be Held Back by the Console Version”

  1. Don’t care about the release date as long as the PC version is not held back/compromised technically (downgraded) to bring parity with the console versions.

    1. I don’t even care that much as a backer, I simply liked the realistic setting, the alpha is as barebone as star citizen atm and somewhat disappointing, let’s see if the beta can be better.

    2. I agree, they better ONLY hold back the release date and nothing else like graphical fidelity. I can deal with that. Polish the game up even more, make sure the bugs and glitches are minimal, etc.

  2. Its ok, as long their too dont held back the graphics cause of console weakness!

    #goVEGAN #STEAM

  3. No need to do the marketing twice, helps the studio to gain more exposure, with the PC being held, maybe they can spend more time improving and optimizing things, so all of it is within reason.

    With that said, F*ck publishers.

  4. It is not a bad thing. More time to polish, more time to get known. And who cares the release date? Only one thing matters: is it fun to play? Only those pc master race idiots care about these things. Normal people only care about the fun they can get.

  5. Heh, the article headline kinda screams clickbait considering it’s talking about the release date and not the technical features.

    1. My first thought was the release date but I can see why someone would assume it meant image quality/performance.

  6. So they were asking for money on Kickstarter… for what? To bend over for a publisher? And now we have console versions in sight and possible parity. Lying f*cks.

    1. Honestly, i dont mind they release it on consoles. I do mind that the PC version gets affected because of consoles.

      1. Guys from GOG, CD Projekt Red, used publishers too for their hit The Witcher 3. Warner Bros for USA and Bandai Namco for rest of the world.

        1. They were self published, those companies were used for distribution.
          GOG have published some games in the past, pretty sure they could do a decent deal with them.

          1. They need a physical distributor. GOG is just a store, like Steam, but PC version doesn’t even need a physical release in order to be successful.

          2. GOG only re-publishes games from the back-catalog of other publishers. I’m not aware of them publishing new IPs.

    2. Probably because Kickstarter alone isn’t a good financing option for a game of their scope. And did they mention anywhere that they wouldn’t seek publishing help at all? Last I checked, Daniel Vavra and his team were actively pitching the game to sponsors for funding, and that’s common knowledge. It’s good they’ve finally found what they were looking for so they can make the game they want to.

        1. Where did I mention anything about distributors? And distributors don’t foot the development bill by the way; publishers do.

          1. Have you read the article? They looking for a publisher to distribute physical copies.

          2. I have, but the thing here is that they mention “publishers” specifically; not simply “distributors”. If they were looking for merely “distributors”, they themselves would have complete control over when to release the game. In other words, the publisher is not just acting as the distributor, but also the sponsor they were looking for.

  7. “especially when this game started as a Kickstarted game that was focusing the PC platform”

    Erm, no. They were specifically talking from the beginning that they are going PC / PS4 / XOne. No surprise here. The only concern would be downgrading graphics on PC for “console reasons” and from alpha it doesn’t seem to happen.

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