Ubisoft has revealed (via a patch that has already been deployed on PS4) all the changes, additions and tweaks that will be coming to the open beta of Tom Clancy’s The Division. According to the changelog, there will be server optimizations and improvements, multiple localization fixes and improvements, as well as multiple stability fixes.
The open beta phase for The Division begins on February 19th on the PC, and those who have participated in the game’s closed beta phase won’t have to download a new client.
Tom Clancy’s The Division – Open Beta Changelog:
New Mission Available to play, Subway Morgue:
- Encounter a new faction: The Cleaners
- Explore a Mass Grave while trying to restore power to the city.
- Rescue the missing Engineer, Paul Rhodes
Unlock an additional Wing in the Base of Operations:
- The first upgrade to the Twch Wing is now available
- A new skill can now be unlocked: The deployable turret
Numerous Dark Zone updates and improvements:
- New High End weapons available in the Dark Zone
- Refresh rate on Dark Zone chests has been greatly reduced
- Non-player enemies in the Dark Zone have been significantly increased in number
- Non-player enemies in the Dark Zone have been buffed slightly
- The Manhunt Timer now pauses instead of refreshing while in combat as a level 5 Rogue
- The Reward for surviving as a Rogue Agent has been increased to 1.5x the kill bounty
- The Health Bar for Agents in the Dark Zone now only turns red when they actually become Rogue
- A new warning icon has been added to indicate an Agent who has shot another player but has not done enough damage to go Rogue
- Dark Zone experience leveling curve has been adjusted slightly
- Disabled the option to transfer Dark Zone brackets as a Rogue (This prevents players using Bracket Transfer as a means to escape after becoming Rogue)
- Removed some ropes that allowed players to reach areas that gave them an unfair advantage
Other changes
- New Ubisoft Club Action available for participating in the Open Beta unlocking an exclusive reward in-game
- New and improved Tutorial Video
- Tutorial video is now available to view from t he Character Select Screen
- Fixed two bugs that allowed players to become invisible to other players
- Fixed an exploit with Ballistic Shield Skill that allowed players to become invincible
- Cheat Detection and Prevention additions and updates
- Fixed mismatch of stats that occured occasionally between Vendor Inventory and Player Inventory when item purchased
- Adjusted player movement speed while running with a grenade in hand
- Fixed a bug that sometimes caused other player’s name and health bar to not be visible in the Dark Zone
- Fixed some Weapon Mods that resulted in incorrect stat values when equipped
- Fixed some weapons that didn’t appear as Contaminated when obtained in the Dark Zone
- Fixed a bug with the Reward Claims Vendor that caused stacks of consumables to be decreased under specific circumstances
- Fixed a bug with stats display not updating when browing Vendor Inventories
- Fixed a bug that caused contiuous vibration under very specific conditions
- Fixed a very rare bug that prevented players from being able to fire or switch their weapons
- Added mission Dialogue lines in Missing Persons: Heather Lau Side Mission
- Several environment fixes to prevent falling through world issues in specific places
- Multiple stability fixes (23 unique crashes fixed)
- Server optimizations and improvements (players will receive less connection errors now)
- Multiple localization fixes and improvements
- Additional polish & bug fixes too numerous to mention

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Good Changelog, especially the “removed rope/unfair advantage” i know this spot is an easy spot to cash in rogue xp/money.
so now no hold E to put your bracket when evac right ?
It’s all good guys, we now can deploy a turret!
The people who were in the previous beta, will they lose there gear and xp for this beta? I know i will lose it when the game actually releases, just wondering.
the only interesting thig i saw was
The Manhunt Timer now pauses instead of refreshing while in combat as a level 5 Rogue
i guess they still want the entire zone to see where you are at if you go rogue.i feel they should look for you instead of knowing.thats more rewarding to go rogue if its easier to get away.i still dont like they can see you at all times unless there is something to counter that in the talent trees.
They don’t want going rogue to be too rewarding. Otherwise everyone would do it.
then pvp will be the same sa you saw int he closed beta.groups wating around for someone to go rogue or shooting a player getting them down to 20% trying to bait them in to shooting back.thats all they did in the last beta.
or groups would camp a rope roof top and farm dz points.thats boring pvp to me im glad its a pve game.
I’ll play this a few months after release when it’s knocking about for under £25.
if you want it under £25 day one on PC go to Kinguin. At the moment its just under £30 but i pre-ordered mine for £24.49 so just keep an eye out.
I got my Gold Edition for $67(£46) gamesplanet… Standard is $40(£27)
Unfortunately I wasn’t able to successfully play the closed beta on PS4 at all due to reoccurring “cannot connect at this time error message MIKE 20240078 or Delta 20010159”. I tried rebooting my router, deleting/redownloading/reinstalling beta, nothing worked. ZERO problems on my PS4 with ANY other game (online or offline). For some reason this beta would not play the entire weekend.
I’m HOPING this new open beta does not produce the same results.