F1 2015 – Second Update Improves Stability, Fixes Game Timer “Frame Spikes” Bug

Codemasters has released a new update for the PC version of F1 2015. According to its changelog, this new update further improves the game’s stability and fixes the game timer that was running too fast during frame spikes. This update will be auto-downloaded from Steam, and you can view its complete changelog below.

F1 2015 – PC Second Patch Changelog:

-Fixed crash caused when switching between game running in a window to running in full screen
-Fixed crash going to track, or when driving on track when in 800×600 resolution with Ultra high detail preset
-Fixed crash when reducing the resolution of the game
-Fix for game timer running too fast during frame spikes
-Fix for camera speeding up at start of broadcast sequences
-Fix for tyre regulations not correctly working in short Championship weekends

Those interested can purchase the game from GMG via the following button.

GMG button

10 thoughts on “F1 2015 – Second Update Improves Stability, Fixes Game Timer “Frame Spikes” Bug”

  1. They fixed the timer? Not the frame spikes? Hmmmmm…. I don’t even know how to start with this level of wrong….

    1. I’ve spent and hour trying to come up with a clever joke involving the Batmobile and F1 cars and got nowhere :/

      1. doesn’t matter, BAK released in june and no fix were released, it has more and deeper problems but it also have a slower and careless developers with more budget, even those terrible early access games updates frequently but looks like BAK is already dying without them doing anything about it. but don’t worry, here is our next DLC and it has skins in it which you can’t uses cuz they are no challenge maps.

  2. -Fixed crash going to track, or when driving on track when in 800×600 resolution with Ultra high detail preset

    Why is this kind of fix even a priority?

    1. Because it’s PC and you can patch whenever you want, unlike laughable consoles that have to wait for months.

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