Valve has issued a press release in which the company announced that it has launched the Steam Discovery Update, which introduces new functionality and features designed to optimize the Steam shopping experience as the number of new titles on Steam increases.
As the press release reads, in the past nine months, Steam has added over 1,300 new titles and grown to over 100 million active accounts. The Steam Discovery Update was designed to meet the demands of this growth, and aims to deliver a smarter Home page, offering recommendations based on past purchases, recent playtime, and recommendations by friends.
Steam Search has also been updated with extremely detailed filters. And a new feature called Curators allows anyone to become a taste maker and build a following.
Alden Kroll of Valve said:
“We have made great efforts to increase the number of titles we can publish on Steam, which means more choices for customers. This update introduces multiple features and functionality to help customers explore Steam’s growing catalog and find the games they are most interested in playing.”
Steam is a leading online platform for PC, Mac, and Linux software, games and digital entertainment with over 3,700 titles and 100 million active accounts.
Steam is the product of Valve, creators of game technologies (Source, Steam) and numerous best-selling game franchises (Counter-Strike, Dota 2, Half-Life, Portal, and Team Fortress).
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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No Steam no deal! Steam FTW!
yeah baby, after 10 years they added multi tab to the client. tested the client thanks to umair khan and dsog, then pre ordered the witcher 3 😀
you an middle click to open stuff in new windows
yeah, but it wont let me before
Wired, it’s been a part of Steam since 2010 when they changed from being based on IE to Chrome.
Gratz on the preorder! Im against preordering a game that is so far away from release but i think that devs did an amazing job building a good relation with gamers. Im still enjoying w2.
thanks. yeah, i am done with pre ordering games unless it’s CDPR
CDPR owns GOG.com. You should have pre-ordered from them directly. Not only would you have been supporting them more, but you would also have a DRM-free copy of the game, and you would have gotten more pre-order content. They also let you move the first two Witcher games over to their site, from Steam, so you can have DRM-free versions of those as well, and offer the same discount Steam does for owning the first two games.
20million of those people are zombies :)) coming back from the dead
I’m planning to write an article about steam and my worries with it.
@7thGuest
Does one of them include your PC melting? lol
lol, my day is made xD
The only concern I have is: What happens when Steam’s doors close?
Before I bought my first game through them, I asked Valve that question. They said that they had a plan to allow everyone to still access their games.
We’ll see.
Don’t worry, the government will bailout steam if that time comes 🙂
It depends: Does Valve contribute to Democrats or Republicans?
its just silly to even think valve will go under for quite some time. One thing that makes them better is staying out of the stock market. If they go into it i expect worst experiences for all.
“silly”? Because businesses never fold.
Just ask 3Dfx.
Steam is the biggest player in the PC gaming market 3Dfx was a company who made video cards( i know you know this).
However they just couldn’t keep up with others Steam is really the only one right now, things can change i guess but its not going to be orgin lol.
3Dfx didn’t fail because of their competition; they failed because they tried to be something that they weren’t and overreached.
I don’t see Valve making the same error, but you never know. People forget who they are and what made them successful.
Yup, I began to think about it when I made myself the same question. Then I went to read the Steam Subscriber Agreement (you know, the stuff people never read) and that thing baffled me, then I started to wonder about “ownership”, “product” and what exactly we are “buying”. If my head doesn’t explode I’ll finish my thoughts soon.
Please, don’t say that we’re only renting.
I suppose that after installing and activating a game, you can play offline.
But then there’s backing everything up and future clean installs.
There’s got to be a DLL or something that Valve can release that will negate their DRM.
It’s not renting, but it’s not properly buying either. Like you said “you can play offline”, keyword being “can”.
Steam CAN let you play offline;
Steam CAN let you play without their client;
… or something among these lines.
The thing that gets me it’s the “ownership”. The way I see things happens this way:
Through the agreement with steam, we pay for the right (read: the license, the key) to play the game THROUGH the steam service/client. I take that especially for those games that uses or requires the steamworks, even when you buy it on retail. No steam account, your license is “useless”*. Wich concludes as the obvious: steam=DRM.
And that leaves me thinking “Am I buying a license for the game?” (or “buying the game?”) OR “Am I paying for a service (steam) that holds that specific license, wich gives me the right to play that specific game?”.
Bear in mind that I’m not stating anything, I really want sort my doubts. I know the benefits of steam, it’s a great store, *it offers a easy access to the “online thingies”, easy access to mods, great community and all that “rumpus”. The thing that bothers me really it’s the, might aswell call it, monopoly. Because it gives them the “almighty power” and then what can you do?
Perhaps we can get Valve to clarify what they will do for their customers if and when the unthinkable happens.
Edit: Is there any reason why Valve can’t create a DLL (or whatever combination of files are necessary) that is tied to the account holder specifically? If their copy of a game ends up in the wild, everyone — including Valve — will know who put it there.
That way, we own our games, and our ownership is future-proofed against the natural course of things.
It could be a nice idea, but I don’t think it would help much. On the internet, exists a pirated steam client so people know how to circunvent whatever the f they come up with. Also I believe that the publishers could “force” valve to maintain the DRM, because, you know, they don’t trust their customers.
shh save that for demfax.
Credit goes to Steam! <3
yeah i know dude, but sadly i can’t buy games from GOG in my country (unless i tell my uncle to buy it and then i pay him when i visit him which take months), i love to and i told people i knew to buy Witcher 3 in GOG but i don’t have any kind of international credit card, i only can buy keys and licenses or i can buy from clients that have Gift Cards. i buy my steam/origin/uplay games with gift cards. i own both w1 and w2 on steam twice (gifted one of them to a friend – 5$ version) and i still have the retail disk version as well :))