Now, here is some great news for all our Resident Evil fans. Capcom has just removed the Denuvo anti-tamper tech from Resident Evil 4 Remake.
Resident Evil 4 Remake came out on March 24th, 2023. So, this means that it took Capcom almost three years to remove Denuvo from it. But hey, as they say. Better late than never.
Capcom is one of the publisher that have been consistently removing Denuvo from their older games. In November 2025, they removed it from Onimusha 2: Samurai’s Destiny. Monster Hunter Rise, Monster Hunter Stories 2: Wings of Ruin, and Resident Evil Village are also Denuvo-free as we speak. Similarly, Resident Evil 2 Remake and Resident Evil 3 Remake no longer use it. In July 2025, the Japanese team also removed it from Kunitsu-Gami: Path of the Goddess.
Then we have Square Enix. In December 2025, they removed it from Just Cause 3. SE has also removed it from The Diofield Chronicle, VALKYRIE ELYSIUM, TRIANGLE STRATEGY, LIVE A LIVE, and Forspoken. Moreover, both Octopath Traveler and its sequel no longer use it. And that’s not all. In May 2024, SE removed it from Star Ocean The Second Story R. Finally, in March 2025, the publisher removed it from Final Fantasy 16.
As I’ve reported, other companies have also removed Denuvo from several of their games. In March 2023, KRAFTON removed Denuvo from The Callisto Protocol. NEOWIZ has also removed it from its Souls-like game, Lies of P. In October 2024, Gearbox removed it from Homeworld 3, too.
And that’s not all. Bethesda’s Wolfenstein Youngblood, Ghostwire: Tokyo, and Doom Eternal no longer have it. Warner Bros has also removed it from Mortal Kombat 11. Then we have Bandai Namco, which has removed it from Tekken 7 and NARUTO TO BORUTO: SHINOBI STRIKER.
All in all, this is great news for those who boycott games that use Denuvo. In my opinion, publishers should remove it a year after a game’s release. In the case of Resident Evil 4 Remake, it took more than that. Still, this is something that will please a lot of RE fans.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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