The Early Access Open Beta phase for Battlefield 6 is in full swing, and after waiting over 40 minutes, I was finally able to play. So, let’s see how the game runs on an NVIDIA RTX 4090 at 4K.
I wanted to try the beta with both the NVIDIA RTX 4090 and the NVIDIA RTX 5080. After all, the game supports DLSS 4 with Multi-Frame Gen. So, it would be interesting to test MFG in this multiplayer title. However, the beta currently has extremely long server queues. Thus, I’ve decided to only test the NVIDIA RTX 4090.
For these first 4K benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and the NVIDIA RTX 4090. I also used Windows 10 64-bit, and the GeForce 580.88 driver.
BF6 requires Secure Boot. So, in order to play it, you’ll have to enable it. You can read this article to find out how you can enable it.
Sadly, MSI Afterburner and RivaTuner do not work with Battlefield 6. The game does have a setting for Performance Stats, but it uses a really small font. As such, it will be hard to see the framerate while playing.
At 4K/Max Settings with DLSS 4 Quality, the NVIDIA RTX 4090 manages to push an average framerate of 115FPS. Then, at 4K/Max Settings with DLAA, the RTX 4090 manages to push framerates over 70FPS at all times. In other words, this GPU is able to provide a constant 60FPS experience at 4K.
By enabling DLSS 4 Frame Generation, we were able to reach over 100FPS. However, at one point, I couldn’t revive one of my teammates. I’m not sure if Frame Gen was the cause of this. All I know is that this happened only once, and that was when Frame Gen was enabled.
It’s also worth noting that I did not experience any stutters. Even when there was total chaos on screen, the game stayed super smooth. Also, in case you’re wondering, no. Battlefield 6 doesn’t have any Ray Tracing effects. And despite that, the game looks stunning. Would Ray Tracing or Path Tracing make it look even better? Definitely. But DICE already did a great job with its lighting system. So, even without RT, the game looks amazing.
In my opinion, the best way to experience Battlefield 6 on the NVIDIA RTX 4090 is with DLSS 4 Quality Mode. Well, that is if you want to game at 4K. Yes, you can get over 60FPS at Native 4K with DLAA. However, this is a fast-paced game, and you’ll need framerates higher than 100FPS.
EA will open the beta to everyone on August 9th. So, it will be interesting to see whether this will have any impact on the server queue. Right now, in its Early Access phase, there are extremely long server queues. At one point, I was placed at 250K.
Battlefield 6 will come out on October 10th. And, if the Open Beta is anything to go by, it will be one of the best-selling games of 2025. And rightfully so. BF6 goes back to the Battlefield roots. It has the classes we all loved, and the classic game modes. It also puts a lot of emphasis on destruction. This is the BF game most of its die-hard fans have been waiting for.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I'm getting around 160-180fps with RTX 5090, Ultra 4K with quality DLSS.
Interesting that they didn't include ray tracing in this given that BF2042 and BFV had it. I think they did the right thing though, especially since BF1 is the best looking BF game IMO and that doesn't use RT and runs amazingly well too.
Breaking off-topic news !
Is it game over for INTEL and CEO Lip-Bu Tan at last ?
US pres.Trump demands Intel CEO Lip-Bu Tan's resignation over his ties to Chinese entities/companies.
It’s unclear whether the controversy will lead to any immediate changes at the company, but the impact is going to be huge.
Intel's stock already fell 5 per cent in pre-market trading today.
https://uploads.disquscdn.com/images/5e77135a8438810b68c8e2e85d5129d18743d9a9b75c7d4326e8ccf5d424e0e0.png
….
Am I looking at a wrong chart?
https://uploads.disquscdn.com/images/d124052f2541a0042dbb1162bfd53498491c194ded06eb624f86da30e2bf7e9a.png
by the way why is Intel doing so poor?
Intel hasn't been viable since the first X3D for gaming. It's not a good thing that AMD has no competition and they just announced today they are partnering with AMD on "Windows PC's" that will have "console-exclusive optimizations". REALLY not a good thing which can just see us getting screwed out of performance that can be artificial and see us being put into a further walled garden with licensed PC's.
But yeah atm it's just the way it is. You don't spend money on elaborate motherboard's, VRM's you will never need and exotic cooling, a case more expensive than a Montech. You get a x3D CPU, don't even bother overclocking it because it's pointless for FPS lows, you DO tune memory on cheap kits and you buy the biggest GPU you can afford and the bang for the buck is insane.
Synthetics went out the window with X3D, overlocking went out the window with X3D. Now if anything you just see how far you can negative curve to go even cheaper on cooling and temps. -20 is usually good to go all the time on a X3D due to binning. -25 and -30 sometimes. Higher you usually have to go by core and run core cycler which is a huge waste of time when you can quick and dirty all core it, do AIDA for 10 min, OCCT for another 10 on both cpu tests, put the thing to sleep a few times and wake it up and start playing games.
But they still have higher clocks no?
Clockspeeds are only one part to determine how fast a CPU core is.
You aren't foolish enough to buy an Intel 14900K because the numbers are higher, right?
I play mostly old rts games so it doesn’t matter that much
Also, I already have a 14900k, it feels great that it p*sses you off
Won a 13700K in a raffle last year and it's a great gaming CPU. Yeah, runs a bit hot but whatever. My Dell work computer has the same and it's great. Intel's CPUs could be at a disadvantage in years to come w/ the e-core + p-core situation but fast is fast. I'm a nerd but one that recognizes fast = fast.
Clocks aren't all that impressive anymore outside synthetics. In a synthetic an OC Intel destroys something like a dirt cheap x3d 6 core. In a game where you actually need CPU with really heavy RT or something like a MMO that x3d chip is laughing at the clocks while humming along consuming a whole 50-60 watts.
Tuning memory might matter more on x3d's than clock to be honest. They really like tuned memory and Buildzoid has good vids for settings.
They lost technology leadership a few years back after struggling to get their process nodes below 14nm working and everything has been snowballing since around then.
HVCI capable is listed as required in the game. Curious if people are running without it. You can find this under core isolation Memory Integrity toggle. The reason I ask is Valorant requires this and it raises CPU temps and can harm performance in other games. If the game is running without it, why require it? Is this something they plan to require later?
I have it disabled and the game still works. So it's not required, at least for the beta.
Game is trash. I'm disappointed since the preview videos looked good. It's basically COD now, feels too chaotic, maps are corridors with a bunch of hiding places/apartments.
I have it disabled and the game still works. So it's not required, at least for the beta.
Game is trash. I'm disappointed since the preview videos looked good. It's basically COD now, feels too chaotic, maps are corridors with a bunch of hiding places/apartments.
I have it disabled and the game still works. So it's not required, at least for the beta.
Game is trash. I'm disappointed since the preview videos looked good. It's basically COD now, feels too chaotic, maps are corridors with a bunch of hiding places/apartments.
"Sadly, MSI Afterburner and RivaTuner do not work with Battlefield 6"
Ooops!
https://uploads.disquscdn.com/images/153ed1afd49a1e3114ab67ea4e7cdfbd9fc7bc11168349a20db207f89b6a92a7.jpg
So I tried to troubleshoot this. If RivaTuner's Application Detection Level is set to None, Low, or Medium, it won't work. The only way to make it work is if you set it to High.
Once I set it to High, yes. RivaTuner did work on my end. So, I'm sticking this comment for everyone else who has trouble with it.
Setting to none disables the overlay. In games where it can mess things up you can make an entry with it for the game. Had to do this for some games in the past that did not like overlays. They would stutter, get jittery and performance would oddly get weird after a long play session.
News article for ya. Game is already full of hackers.
https://www.youtube.com/watch?v=FT1gR4tnqDM https://www.youtube.com/watch?v=4mcMh4bkb1U https://www.youtube.com/watch?v=hnjxTiZWsFM
I am getting 100-120fps on average on the Cairo map. However, it does not feel very smooth. Frame time graph in RTSS looks good, but it does not feel good. I tried lowering settings and capping fps, but no good. I tried different polling rates on my mouse with no luck and the game does not have a mouse smoothing option.
I am running 5950X, 48GB DDR4 3600 CL15, RTX 5080, and Razer Death Adder V3. I am definitely CPU bottle-necked, but it should feel good at those FPS, especially when I am capping fps so that there is no bottle-neck. BF V and 2042 feel much smoother than this.
Anybody else feel the bad frame pacing on Cairo and have a solution? The other maps feel better. Maybe there are too many draw calls or something with the map density that is killing the frame pacing. Does the map need an optimization pass? Maybe the servers are causing this? Sometimes the players moving around have a lot of jitter. All I know is it feels terrible.
UPDATE: I fixed the issue. Somebody posted on Reddit that G-Sync is broken in Fullscreen and if you switch to Borderless, it works. I did this and it feels smooth. 🙂
Nice :).
I use RivaTuner's Application Detection Level is set to Low and it works just fine with v 7.3.6
Riva tuner works normally on any BF game just need to download beta version of it .
I'm getting around 2-3 pizzas. Anybody else hungry?
We can't turn off the focking annoying female voices.😔
another completely pointless 4k max settings test