Last week, Bloober Team announced a new third-person survival horror game, called Cronos: The New Dawn. And although the game targets a 2025 release date, the devs have shared its official PC system requirements. So, let’s take a look at them.
To run the game, PC gamers will at least need an Intel Core i5-8400F, Intel Core I5-8600K or AMD Ryzen 5 3600 with 16GB of RAM and an NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700-XT.
Bloober Team recommends using an Intel Core i7-10700K or AMD Ryzen 5 3600X with 16GB of RAM and an NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800XT.
Cronos: The New Dawn will be powered by Unreal Engine 5. So, my guess is that it will take advantage of both Lumen and Nanite. Also, since Silent Hill 2 Remake offered Hardware Lumen, we can assume that this new game will also support it.
Bloober Team has not revealed the graphics settings, resolution and framerate these PC specs target. Nevertheless, it’s obvious they are not for maxing out the game at 4K.
Since this will be a new IP, I’m curious to see what Bloober Team has in store for us. Silent Hill 2 Remake was a brilliant remake. So, let’s hope that the devs have learned a thing or two from it.
Let’s also hope that it won’t suffer from the same optimization issues that currently plague SH2 Remake. As I’ve said, Silent Hill 2 Remake suffers from numerous stutters on all platforms. Moreover, it has major CPU optimization issues in indoor areas. Yesterday, Bloober Team released the first post-launch update for SH2. From what I’ve seen, though, this patch does not bring any major improvements. But hey, at least we now have native support for DLSS 3 Frame Generation.
Stay tuned for more!
Cronos: The New Dawn PC Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Core i5-8400F, Intel Core I5-8600K | Amd Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1080 or AMD Radeon™ RX 5700-XT
- DirectX: Version 12
- Storage: 50 GB available space
- Sound Card: Windows compatible Audio Device
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Core i7-10700K | Amd Ryzen 5 3600X
- Memory: 16 GB RAM
- Graphics: NVIDIA® GeForce®RTX 3080 or AMD Radeon™ RX6800 -XT
- DirectX: Version 12
- Storage: 50 GB available space
- Sound Card: Windows compatible Audio Device

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Cronos: The New Stutter
I don't know why you say SH 2 "has major CPU optimization issues in indoor areas" when I'm playing the game on old i5 8600K and my CPU utilization has never gone above 50%. As for stutters, I have managed to completely eliminate them by turning on Gsync + Vsync at the same time and setting my monitor refresh rate to something my system can maintain consistently. Yes, I do know Vsync defeats the purpose of having Gsync monitor, but that is how i managed to get rid of stuttering.
NVidia suffers CPU overhead driver side, so I'm not surprised he is having CPU issues.
Regardless I know people with NVidia who also had no performance issues with Silent Hill 2 Remake.
I personally use AMD and also had no issues, I do own a Freesync monitor, but I used RTSS to track performance and can confirm my CPU was barely at 50% CPU across all cores.
While GPU was being hammered for sure, there was enough heatroom to stream and maintain stable 60FPS across the entire game.
The game runs better on indoor areas as opposed to outdoor areas so there's that as well.
I'll skip it the way I skipped all of their titles.
Good man. They tarnished Silent Hill 2, and for that, they must never be forgiven.
I doubt the sales will surpass 3 million and Konami will hand them another SH project. From what I've heard they're going full revival of their IPs with most of their original staff so there's no room for propagandize or anything. I'll play SHf and MGSΔ
Most of the original staff? Where?
There was an article about it that konami wanted to revive its games within the staff and not outsourcing it. So similar to mgs team they want to dedicate castlevania and silent hill that way
I hope it works for them and us.
Wow, i didn't play it yet but from what i heard with the exception of traversal stutters the remake is very faithful to the original and probably the best thing Blooper Team ever did, what's the issue ?
The game is too long for it's own good. And i woudn't call it faithful, since they decided to change things just because they can… so they could them add some things in the game as SH2 original easter eggs.
I know guys, how everyone is enjoying the game appreciating most of it's aspects and if I had played any bloober game I'd share my opinion whether it's best or not. Still, I wonder why the new generation can't play original games? Can't bother to take a challenge? Isn't that's what gaming was supposed to be? a challenge you dare to clear?
Ihave always picked and played the games that way. When the trailer dropped, it looked cool I'll admit. I wanted to play it. But then they toned down all the expressions, made him walk like a wood. Now, I just don't like the animations. I play games for immersive animations. This game has worse animations than any 22y old game. Why bother
To be fair, i don’t know if i was like 18 years old if i could even try playing an ps2 title. I grew up with nintendo era graphics and even those games are not that pallatable to me, i can only get excited to play from the Genesis and upwards.
Yeah, whoever is telling you that it's "very faithful" to the original is flat out lying to you. There are so, SO many things that the demake does worse. I'd be typing for hours to list them all out. So I'll type a few:
– The change from fixed camera to over the shoulder alone already makes it extremely unfaithful.
– Way too many monsters, which diminishes the horror aspect and turns it more into an action game instead. This is supposed to be Silent Hill 2, not Resident Last of Evil Within 2 Remaster-Remake-HD Edition.
– Butchered redesigns of practically all of the characters in terms of appearance, voice work and line-delivery. These things are what hurt the remake the most as a lot of these changes completely miss the point of the original game.
– Way too much padding for exploration, puzzles and boss fights.
– A lot of the visual design of the original is also lost in the new game, partly due to the "cleaner" look of modern day graphics. Lo-fi horror is a thing for good reason, and the Silent Hill 2 original fit that category pretty well.
– Sound design is also inferior for the most part. It's quieter than it should be, and some of the new track remixes don't work as well as the original did.
Overall, Silent Hill 2 is something that NEVER should've received a remake. It's a product of the late 90s/early 00s game design, and as such, all of the aspects of that time period simply cannot be recaptured in any way. It just can't be done. But even so, bloober team screwed it up a lot more than they should have. Your best bet is just to download the abandonware PC version of the SH2 Director's Cut then install the Enhanced Edition mod. It's how I played it for the first time recently, and now it's in my top 20 games of all time.
" Lo-fi horror is a thing for good reason, and the Silent Hill 2 original fit that category pretty well."
I disagree with this one, SH2 was cutting edge graphics for it's time, and it's one of the few things SH2 remake did good. Also there is padding to some degree, but bosses don't take too long to beat afaik (already fought Pyramid and whatever that thing in the hospital is).
I guess that's fair, but the technology we had back then was just "lo-fi" to begin with. The low resolution of 240p (or 480i, I can't remember what the native res of SH2 on PS2 was), the CRT glow, the scanlines, the flickering, the sound from TV speakers… All part of that classic horror experience that you can't really have unless you still own the technology, and even then it's not the same since most of us have experienced HD gaming now. It's part of that 90s/00s magic for which you had to be there. Or at the very least be able to get into that mindset like I'm able to since I did grow up in the 90s so I have similar memories to relate the experience to. I don't think zoomers and gen alpha will appreciate it the same way early zoomers, millennials, and even some from older generations, do.
That's why there's a shoulder camera now, mostly for new comers, it doesn't bother me much TBH but that actionny aspect you mentioned is completely out of place, SH2 was never about having fun killing things
If society doesn’t implode in 20 years or less, then Silent Hill 2 remake will look “retro”, and people will miss the traversal stutters lmao.
Thanks for the advice fan dude, i'm actually a big fan of SH2, completed it numerous times and that's why i'm somehow interested in the remake, i still own the retail DC version and installed Enhanced Edition on top of it which will always be the definitive way to play the game for me even if this remake was flawless, as you said it's a product of its time and that's ok, thank god PC as a platform and the PC community don't hate old games as much as consoles and console community, the demand for remasters/remakes mostly comes from there
Oh good, you've played the original. Yeah in that case, give the remake a try whenever they've completed patching the game on sale (or sail the high seas, but you didn't hear it from me) just to see how it compares to the original for yourself. It's not a BAD game on its own merits. And relatively speaking, it probably is the best bloober game.
https://www.youtube.com/watch?v=pWw35U2wXzE
Don't listen to the naysayers, the game literally is faithful to the original, the only reason pockets of "gamers" are moaning is because they don't think Maria was attractive enough because she doesn't wear the more skimpy clothing, and that Angela isn't pretty enough and whatever else nonsense basement dwellers seem to peddle as of late.
skipp all games made by UE5
Well yes, but make a few exceptions if they're genuinely good. Like Black Myth Wukong
"so yeah you need 3 ps5s to play this game"
Pointless scene of an old hag playing chess with the gender ambiguous MC. Man there's padding even on the damn trailers.
"people living under loaded guns"
What you mean?
Am I the only one that sees the Big Daddy from Bioshock?
Bloobertards.