The Outer Worlds Spacer's Choice Edition feature

The Outer Worlds: Spacer’s Choice Edition Update 1.2 released, full patch notes

Private Division has released the second major update for The Outer Worlds: Spacer’s Choice Edition. According to the release notes, Update 1.2 aims to reduce hitching and stutters on PC.

Going into more details, Patch 1.2 packs various improvements to reduce hitching issues across all platforms. Moreover, it features framerate improvements on all platforms.

Additionally, this update comes with specific DirectX 12 allocation improvements to fix hitches on PC. Furthermore, it improves LODs to reduce popping, and brings lighting improvements.

As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

The Outer Worlds: Spacer’s Choice Edition Update 1.2 Release Notes

Performance:

• Replaced dynamic resolution with FSR and added option selector on PC
• Framerate improvements on all platforms
• Various improvements to reduce hitching issues across all platforms
• Specific DirectX 12 allocation improvements to fix hitches on PC
• Fixed settings auto-detection on PC
• Fixed multiple flickering issues
• Optimized graphics settings on PlayStation®5 and Xbox Series S/X
• Optimized VFX during combat to address frame rate dips

Stability:

• Fixed occasional crash when detecting graphics settings on PC

General:

• Various bug fixes
• Fixed bug where EULA needs to be accepted after every launch
• Material and texture updates to remove visible seams and improve overall visuals
• Lighting improvements
• Fixed excessive shadow popping bug in Roseway
• Fixed disappearing reticle when changing settings during gameplay
• Also fixed floating grass in Monarch
• Improved LODs to reduce popping

11 thoughts on “The Outer Worlds: Spacer’s Choice Edition Update 1.2 released, full patch notes”

  1. “Replaced dynamic resolution with FSR and added option selector on PC”

    WHY THE FUQ WOULD ANYONE DO THIS? Why replace when you can just add. Options people, options.

    1. Just booted the patched game up. You can still manually downsample the rendered resolution at least.

      Performance increased to 60-90 range for me when running 4k resolution+Ultra presets with FSR Balanced. The game still stutters a lot, but that might be owed to me running it off a HDD. If I can be bothered I might move the game install to a SSD and test it.

      My specs: i5 12600, Geforce 3080, 32GB DDR, Win 11.

      1. I heard it got downgraded hardcore in order to solve it’s problems. Not only heard, the patch notes before said something about them taking that approach. Thanks for the info as well.

  2. game came out in 2019 and still needs fixes for stutters, flickering and bugs? LOOOOL embarrassing aF

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