A lot of cool mods for Resident Evil 4 Remake have already surfaced online. And instead of sharing numerous character swap mods, we’ve decided to share two mods that can significantly improve RE4Remake’s gameplay.
The first mod removes the yellow paint from the game’s destructible objects. We know that some gamers complained about the yellow paint. So, if you were one of them, this mod is for you. By using it, you can make the game’s world a little bit more believable.
The second mod removes the aiming zoom-in that Capcom has implemented. By using this mod, the camera will remain the same whenever you aim. Again, this is something that some players complained about (as the zoom-in can disorientate you).
You can download these gameplay mods from here and here. Although these mods are for the game’s demo, we can assume that they will also be compatible with its final version.
Speaking of Resident Evil 4 Remake, we also suggest taking a look at the following ones. This mod allows you to explore more hidden areas, and then we have this experimental VR Mod. Furthermore, there is an FPS Mod that is currently in development.
Lastly, you can find below a video from a Keanu Reeves/John Wick Mod for RE4R (you can download it from here).
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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capcom treating their players like some kinda idiots with those yellow tapes lol
Capcom will always be Capcom man. The fact they have one capable studio or two changes nothing.
Japanese as execs are stuck in the 19th century.
Capcom will always be Capcom man. The fact they have one capable studio or two changes nothing.
Japanese as execs are stuck in the 19th century.
Yellow markers, wall paint as in TLOU, modern Tombraider games, and Uncharted are needed from a gameplay perspective. Without it, the player cannot tell what objects/walls can be interacted with / climbed. The only other solution is to let everything be climbed or possible to interact with (e.g. modern Assassin’s Creed where you can climb almost everything). Failing to do this means you waste lots of time smashing everything / trying to climb in the wrong places.
I really dislike those yellow markers in games ever since The Last of US started it.
Gr3at post, thanx.
Thx 4 sharing bro.
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Fix the links, John 🙂
3:17
Incredible controller precision. You have to be mentally ill to use controllers.