NVIDIA and AMD have released new versions of their upscaling techniques, DLSS 2 and FSR 2. These new versions of these techs aim to improve image quality, and provide some QoL improvements.
Going into more details, DLSS 2 V3.1.1 adds the ability to stay up-to-date with the latest DLSS improvements. Moreover, this new version adds the ability to customize DLSS based on different scaling ratios and game content. Not only that, but it updates DLSS Programming Guide for new API additions, packs performance and optimization fixes, and brings stability improvements.
On the other hand, AMD FSR2 V2.2.0 promises to improve on FSR 2 V2.1.2 in multiple ways. According to AMD, this new version increases overall image quality and significantly reduces artifacts, such as high-velocity ghosting and shimmering.
Both NVIDIA DLSS 2 V3.1.1 and AMD FSR 2 V2.2.0 are available for download at GitHub.
In theory, PC gamers can replace the older DLL files to take advantage of these new versions. So, if you experience ghosting or shimmering while using DLSS 2 or FSR 2 in games, you can at least try these new versions!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
Excellent work by both of the teams. ?
https://media4.giphy.com/media/rDGMzDD6tQa4bpXjYT/giphy-downsized-medium.gif
https://uploads.disquscdn.com/images/59b7fd4d8cc00247f303011e82d3de4e974cc2ced9974fbec53a8374700965aa.jpg
the changelogs are enough to see who’s putting more effort into their software
Nvidia should open source DLSS, it’s embarrasing that their GPU cars that doesn’t support DLSS are relying on FSR to prolong their life
and tools like CyberFSR replace DLSS in non FSR games to use FSR instead
FSR is a godsend to gaming
Making it Open Source won’t make it work any better on older cards or non-Nvidia products because they don’t have Tensor Cores. Tensor Cores (Ai cores) are what makes DLSS work in real time without performance loss. Regular cores just aren’t fast enough to do it correctly which is why so many science and engineering as well as things like ChatGPT rely on Tensor Cores for complex calculations and Nvidia is the number one supplier of Ai cores
It’s not that cuda cores aren’t “fast enough to do it correctly”. It’s a matter of design and how tensor cores are made to handle matrices and calculation. This whole deep learning thing is a solution for transistor shrinking and dark silicon iirc.
Wild that people still don’t understand this like 5 years later
FSR is garbage in comparisson coming in 3rd behind XeSS. Not surprising as it has been designed on the cheap for consoles.
DLSS has been available on Nvidia cards for more than 4 years now meaning you have to be running a 6 year old plus card to feel left out. If that is the case then it’s long past time to upgrade.
Less time spent whining, more time spent earning and you would have a capable card today.
DLSS 3.1.1 AFAIK is a sort of bundle of things and uses dlss 2.4.1 internally as the tech per se. So you should instead stay on 2.5.1
This is not an End User product anyway, it’s for Developers and is of no use for Gamers
And that might explaining why 2.5.1 looked better.
Sources on that? Does that mean that 3.1.1 doesn’t include the forced disabled sharpness? Because I’ve seen more people than not say otherwise.
Read it on Nvidia reddit by several people
In the case of FSR 2.2, simply dropping in the newer DLLs won’t work, because AMD changed the internal API, so developers will need to manually update their games to take advantage of it.
Here’s the relevant quote from them:
The dll file for 2.2 most likely includes all the libraries from 2.1.2 so updating the DLL will most likely just have no new affect on the visuals
This is a mess. PC gaming was about getting all around upgrades in your games when you got new GPUs. Nowadays you have games with DLSS, DLSS 2.0 FSR 1 FSR 2… It’s like you have to beg studios to patch games. Just like console gamers do when asking for resolution and FPS upgrades…
Rockstar can’t bother to update FSR 2.0 on their small indie hit red dead redemption 2…
Nvidia developed Streamline to help with this. Intel signed up, as you would expect with XeSS, while I’ve yet to hear anything from AMD on the matter.
well the thing is that befor we was playing in 1080p, so every new generation was getting better
now, more and more player getting 4k screen, video cards still getting better, the problem is they can’t reach the hug gap of performance between 1080p and 4k… so this is why stuff like dlss exist now
DLSS 2 V3.1.1
Wtf, I thought they simply changed number to 3. They’re seriously still considering it “DLSS 2” but with version numbers in the 3+ region?
DLSS 3 means it has frame generation capability, DLSS 2 does not have that, but improvements to DLSS 2 will increment its version numbers.
No, this is an SDK, and the version number refers to that. It’s not for use for consumers as this poorly researched article states.
FSR2 mod all the things!
Finally, the weekend ended. 5 months later.
I am truly thankful to the owner of this web site who has shared this fantastic piece of writing at at this place.
NVIDIA DLSS Super Resolution SDK 3.1 is NOT an End User product, it’s a SDK for Developers and is of no real use to anyone here because we don’t have access to game source code to apply it.
What the End Users want to download isn’t this SDK but the actual nvngx_dlss.dll which is available here: https://www.techpowerup.com/download/nvidia-dlss-dll/
The page has a Windows demo from which you can copy the DLL file (it’s from where TechPowerUp also got the DLL as no game currently uses it… well, aside the CONTROL HDR Mod).
I appreciate you sharing this blog post. Thanks Again. Cool.
I just like the helpful information you provide in your articles
This is really interesting, You’re a very skilled blogger. I’ve joined your feed and look forward to seeking more of your magnificent post. Also, I’ve shared your site in my social networks!
I do not even understand how I ended up here, but I assumed this publish used to be great
very informative articles or reviews at this time.
nah many time there are mods that replace old file with new one, on judgment befor dlss getting supported there was a mod that let you replace fsr with dlss files
https://www.dsogaming.com/mods/this-mod-enables-nvidia-dlss-in-judgment-lost-judgment/