Hogwarts Legacy feature 2

Hogwarts Legacy gets a second official gameplay showcase 4K video

Warner Bros has released the second Gameplay Showcase 4K video for Hogwarts Legacy. In this video, Warner Bros takes us through a new look at broom flight and traversal, advanced combat, and an introduction to the Room of Requirement.

Hogwarts Legacy is a third-person immersive, open-world action RPG, developed by Avalanche Software. In this game, players will experience a new story set at Hogwarts in the 1800s. Your character is a student who holds the key to an ancient secret that threatens to tear the world apart. Players will make allies, battle Dark wizards, and decide the fate of the wizarding world. Additionally, players will grow their magical abilities by mastering spells, brewing potions and taming fantastic beasts.

Hogwarts Legacy promises to have immersive magic, putting players at the center of their adventure to become the witch or wizard they choose to be. They will grow their character’s abilities as they master powerful spells, hone combat skills and select companions to help them face off against deadly enemies. Players will also encounter missions and scenarios that will pose difficult choices and determine what they stand.

Warner Bros has already stated that the game won’t have any microtransactions or online co-op. You can also find here its official PC system requirements.

Hogwarts Legacy will release on February 10th, 2023.

Enjoy!

Hogwarts Legacy - Gameplay Showcase II

23 thoughts on “Hogwarts Legacy gets a second official gameplay showcase 4K video”

    1. At that speed the motion blur is a normal effect. Imagine driving a car fast and having the right and left sides super clear by looking straight ahead. It won’t happen. You will see blur on both sides.

      1. well then, why even have high resolution monitors, since the eye only sees detail in a small tiny center of the eyeball

        let’s make screens where 90% of the screen is blurred

        we also see no color at the edges, so let’s make monitors where half the screen is black and white

        eyes also have blind spots near the center, so let’s add a bunch of dead pixels too

        1. You are making valid points and I agree with them. All I’m trying to say is that at high speed movements motion blur is present in reality and a good implementation in video games can add a lot of realism. Unfortunately those are rare cases. Anyway I think that’s Hogwarts Legacy’s last problem. The biggest concern I have is related to dialog and story. I get 0 emotion watching this.

  1. Tremendous footage! cograts to the devs

    However I’m boycotting this game due to JK Rowlings terf positions.

    HOpefully more people will support me in this

    1. Im buying this game, just because of that, i was never interested in Harry potter, haven’t seen a single movie, but I like that someone with position had enough balls to stand against lgbtqlol+-*/++ losers.
      There is only LGB
      Straight people that want to support a sane ideology that not far from our own, should donate to LGB Alliance.

  2. I am not getting the game. Not because I am upset with what Rowling said, I just have other games I would rather play.

  3. It looks like a big RPG and we had none in last few years, [i mean Skyrim type] and this one goes for that size-wise.

    I never seen any Potter movies nor books, its kiddy fantasy, not my style i like more blood, gore, violence, more end of the world, dark fantasy etc, but looking at this game as pure RPG [ignoring the books/movies] it looks like a good game.
    It just needs mods and more violence.

    EDIT: Apparently this game has 16+ PEGI rating, thank god its not T.
    Rating is important, nobody wants a family friendly “sunshine and flowers” games.

    1. Oly thing I am worried about is it is unreal engine and well lately almost every game has had shader comp issues because devs won’t preload them. I really hope this game doesn’t stutter.

      1. You 100% right, but the otehr games did fix them, eventually.
        Why they cant release a game with the inevitable fix, just on day-1?
        All they need is enable pre-compile mode, so on first boot you get a screen like: Please wait, compiling shaders.
        And take their sweet time, even if its 40minutes, i know it scares devs to ask gamers to wait for 40 minutes, but it happens ONCE and we rather wait then get stutter, also we rather wait ONCE a lot of time, than 5-10 minutes before each new big level/area.
        The thing with pre-compiled shades, that its GPU dependent, if it was universal we wouldn’t have such issues, they would just include them on the game “disk” like for console games.

        P.S. Sorry the long rant, but honestly the issue is not with game devs, but with whoever created the tool they used to create their game [Epic games], we need to complain to them, because in todays world where 16 threaded CPU is considered minimum, using just 1 thread for compiling shaders on the fly is unacceptable.
        They need to introduce multicole optimizations, we buy these expensive CPUs and they not utilizing them

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