110 Industries has released a brand new gameplay trailer for its upcoming action sci-fi game, Wanted: Dead. Dedicated to Valentine’s Day, this new trailer packs some new gameplay sequences from the game.
Developed by Japanese studio Soleil, Wanted: Dead blends melee sword combat, exciting gunplay and a unique limb severing system to deliver a deep action title inspired by the mechanically rich combat systems found in titles like Devil May Cry, Bayonetta and Metal Gear Rising: Revengeance.
Players take on the role of Lt. Hannah Stone, stepping into a dark and dangerous vision of cyberpunk Hong Kong as leader of the Zombie Squad. Zombie Squad is an elite team who work outside the purview of the traditional police force. Players can expect a number of combat skills that combine style and substance. Additionally, the game will offer cool slow-motion sequences, the ability to issue orders to teammates and a limb severing mechanic that changes enemy attack patterns.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Well we gotta wait until it releases like that before sayin something like that!
It’s a Japanese developer headed by this guy
The same guy that developed Ninja Gaiden 1, 2 and Dead or Alive https://uploads.disquscdn.com/images/519f91d628dcef6529e435a2449a85fa6d18e9cfa3b1320e2514c5d26f98a03f.jpg
ok the pushing the folk off the table to see the waitresses cleavage made me laugh.
Wanted: Away From Me… Pls!
Looks like they mo-capped and voice cast Kojima’s w*nk material from MGS5, Stefanie Joosten.
Main character is still conservatively dressed and there seems to be no jiggle physics. Compare this to Itagaki’s previous games, they’re censoring the game down to Soyny Current Year standards. As long as a game is launching on PlayStation in some capacity, you should assume that the developers are self-censoring ALL versions by default until proven otherwise.
The context is: the team behind this game used to work on Dead Or Alive and Ninja Gaiden games, which were known for their fanservice of female characters. When you compare this game to the team’s previous efforts, they’re clearly self-censoring.
What’s your take on Sifu?