The Farm 51 has announced that it will be adding Ray Tracing effects to the PC version of Chernobylite on April 21st. These RT effects will part of the Enhanced Edition which will be available to all PC owners of the base game.
Unfortunately, The Farm 51 did not reveal any additional details about these Ray Tracing effects. As such, we don’t know for which effects the team will be using Ray Tracing. My guess is that we will ray-traced reflections or shadows (which are usually the easiest RT effects to add to a game).
Chernobylite is a sci-fi survival horror RPG from the studio behind the critically-acclaimed Get Even. Chernobylite mixes free exploration of its disturbing world with challenging combat, crafting, and non-linear storytelling. Moreover, the game utilizes Unreal Engine 4 and is based on Reality 51’s scanning technology.
For those wondering, Chernobylite supported DLSS at launch. However, the game had some oily/ghosting issues (that you could easily notice on the moving grass and trees). We don’t know whether NVIDIA has fixed this issue.
If The Farm 51 uses Ray Tracing for multiple effects, we’ll make sure to benchmark and share some screenshots. However, if the team only adds ray-traced reflections, we won’t be covering the Enhanced Edition.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Never tried it, but maybe will when this comes out!
Maybe I will get suprised!
Downloaded ahem version, played for 20-30 minutes shift+del iso ??
Same!
What a boring ars3 game.
I funded this on kickstarter and only have 1 hour play time since it released on Steam. What a waste
As for the oiling / smeared textures in dlss (atleast in the previous v), suspect its due to lack of motion vectors from the game that tells dlss in what way objects moves so its temporal component can do its work properly rather than dlss itself
Chernobylite is a very nice game. I really like the stealth approach and the base building.
Rtgi or bust