Dying Light 2-new-6

Dying Light 2 – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks

Dying Light 2: Stay Human releases this Friday and Techland has provided us with a review code. And, since the game supports both AMD FSR and NVIDIA DLSS (as well as Ray Tracing), we’ve decided to first benchmark these features.

For these benchmarks and image comparisons, we used an Intel i9 9900K with 16GB of DDR4 at 3800Mhz and NVIDIA’s RTX 3080. We also used Windows 10 64-bit, the GeForce 511.65 driver.

Dying Light 2 does not feature any built-in benchmark tool. As such, and for these particular benchmarks, we’ve benchmarked the starting area.

Below you can find some comparison screenshots between Native 4K (left), NVIDIA DLSS Quality (middle) and AMD FSR Quality (right). AMD FSR Quality is noticeably blurrier than the native resolution. On the other hand, NVIDIA DLSS currently suffers from some ghosting issues whenever you stop moving the camera. Due to these issues, the game also looks on par with AMD FSR. This is a damn shame because DLSS does actually re-construct some distant objects (that AMD FSR does not). We’ve already informed NVIDIA about these issues, and the company is aware of them. The green team told us that the DLSS implementation is currently bugged and that it’s working on a fix for the launch version of the game. We’ll be sure to re-test DLSS once the game comes out and update this article.

UPDATE:

The game’s latest PC patch significantly reduces the ghosting/smearing issues of DLSS.

Native 4K-1NVIDIA DLSS Quality-1 AMD-FSR-Quality-1 Native 4K-2NVIDIA DLSS Quality-2 AMD-FSR-Quality-3Native 4K-3NVIDIA DLSS Quality-3 AMD-FSR-Quality-3

Dying Light 2 - NVIDIA DLSS artifacts no2

Performance-wise, AMD FSR Quality is slightly faster than NVIDIA DLSS Quality. This is to be expected of course as FSR Quality renders at a lower resolution than DLSS Quality. Strangely enough, the game does not offer any Ultra Quality mode for AMD FSR.

Dying Light 2 no RT benchmarks

Dying Light 2 supports ray-traced reflections, global illumination, ambient occlusion and shadows. And, we have some good and some bad news. The bad news is that Ray Tracing can sometimes result in some weird results. Take for example the first comparison and look at the tunnel. As you can clearly see, the lighting is messed up. In the RT screenshot, the lighting/ambient occlusion falls back to the rasterized version at the middle of the tunnel. This is most likely due to the limited distance that the rays travel in this game. And, unfortunately, this can result in some inconsistent visuals. Thankfully, though, there aren’t a lot of scenes that have this issue. Still, this is something most of you should be aware of.

In most cases, Ray Tracing can greatly improve the visuals of the game. And, contrary to other titles, you can immediately notice these graphical improvements. In fact, some scenes can have a next-gen jump over their rasterized versions. Take for instance the last comparison screenshot. The visual improvements are so dramatic that the rasterized version feels more like the game running at “Medium/Low” settings. Below you can find some comparison screenshots, rendered in native 4K (Ray Tracing is on the left and the rasterized version is on the right).

Ray Tracing-1No-Ray-Tracing-1 Ray Tracing-2No-Ray-Tracing-2 Ray Tracing-3No-Ray-Tracing-3 Ray Tracing-4No-Ray-Tracing-4 Ray Tracing-5No-Ray-Tracing-5 Ray Tracing-6No-Ray-Tracing-6 Ray Tracing-7No-Ray-Tracing-7 Ray Tracing-8No-Ray-Tracing-8 Ray Tracing-9No-Ray-Tracing-9

Ray Tracing in Dying Light 2 comes with a major performance hit. This is to be expected as Dying Light 2 uses Ray Tracing for multiple effects. Nevertheless, PC gamers will definitely need an NVIDIA RTX GPU (good luck running the game with AMD’s GPUs).

Our RTX3080 was unable to offer a constant 60fps experience even at 1080p/Ultra/Ray Tracing. Owners of GSync/Freesync displays will be able to enjoy a somehow smooth experience as there were drops to 57fps. As for native 4K/Ultra/Ray Tracing, we are looking at some lovely 18-20fps.

By enabling DLSS Quality (or AMD FSR), we were able to get a smooth 60fps experience at both 1080p and 1440p. As such, DLSS is essential for enabling the game’s Ray Tracing effects. Also, and while FSR Quality runs better than DLSS Quality, its image quality is truly awful. Thus, we recommend staying away from it (unless it’s your only option and you cannot use DLSS). As for 4K/DLSS Quality, our RTX3080 was able to push 31-33fps. Techland claims an RTX3080 with DLSS should be able to provide  60fps with Ray Tracing at 4K, however, that’s not accurate. Hell, even with DLSS Performance Mode, we saw numerous dips to 50fps (though we did have an average of 60fps).

Dying Light 2 RT benchmarks-fixed

All in all, the Ray Tracing effects of Dying Light 2 are quite demanding. Still, these effects can greatly improve the image quality of the game, so we strongly suggest enabling them if you can. The AMD FSR implementation appears to be okay-ish, though it produces a noticeably blurrier image. On the other hand, NVIDIA DLSS is bugged and suffers from ghosting issues. As said, NVIDIA is working on a fix. Once the green team manages to address these issues, DLSS will be a must for all RTX owners.

Stay tuned for our PC Performance Analysis in which we’ll be benchmarking various GPUs from NVIDIA and AMD!

99 thoughts on “Dying Light 2 – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks”

    1. Yeap, though don’t expect any performance improvements over the previous version (we’ve tested both the latest 511.65 driver and the 497.29).

  1. Even after boat load of hotfixes the reviewers received through out the review period (will be bundled in the Day1 patch) … its still a buggy mess …
    What’s up with these Polish studios & their ambitious buggy games lately ?

    1. Buggy games are exclusive to Polish studios? Play almost any other AAA game from western studios.

      What are you on about?

  2. >Take for instance the last comparison screenshot. The visual improvements are so dramatic that the rasterized version feels more like the game running at “Medium/Low” settings.

    Dude are you joking?

    In the last comparison the lighting is literally broken with RT, there is no light bounce causing stuff to be PITCH BLACK, the rasterized version with baked GI is literally better and more correct there.

    The RT in this game is insanely lazy, clearly an afterthought in terms of implementation.

    It’s insane that this game runs almost x2 worse than Metro Enhanced Edition maxed out with proper fully RT lighting.

    1. It’s not pitch black lmao you can clearly see the gradient into darkness.

      The over darkening is most likely caused by the eye adaptation in that scene when John took the screenshot.

      The baked GI makes everything look completely flat and the grass looks like it’s floating.

      The contrast ratio between light and dark actually makes sense in the RT version of the last screenshot (5:1). Real life isn’t just light everywhere plus there’s a building occluding much of the skylight and bouncing some direct light.

      1. Exactly. And modern game engines typically make exposure a function of eye adaptation in order to be physically accurate.

  3. Man the anti aliasing in this game is blur fest. How awful it looks, reminds me of rdr2 on launch, not even dlss can fix it

    also, how awful fsr looks

    1. That’s one of the less demanding areas of the game. The forest at the beginning (and pretty much most environments until you get to that first city) is significantly more demanding. Also note that he is also using an RTX3080Ti, not an RTX3080.

          1. ACG video is out too, even he said 3080TI (which is 3080 with more vram) can do 4k60fps and above with DLSS. I think you should really remove that graph or redo the benchmark because this is kind of misleading. Other than that great post.

  4. Now I see why they had to implement “anti piracy systems to protect the effort of 15-hundred employees”. The most common industry shill sites aren’t giving the game much praise either thanks to the gameplay, bugs and weak story.

    1. Dying light story was a far cry 3/6 rip off, not like they are original. I liked the main plot of The following expansion.

    2. yeah badly optimized, very repetitive, looter shooter rpg mechanics, no guns, the grapplehook no longer works like just cause it is now a rope swinging mechanic like far cry, written is nowhere near as good as when Chris Avellone was there, combat gets frustrating repetitive for most of the game because you gotta unlock every move that breaks the monotonous combat, it has towers and outposts like every other ubisoft open world clone game. Yawn, bugs everywhere, not as bad as cybermes 2077 but still thats not something you want to be compared too. The variety in choices is interesting but the 500 hours is a lie, people finished it in 30 hours.

      1. I think a lot of what you said applies to the first game. Also, how do you know the writing was better back when Chris was there, do you have a before/after comparison?

          1. If there is a tl:dr or tl:dw version i would apreciate it. I would have to watch an e3 video and then watch the actual product to form a opinion.

          2. wtf dude? I am telling you to watch dying light e3 demo. Now after you watch it, go check some gameplay from the released version.

      2. The grapple hook needed to go sorely. It ruined the first game once people had it they didn’t bother at all with the parkour and environment design became irrelevant. I just hope they gutted grenades and Molotov so they aren’t so overpowered this time.

          1. The issue wasn’t that the parkour travel was slow. It definitely was not. Dying Light 1’s issue was that they had you relentlessly sent across the entire map repeatedly back and forth because of poor design to pad game time, made worse by as you said… mundane repetitive things.

        1. Never noticed sharpening. Chromatic abberation that first I was able to turn off via a mod but now via the ingame toggle.

          1. The game is from 2015 so you have to take that into account. In any case, what would be your standards?

          2. Strictly talking about graphics games that are somewhat as old as DL1 and still look far better would be Star Wars Battlefront II, Forza Horizon 4, Hitman III, Days Gone, Battlefield 1, Doom, Metro and Control, to name a few.

          3. Some of these are quite recent, like Hitman 3 and Days gone (2021 and 2019), in fact most of these games came after Dying Light.

          4. I did clarify by saying “somewhat”. I meant hitman 2, because hitman 3 has all the other episodes in one big follow-up. Graphics don’t change that much from year to year, as for these titles that i mentioned, most of them use Unreal engine which is far better than chrome engine. DL2 is what it is and that’s by no means what they showed in the first E3 trailer.

  5. graphics doesn’t look next gen & breathaking they should delay this game hell even metro exodus environment looks so next gen amazing graphically……i’m gonna pirate it……….imagine paying 70-100$ for this game waste of money….

      1. 70-80 bucks? Heck who wouldnt? I have not even finished the first game got repetitive, so i dont care. Just another zombie game now with more human melee bashing combat.

        1. If I wanted to play it and the price was too high I am responsible enough to wait until the price comes down to buy it. If I was unemployed I’d probably look to an alternative, but it isn’t worth joining my PC to a Russian botnet or something with warez in my opinion.

          1. Haha, Russian… You watch way too much CNN. Man o’ man the xenophobia towards the Russians are quite strong with you idiots. Russia, Russia, Russia.

          2. Russian here and I can attest to that. But that rhetoric goes both ways – guess what country they call the main bad guy in Russia? You guessed it – USA.

            The thing is both our governments use some exterior thread to justify the bedlam and economic disaster that’s going on in both our countries. And European countries are no better – they all do that.

            The main culprit is not the particular state, particular people, or particular color of the skin. The main problem is socio-economic formation called capitalism. It’s eating the world alive. And we’re all moving towards fascism and Third World War because capitalism knows no other way to resolve its inherent contradictions.

            Hence all governments want to steer our attention away from the only struggle that matters, the class struggle, and they divide us based on the our race and gender. And all that LTBGQ+ propaganda is one way of doing it, drawing our attention away from issues that really matter.

          3. Bingo! 100% the real enemy has always been government. That’s why I’m not about to let some idiot bad talk the Russian people. The people of the world needs to wake up, we are not your enemy, the government is. It always was, they treat us as Cattle and then we mehhhhh to their tune. My point is, there are hackers everywhere, why do they always have to be “Russian”. I just don’t like when the regular normies citizen talks out of their a$$ess by repeating government propaganda.

            Another good example is the Chinese phone make Huawei. The US government says no to them because the Chinese are spying on us, ok then … So I guess it’s ok for the US government to spy on us by china can’t? Haha, this notion is crazy. ALL THE GOVERNMENTS SPY ON US, especially our own. They will strawman you to death with a can of gaslight.

          4. And let’s not forget about how governments make sure they milk you for every last drop when it comes to taxes. They just want you to pay more of your money to them so that they can fund all this crap.

          5. The Prince of Monaco stopped taxation in the mid to late 1800 because by then the casino was in full swing and he said they no longer needed to tax peoples income because the casino is ENOUGH to carry the countries expenses. In the modern world, if they could tax you 100% and get away with it they would. Taxation is theft, and the government have been stealing from the people and the people put up with it. Not understanding that all these social programs are what’s bankrupting the people.

            I heard a Canadian dude in a debate said, he’s socially liberal and fiscally right wing (conservative). THAT MAKES NO FUQING SENSE. Only self righteous r3tard$ speak like that. He loves welfare but don’t want pay for it. I wanna know how he thinks these social programs are Fuqing paid for. But I’m not surprised, Canada has one of the worse healthcare systems and it’s “Free”. Only a Canadian would talk like that. Paradoxically crazy AF.

            What these idiots doesn’t understand is that anything the government controls becomes a monopoly and that causes even more insane issues. No competition, we all pay higher prices and insane premiums. Man I could go on for days about this stuff. I had known the world would become this crazy, I’d have ran for office because now my family is at stake. Sure they’d probably kill my @$$ but id make sure I went out in style and blow the lid off all this madness. But we all know leaders aren’t elected they are recruited into a pedo ring then given the power of governance. So when they screw up or don’t follow orders, that tape with them and 6 year old Justin Bieber in the bath tub is released to the public.

          6. Stop with the marxist mind control speak, “class struggle” etc That’s all just deflection and misdirection, keep us running around the barnyard getting tired.

            Nah it isn’t free enterprise capitalism, it’s mischpucka gangster monopoly bankster controlled megacorporatism, which is controlled by the same people who codified, funded and usually publicly lead all forms of marxism, which includes fascism btw. All that’s happening is a choreographed kabbalistic merging of those two faux opposites. For the Chosen Supergangsters it’s a farm where those not “kosher”(meaning tracked, caged, zombified, looted etc) will be marginalized, killed, left to die, imprisoned and tortured out of view. All these social justice issues are just a tactic of the superchosengangsters, open or hidden cryptos.

          7. Man what a mess is in your head. Look who’s talking about misdirection and mind control.

          8. It’s people who still uphold and defend regressive and oppresive capitalism who learned nothing from the past. Good luck living in your digital slavery with your basic freedoms taken away making boatloads of cash for Musks and Bezoses of the world so that they could buy themselves another $300 million yacht.

            COVID-19 is a perfect example of how international capitalism “takes care” of the planet’s population. It doesn’t because it values profit and revenue more than human life.

          9. wtf are you talking about you moron? The lockdowns had little to no health benefits but it destroyed the economy, proving the libertarians right. All government did during covid 19 is shut down the economy and shut down people’s businesses while people like musk and bezos were deemed “necessary workers” and just like that by them working they managed to get richer and the rest of us who couldnt work got poorer so naturally the elites were able to buy off everyone’s assets now that they have expenses to pay but couldnt work. So now the elites are pushing “the great reset” to establish global communism and totalitarian control in the same way that they push carbon taxes that the rich who have private jets will be exempt, its all fake. Meanwhile in uk it was found out that a significant portion of the economy is the public healthcare program and if it was abolished uk would be able to make tons of air craft carriers every year. This is where the british empire went, to wellfare. Its hilarious how everyone who lived through covid has a different lesson out of it. Libertarians correctly point out that shutting down has been catastrophic for the economy, giving more power to the government and making everyone unhappy. Meanwhile leftists say that covid 19 proves that we need more government to protect us and more money to be spent on welfare and other government programs creating the “antiwork” mindset, essentially saying “we shouldnt work the government should give us money” like stupidly thinking that products appear out of nowhere and if you give people money then food will appear for them to buy, because you know food doenst require work like framing or everything. This is why they want you to eat bugs.

          10. Tuned out after “the elites are pushing toward global communism”. You’re straight up delusional.
            Don’t see elites in any capitalist country pushing toward abolition of private property on means of production.

            Also your typical western “leftists” have nothing in common with real socialists/communists.

          11. what capitalist elites dude? They want complete totalitarian control of everything with the great reset and enviromentalism. The bolshevick revolution was litteraly funded by wallstreet, you do realize that right?

            “Don’t see elites in any capitalist country pushing toward abolition of private property on means of production.”

            THEY LITTERALY SAY “YOU OWN NOTHING AND BE HAPPY”

          12. Get off your pony. You talk about the risks of piracy like if we are living in the early 2000s.

          13. That sounds about right. For the last time I have downloaded it one it’s been over 20 years. I have resigned myself to being a casual gamer nowadays and a responsible adult with an understanding of how businesses thrive. If I like a game a company produces and I can afford it I buy it to support the developer, based on the quality of the title I may or may not pay full price for the title.

            Steam sales and gamepass is pretty much all I use it is rare that I pay for a new game because I have too many that are unfinished already. I built a race chair for Forza 5 with the shifter for example and haven’t even gotten around to using it yet.

          14. Considering the state AAA games release nowadays they surely make it hard to justify those $60 at front.

          15. Yeah it’s obvious that if you give away candy free you are going to exploit it by putting hidden riders in there, may not be used for obvious malicious use but just in case or just for intelligence gathering purposes. Not hard to deduce. They also get thousands in donations too per game.

        2. I was kind of addicted to Dying light, even went back to play the inferior, but still fun Dead Island remaster games.

    1. Amen to that bro. Since these FA**OTS gone braindead using Denuvo – they can go f*ck off. Will never pay a dime to them. Happily pirate it later for sure!

      And yeah – doesent look nextgen at all!

          1. Apparently there is an article out there an update about all the refunds that’s happening because of DENUVO. The funny thing is, all these asshats that wanna claim that they lost sales from piracy but can’t prove it, now we have the numbers to prove that you ACTUALLY LOSE sales from DRM. ???

          2. LOL yeah thats the irony and right back at the f*kers!

            Well known by now that going DRM free is the better choice. And equels more sales ?

            Even Sony gets that – Denovo free, and.they are some of the worst Anticonumer a-holes there is!
            They know reputation is all, and damn are they doing it right!

          3. Yeah it’s even funnier because sony was the one that hell commissioned DENUVO apparently. I just wished they’d being Days Gone to GOG. Horizon is there but no days gone.

          4. Oh what you mean about Sony and Denuvo?

            I get that about GOG, and would love if all games was totaly DRM free!
            But atleast Steams are non intruisve. More like just prevent 0 day piracy, so thats all good by me!

          5. Denuvo is developed by Denuvo Software Solutions GmbH, a software company based in Salzburg, Austria. The company was formed through a management buyout of DigitalWorks, the arm of the Sony Digital Audio Disc Corporation that developed the SecuROM DRM technology.

            As for steam, nothing stops 0 day piracy. Just cause 4 & Hitman 2 both used Steam/DENUVO and they were both cracked 4-7 days BEFORE release. All DRM tech does is hurt the legit buyer and fatten the pockets of the snake-oil salesman a.k.a the benefactors of the DRM.

  6. Once they remove Deadnuvo, the performance will go up.

    Also how about we stop covering malware infested “products”?

    1. Denuvo generally just increases loading times, unless it’s a botch implementation like Resident Evil Village. On PS5, it only runs at 1080p. Something is very wrong with this games’ performance, and I don’t think it’s just the DRM.

      1. wrong, the reason you think that is because denuvo runs checks during loadings, but newer versions also run checks during gameplay, this is where performance collapses. Source: empress the only person who cracked new denuvo.

  7. Ray Tracing here = I got u fam, let’s pitch black all the shadows, even in broad daylight.

    (facepalm)

    What a waste. I have yet to see a respectable actual photorealistic implementation in conjunction with GI that isn’t just some extra or exaggerated shadows. Only Metro Exodus did some effort to do it properly.

      1. Joining the club of most Ubisoft games (watch_dogs being the star) and Witcher 3/Cyberpunk 2077 when it comes to downgrades.

        1. Ubi are the worst in that regard, some insane downgrades… they even some done behind ini changes (ie are in game but not enabled or settable by the game but easily tweaked in the ini… my guess – some other platforms cried that the PC version was to good, gimp the PC or they wont be allowed to release on the other)

          1. Not to mention the holy grail Foie Gras french recipe “we will make a franchise out of anything”. Their titles are so hollow and cheap. They slap a new story every year on the same shtty engine expecting for people to cash in.

    1. Something tells me that this game is unfinished. I don’t know what it is, but I feel that something ain’t quite right.

      1. True, it’s the little things that add up to the whole aspect of the game and by no means does it add up to the original E3 demo, but that’s what everyone does nowadays, it is what it is. Well, unless they use UE4 or UE5. You can’t go wrong with those.

    2. TBH Chris said this:To give credit, I did not write the script for Dying Light 2. A few years ago, I prepared 5-6 stories in the spirit of Fallout: New Vegas. But for the entire plot and the NPC in the latest version, an internal team was responsible. Thank her if you like the story.

      Which was pretty nice of him, and set’s him out as a team player. I do believe tho that you’re onto something.

    1. Agree that it’s a 7 out of 10 at best. Judging by the reviews, the game seems ok with the parkour elements and drop kicks being the most fun. I’ll probably give it a try but not right now. Doesn’t seem good enough to me to warrant that kind of money to spend. Think I would just get bored with it after a while.

      1. After all this time, and all the years of support the devs thought that people cared about the story in this series, the weakest element in the first one, when it was the opposite (good for them to trying to improve upon that, but at the cost of not improving much on the rest, it looks like a 1.5 version of the OG).
        Making the use of Denuvo to the public a couple of days before release doesnt help either.
        After so much drama and delays, im not impressed by this.

  8. The only reason the ray tracing is so dramatic is because they did nothing at all for the non-ray tracing rendering to properly produce any type of shadows for vegetation such as trees, bushes, and grass which results in them looking very thin and flat where the ray traced ones have depth. Every other part of every scene actually looks arguably worse due to not having enough bounces and producing extremely dark detail deprived regions. There also seems to be something odd going on with the coloring of scenes due to ray tracing that has been a frequent complaint online.

  9. Some review from Steam:

    I’ll write few of the things i feel about the game after almost 8 hours on Normal:
    – i don’t dig this “game engine”, the game does not run that bad (i have almost 20 GB of ram used, 80% 3080 GPU and 50% 12700K) but there is something floaty about the movement, the head bobbing, the roof distances and the jumps..
    – i don’t see differences in RTX Quality with DLSS and highest in non RTX. I think with RTX i was getting kindof dizzy running around.. with DX12 but no RTX and no DLSS things got more precise and relaxed.
    – the night timer was ok at first encounters but after a while i think it is very annoying.
    – the UI is not that great.
    – the story so far is meh.
    – the animations and characters movements are weird.
    – i did not like none of the voices, just Aiden seems alright.
    – the green and foliage on the roof tops is EXAGERATED.
    – i cannot rebind JUMP on Mouse 2? WTF.

    For me DL1 was a solid 9.5/10 and this is like a 7/10 ..

    Called the exaggerated greens and trees on rooftops, stupid UI and dumb night timer.

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