Star Citizen Alpha 3.3-1

Star Citizen Alpha 3.13: Underground Infamy is now available for download

Cloud Imperium Games has announced the launch of the Star Citizen Alpha 3.13: Underground Infamy update. This update is currently available to all active and new Star Citizen players. Additionaly, this update introduces for the first-time a variety of new features, systems, and content.

Some of the new content that is available on Star Citizen is ship-to-ship docking, a reputation manager tracking player’s alignment with NPC mission givers and factions across the ‘verse, gigantic caves with a variety of new missions, and two brand new vehicles.

Cloud Imperium co-founder and Star Citizen Creative Director, Chris Roberts, said:

“Star Citizen players will have much to discover and explore with Star Citizen Alpha 3.13: Underground Infamy. Long-time players will be excited to see the first implementation of highly anticipated features such as ship-to-ship docking. In addition, with new cave missions and new vehicles, additional visual enhancements to more Stanton locations, and the first iteration of Reputation Management, we are seeing more of our vision for a living and immersive universe where your actions matter coming to life.”

Below you can find the key features of Star Citizen Alpha 3.13 Underground Infamy. You can also find a new trailer for it.

Star Citizen Alpha 3.13 Underground Infamy Key Features
  • BIG Cave Content. Planet environments will see the introduction of big caves. In terms of size, and scope, these caves are larger and more complex than anything players have explored previously. In addition, Bounty Hunter, Assassin, and Combat missions can now occur within these dangerous environments. New entrances allow for players to drive into the maw of caves, with sinkholes also offering a new way for players to fly in and explore underground.
  • Ship-to-ship Docking. Ship-to-ship interaction sees a huge leap forward. This first iteration of the system allows the docking and undocking of the Merlin fighter from the Constellation Aquila, Phoenix, and Andromeda, with more ships receiving support in coming patches.
  • Reputation Manager. Players can expect a new menu on their mobiGlas tracking their reputation with mission givers, organizations, and factions across the ‘verse. By completing missions and tasks players will earn reputation, improving their standing with said faction for a variety of rewards. The reputation manager represents the first such progression system introduced to Star Citizen.
  • Greycat ROC-DS. Designed for when the job at hand is a little bigger than expected, this Dual Seat mining vehicle minimizes the headaches with a manually operated mining arm to reach even the most precarious deposits. It can also maximize profits with more than quadruple the onboard ore-storage of the very popular standard model.
  • Cyclone MT. Outfitted with a combination gun and missile turret, the Cyclone MT offers players an all-out assault ground vehicle. This vehicle can carry increased combat options in the field compared to other Cyclone vehicles.
  • Cargo Mission Updates. Cargo missions receive two new updates including Quantum sensitive cargo missions, challenging players to manually fly to their destination without relying on their Quantum drive. Multi-drop timed cargo missions come online as players are expected to deliver three packages each with slightly varied timers, requiring more strategic flight navigation for greater rewards.
Star Citizen: Alpha 3.13 - Underground Infamy

42 thoughts on “Star Citizen Alpha 3.13: Underground Infamy is now available for download”

  1. The game’s development cycle has been through 3 generations already and it’s still in alpha. This is beyond ridiculous.

        1. which is important because its been nearly a decade, but dont worry i am sure the new hardware is gonna run it just fine.

      1. Oh look, it’s Joe Blobers, the DSOG guy that only make comments in this site when there is a story about Star Citizen. Say hi to this professional shill.

          1. Most of the naysayers are regular commenters on here, unlike you who only jumps on SC articles to do the usual PR shilling.

          2. Because commenting on various subject make your comments more valid… 🙂

            Zero PR shilling, just facts to counteract naysayers/haters spreading there usual scam.

            Worst scam ever with +500 devs working hard, +200.000 NEW individual backers just in 2020 because of several free weeks per years available to all…. but they are all blind and can’t see the ‘truth’… Sure that must be reason. 10’s same naysayers/haters with 2 words vocabulary (scam/ponzi) versus 1 million individual backers not able to think and decide by by themself what they want to play and support.

          3. “Because commenting on various subject make your comments more valid… :)”

            It’s not about being right or wrong, it’s about being a paid shill, and people here have every reason to believe you are way more than a simple 45$ backer.

            “Zero PR shilling”

            And here you go again with your PR talking points about how great SC is. It’s like you hunt the web for negative comments against SC. I did advise you to comment on other stories for your shill act to not sound so obvious.

          4. I am a backer. Just here because I dislike naysayers spreading fake and false information. Nothing related with negative comments.
            A good example is you very own comment… I never use “great” with SC but simply make remarks about those prophet of Doom, proven wrong quarter after quarter and explaining that you can have fun in an alpha… assuming you do understand the meaning of the world…. otherwise stay on the fence an wait till the game implement the specific gameplay you are looking for or even Beta or release. No problem.

          5. “I am a backer. Just here because I dislike naysayers spreading fake and false information.”

            Suuuure… Just out of curiosity, do you surf the net searching for every negative comment about SC to respond, i mean, other than DSOG that is?

            ” I never use “great” with SC”

            Suuure… comments like “worst scam ever” or “the game is as popular as ever” are just neutral comments and not PR spin s/. One would think that a lot of the major milestones they failed to deliver would give someone pause or even reason for criticism, but no, “everything is going grea… i mean fine”.

          6. Yes “worst scam ever” is totally neutral… because a fact not an opinion. Words have a meaning you know…

          7. So you just wanna come off as “neutral” now, really? You think i was born yesterday?

          8. I answered specifically at your question about “worst scam ever”? You think I was born yesterday?

          9. “Worst scam ever” isn’t neutral in any context, it implies the opposite of a scam, so yeah, there is no way you can come of as even close to “neutral”.

          10. An opinion can be neutral simply based on facts. Saying yes or no can be totally neutral. See what you want, I don’t care nor new registered RSI members… +6.230 since publication of this article… Take it as PR shilling and not neutral at your leisure 🙂

          11. >”An opinion”
            >”based on facts.”

            LOL, pick one.

            “Saying yes or no can be totally neutral.”

            Not what you are doing here. Let me remind your claim that this is “the worst scam ever”, which can be actually true in your particular case, since you get paid to shill for this game.

            “I don’t care nor new registered RSI members… +6.230 since publication of this article…”

            Why do you always pull these numbers when no one is asking? And the best scams tend to attract huge numbers too.

            “Take it as PR shilling”

            Lmao you don’t need to ask.

          1. If you are bored, you can search SC stories on DSOG and you can always find Joe Blobers shilling for this game, too bad his profile is private, but then it would be too obvious.

          2. I told him the same thing. He only shows up on SC articles to defend this atrocity of a game.

          3. Yeah he only shows up to defend the game when someone accuses the game of being a scam, vaporware, etc. It’s like he constantly monitors the internet for this lmao.

  2. was optimistic about this game, played it the last time it they had a free week. but the game isnt bad at all, there is already lots of things to explorere and yes the optimalization is the only thing that is very bad in its current state (there is no optimalization lool). Also the crashes, very frustrating. But the game is already good in its current state, try it for yourself.

    I mean who cares its in alpha phase if its playable at its current state? also they adding allot of new things, so the game is getting better and better with evey update.

    This website is full of noobs with hate, who just say something without even played the game.

    1. I will say that free week promotion is not the very best time to experience SC, since the servers are stressed to the limit, due to high volume of new players jumping in.

      Joke around the forums is CIG uses free week promotions in order to “get two pigeons with one stone”…meaning for one they of course bring in new players, that after the free week decide to purchase a game package (so profit) and the other part, they get a good look at how their servers handle the massive influx of players and measure it against their previous free week and take note of the performance to better understand how can they improve it further.

    2. the game was announced in 2012, its nearly 10 years and the game isnt complete, nor is the singleplayer.

        1. No. 8 years and half for two ambitious games solo + MMO Publishers will never deliver as they don’t care about gamer community… and for less than soulless copy/paste triple-A.

          Already hundreds hours of entertainment in Alpha, with 3 new gameplay to be delivered this year together with latest core tech… All from scratch.

          1. Thanks for the insight Blobers, how about giving some keys to this game, since you work there and all? People would be more open to believe your side…

          2. Star Citizen was officially announced at GDC on October 10, 2012 BUT Pre-production of Star Citizen began in 2010 . so they are started workign on it in 2010 . 11 years ago ,
            but than again . time is irrelevant when it comes to scam citizen . you cant scam more money from ppl when the product is finished

          3. No it was not pre-production to deliver current scope but to prepare future kickstarter.
            So true that by end of Kickstarter end of November 2012, the whole team was made of…. 12 guys, zero studios, zero pipelines, basic game engine.

            Obfuscating people with date and number out of context… the good old tactics of those using scam, a word with zero meaning in SC context.

  3. Would be nice if it materializes beside the current playable “demo”. Got a free copy from an optane drive work threw my way. Seems this ambitious project really can go both ways

      1. ok than i guess that 3 years they are dooing pre production is isnt counted … they didnt worked on the game …. ok

        and they did not spend half a billion $……..
        well they have it … and they dont do mutch with them ….

        1. LOL… pre production with 12 guys, zero pipelines… It is called preparing a kickstarter and in no way even a partially and limited playable demo.
          Anyone looking at Kickstarter trailer will see what it means but you 🙂

  4. There are great things in there, but with features still being added like the cave systems, the only way to go about this is to get over the fact that it will never be completed and just enjoy it as an ongoing experience that changes all the time. The first time i left the station and landed on a planet, it was breathtaking. Felt so awesome i could hear my heart pumping. That experience alone was well worth the 20 bucks i gave back then. 😛

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