Juliet G has released an amazing mod for Red Dead Redemption 2 that makes its world more immersive than before. This mod aims to enhance numerous things and make its world more player-driven than ever.
Going into more details, Enhanced Entity and World Persistence 1.3 will track your actions. As such, these actions will no longer be undone immediately when you leave a town or other places.
The mod will track by default all objects, vehicles, weapons, horses, and corpses. Thus, if you leave a corpse in a town, that corpse won’t disappear once you leave the town. Instead, it will be there once you re-visit it. As a result of that, the witness system is now more interactive.
Additionally, any Entity you interact with will be added to the “Persistence Ring” which can be user configured. The modder has also made many optimizations to ensure the game runs as well as its un-Modded state. By default, the mod has a Performance Monitoring System in place that will dynamically activate and deactivate the mod based on a user-configurable frame rate.
It’s also worth noting that players can now use different strategies. Thanks to this mod, you can place vehicles or horses at different places. And while those horses and vehicles would disappear in the vanilla version, in the modded version they will be right where you left them.
You can download the mod from here.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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did you guys know this game has real time corpse decomposition?
“Thus, if you leave a corpse in a town, that corpse won’t disappear once you leave the town”
So the people living in this town won’t burry that corpse and live with it like it smells cookies, yeah sound “immersive”. It should disappear not only for realism but also to clear some CPU ressources, the game already has a good decomposition system
So skinning animals takes two hours instead of one?
Hmmm this mod sounds good on paper but not really needed or worth it for practicality