Unity Technologies has released the full keynote of its GDC Showcase 2021. This showcase packs new footage from a number of games, including Ferocious, Shining Girl, Morbid Metal and Humankind.
The highlight of this showcase, at least in my opinion, is Ferocious. Ferocious is a first-person shooter that is being created by a single person, Leonard Salfraank. The game uses the HDRP for rendering, and the environments mainly use Quixel assets. Ferocious will feature completely interactive and partially destructible vegetation, water volumes the player can swim and dive in with GPU fluid simulations for surface waves, destructible environments and buildings, real-time ocean tech and dynamic weather.
Morbid Metal also looks kind of cool. This game promises to feature a mix of dark action and sci-fi combat. Similar to Ferocious, Morbid Metal is being created by a single developer, Felix Schade.
Lastly, we don’t have any information about Shining Girl. All we know is that Sakura Rabbit is working on it. Now whether this is a tech demo or a full-fledged game remains a mystery.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Unity engine has been making great improvements.
without a doubt you can expect some really good visuals with it.
still impressed to this day with some of their older sizzle videos.
just about all of the major game engines have been making great photo realistic improvements.
Unreal Engine: I’ve been used in a lot of games! ?
Unity: I’ve also been used in a lot of games! ?
CryEngine: I’ve.. pooped my pants… it smells funny ?
UE4 lighting model (ray tracing + real time lighting + baked lighting + custom shaders) would take Wolcen graphics to the next level.
Cryengine is not competing with Unreal Engine anymore. It is competing with Unity, Unigine or Godot at best. Not to mention Lumberyard ?
The bit about AI game testing is a breath of fresh air. Finally something that could improve gameplay rather than endlessly polishing graphics.