Maneater is a new third-person shark adventure game that will come out later today on the PC, exclusively via Epic Games Store. The game is using Unreal Engine 4 and it’s time now to benchmark it and see how it performs on the PC platform.
For this PC Performance Analysis, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, AMD’s Radeon RX580 and RX Vega 64, NVIDIA’s RTX 2080Ti, GTX980Ti and GTX690. We also used Windows 10 64-bit, the GeForce driver 445.87 and the Radeon Software Adrenalin 2020 Edition 20.4.2 drivers. NVIDIA has not added any SLI profile for this game, meaning that our GTX690 performed similarly to a single GTX680.
Tripwire Interactive has added a few graphics settings to tweak. PC gamers can adjust the quality of View Distance, Shadows, Anti-aliasing and Textures. There are also options for Effects, Post-processing and Foliage.
Maneater does not feature any built-in benchmark tool. As such, we’ve decided to benchmark the second main area which appeared to be more demanding than the previous ones.
In order to find out how the game scales on multiple CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. And, as we you can clearly see from out Task Manager screenshot, the game mainly uses a single CPU thread. Without Hyper Threading, our simulated dual-core was unable to offer an acceptable performance due to severe stutters. With Hyper Threading enabled, we were able to get a constant 100fps at 1080p/Max settings. We also did not experience any performance differences in our other setups. Additionally, we can confirm that older CPUs, like the Intel Core i7 4930K can provide a smooth 60fps experience.
Similarly to its CPU requirements, Maneater does not require a high-end GPU. And while there is a framerate cap at 150fps, most PC gamers will be bottlenecked by their CPU. In fact, our Intel i9 9900K was bottlenecking our RTX2080Ti at both 1080p and 1440p. Still, and despite these CPU limitations, the game can run with constant 60fps on a wide range of graphics cards.
Unfortunately, we could not enable any 4K resolutions on our 1440p monitor. We’ve tried everything; from using custom resolutions and setting our desktop res to 4K, to using DSR and editing the .INI file. Sadly, nothing worked.
At 2560×1440, our three most powerful graphics cards had no trouble at all running the game.
Graphics wise, Maneater looks cool. There are some neat lighting effects and most of the textures are high-res. This is to be expected though as Maneater takes advantage of Quixel Megascans. There are also some cool light shafts, and you can interact with the aquatic plants. Still, some of the human characters are not as detailed as we’d hoped, and there are some underwhelming special effects. For the most part, Maneater looks great. It’s not mind-blowing, but it’s pleasing to the eye.
Overall, Maneater looks and runs well on the PC platform. Still, and as we’ve already reported, the game uses the Denuvo anti-tamper tech. Moreover, we did notice some stutters while exploring the ocean. I don’t know whether the anti-tamper tech is the culprit here, however, there are some minor annoying stutters here and there. Apart from these stutters, there is nothing to really complain about here. The game does not require a high-end PC system, can scale on older hardware, and does not have any mouse acceleration issues. Let’s hope that Tripwire will address these stutters in a future patch.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Is this worth pirating?
Epic, make piracy great again.
looks like the type of game that would be fun for a week tops and then become dull. don’t think it’s worth the bandwidth
A week?
I like your optmism.
More like 5 hours tops!
It’s worth growing a pair and supporting the developers.
If only they made a better game…you can pay for this at best on a sale. Ten bucks is too much for this.
Trippwire made a sh1tload of money with Killing Floor 1 and 2 on Steam and then goes exclusive with EGS ? They can f*ck off
i dont know if codex cracks it then yes, since codex cracked it, if no, then it doesnt because codex didnt think it was “worth pirating”
In case you didnt get it, this game has denuvo.
It has Denuvo, so worthy or not..is gonna be a while for a scene release. Maybe some p2p cracker gives it a shot, but i doubt it…it doesn’t look like a popular game.
No, they completely killed the game with bad art design, bad narrative choices like a constant unfunny narrator and an awful HUD that clutters your screen 24/7
The physics are also awful, you’re better off pirating Jaws Unleashed and play that instead.
can’t wait to eat hot men.
You got to be fast, otherwise they’ll be rather fresh in the cold water.
That’s pretty gay bro.
not gay unless diks touch each other.
Talk about a waste of potential and resources.
why? Would you prefer another looter shooter?
No, I was super hyped with this until they showed all the awful design decisions.
I would prefer an actual game.
chromatic abomination
I know this is a shot in the blue but I’m gonna ask anyway (no pwn intended).
Will 3D Fix Manager bring a support patch for this? This title would be sick to play with 3D Nvidia Vision 2.. I’ve been meaning to post on their forums about it.
Why can my overclocked 2060 super get 4k 60fps 99.9 percent of the time? using a (got a deal on it! haha) locked i7 9700, but I forced turbo all the time and did one other trick that keeps it running at its max, which even then only draws a small amount of power for how much performance it puts out. are people this bad at optimizing? I’m on a large 4k monitor too. I lowered distance to high from highest and that’s it. most games have me running ultra/epic/highest at 1440p, and a lot I can still hit 4k. even with some low speed ram too! My GPU’s overclock is up there especially for just air-cooled, but still, it’s just a 2060 super, but it showed me not to buy an 30 series with less than 10 gigs of VRAM as 8 is so outdated and low and these new cards have so much horsepower but they’re being robbed with power limiters and such. Give us cards with raw power! why do they do this> because they’re liars and they supported large investors in crypto with huge warehouse’s mining on Nvidia cards… its a fact. This GPU landscape is so a-skewed and the tech people perpetuate it.