Black Mesa feature 2

New Black Mesa update tweaks HECU, fixes bugs and improves stability, full patch notes

Crowbar Collective has released the first post-launch update for Black Mesa. According to the release notes, this patch tweaks HECU, fixes a number of bugs and issues, and improves overall stability.

Going into more details, this new patch decreases HECU reaction time and allows HECU to react to a loss in the squad. Moreover, it fixes bullet spread distribution of HECU not changing based on difficulty.

This update also fixes a bug related to the engine not detecting controllers. Not only that, but it fixes a crash related to marionettist. It also fixes Xbow classic iron sights not rendering crosshair, and adds an option in new UI to toggle Classic Iron Sights ON/OFF.

As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Black Mesa April 19th Patch Notes
  • Fixed a bug related to the engine not detecting controllers
  • Fixed bullet spread distribution of HECU not changing based on difficulty
  • Decreased HECU reaction time
  • HECU now react to a loss in the squad
  • Balanced damage of frag grenade uses by NPCs (higher damage radius)
  • Added an option in new UI to toggle Classic Iron Sights ON/OFF
  • Fixed Xbow classic iron sights not rendering crosshair
  • Fixed a crash related to marionettist
  • ToGL/Linux: Changed/tweaked internal texture formats and video options to avoid visual issues on different dynamic lighting quality levels
  • This update does NOT break saves

2 thoughts on “New Black Mesa update tweaks HECU, fixes bugs and improves stability, full patch notes”

    1. Report the death to teammates + Script to not going to the exact spot where it happened in the following seconds, the functionality was broken when they reworked the AI near the release if i’m right

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