Danielvonluchau has made a remake of World of Warcraft’s Stormwind City in Unreal Engine 4 that looks really cool. In order to showcase this remake, the artist has released some screenshots as well as a video flythrough that you can find below.
Stormwind City is the capital city of Stormwind and the largest human city of Azeroth. The city is named for the occasional sudden squalls created by a ley line pattern in the mountains around the city, and is one of the last great human cities
As with most remakes, this will give you an idea of what WoW could look like in a new engine. However, Stormwind City looks really realistic in this version, something that may put off some die-hard WoW fans.
Still, I find these fan remakes really cool which is why I’ve decided to share it with you. Unfortunately, this map is not available to the public, meaning that PC fans cannot run this map on their systems. I also don’t expect Danielvonluchau to ever release this map, which is kind of sad.
Since Blizzard will not ever release such a realistic version of WoW, it’s really great witnessing such recreations. At least in my opinion. Similarly to Pokemon and other cartoon-ish games, these remakes show some alternative artistic takes on our favourite games/franchises.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Visually it looks sort of nice, but also gives off a dull look overall.
whats stops them to make game look like that?
Countless people who play WoW on a old rig and the large investment porting a game of WoWs size over to a new engine.
The first part is correct, The second part is no excuse.
The money they made off that game was insane, In its prime it was making $150,000,000 a month.
It would be nearing $10 billion by now.
Consider the fact that they wouldnt be able to use any of the assets from modern WoW so they would have to built everything from scratch.
Its not worth the investment becouse at that point they might as well make WoW 2.
Besides, Blizzard isnt into triple A development anymore, they only work on small projects. Even Classic was mostly put together by a bunch of modders, they just had their team polish it.
Blizzard is working on Diablo 4 as we speak, They still make AAA games.