First proper gameplay footage for World War 3 coming this Monday, August 20th

The Farm 51 has announced that the first proper gameplay footage for World War 3 will be revealed this Monday, August 20th. The team did not reveal any particular time and we are pretty sure that it won’t be linked to NVIDIA’s upcoming pre-Gamescom 2018 event (in which the green team will reveal its new graphics cards).

As we’ve already stated, World War 3 will be powered by Unreal Engine 4 and will support up to 64 players in a match. The game will also have its unique Battle Royale mode, called Recon. According to the developers, Recon won’t be like Rush at all as they have taken some features of a standard BR mode that fit its gameplay and as a result of that there’s currently no BR game similar to Recon.

From what we’ve seen so far World War 3 feels like a game inspired by the Battlefield games (though it may be more realistic than DICE’s offering). And since the new Battlefield game will not be set in modern times, World War 3 may fill that gap.

Here is hoping that World War 3 won’t be a re-skin of Battlefield!

7 thoughts on “First proper gameplay footage for World War 3 coming this Monday, August 20th”

  1. “Here is hoping that World War 3 won’t be a re-skin of Battlefield”
    how naive… it will be exactly that, because (((EA))) has forsaken shekels
    for politically correct shackles, so they don’t even make games to be fun, rather they
    make games to corrupt history and inject it with Marxist propaganda

    even still, being able to play BF4 on steam without seeing the dastardly EA logo would be grand
    just a shame the game doesn’t come with a campaign…

      1. facing off crappy A.I isn’t very rewarding tbh
        i’ed rather have personal solider stories than just pew pew fests
        kinda like what did they on CoD WaW and bad company 2

        you know why BF3/4 sucked? because it didn’t focus on the solider or the character, it just threw you into battles with various “cinematic” moments which serve no purpose but to act as trailer material

        at no point in the game i felt connected with any of the soliders, even at the final mission it was just one huge “meh”

        but Bad Comapny 2? i remember the banter, the cutscenes
        and esp the gunplay (destruction physics in SP is quite rare nowadays)

        these jewy Polack studio care little for story, and only want to establish themselves as a “battlefield clone” to take away the shekels from EA’s diversity cancer

        and whilist it’s better than nothing, it’s still mediocrity…

        1. Facing off crappy A.I at least preserved the multiplayer experience in some way and actually felt like you were on a battlefield, the customization options were just the cherry on top.

          That’s already much better than a mediocre campaign filled with unfunny character archetypes.

          1. well… considering i have 300 hours in Mount & blade Warband+fire and sword i can definitely
            attest to the merit of having big bot battles

            problem is, to have a MODERN battlefield game run a server with 32 bots on each side is gonna be extremely difficult to pull off on current hardware
            esp with all that destructible physics engine

            but i wouldn’t talk down about the value of campaigns,multiplayer shooters come and go
            and you don’t remember much of them after a couple of years
            but a good campaign, you’ll remember for a lifetime (Cod WaW, CoD mw1+2, Halo 3…)

            you don’t have to sacrifice either, it’s the developers problem that they are so cheap and lazy
            they just want an easy game they can market to shooter fans for easy shekels

            when was the last time you played a GOOD single player shooter? Aside from Metro Last Light (which was 5 years ago)
            i can’t seem to remember

        2. “these jewy Polack studio care little for story, and only want to establish themselves as a “battlefield clone” to take away the shekels from EA’s diversity cancer” I hope these “Polacks” will show you that you are wrong.

          1. i hope so too, but when i heard they wanted to implement payed gun skins for multiplayer i immediately dropped the game in the “maybe” bag

            if a developer even DARES think about monetization before the game is even finished they’re not to be trusted

            but we’ll see how it goes once the product gets into open beta
            then we can decide (either way, it’s a lot less cancerous than EA’s diversity shooters)

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