Bethesda almost confirms RAGE 2 with new tweets, may be revealed on May 14th

Yesterday and today, Bethesda tweeted some really interesting images, hinting towards a RAGE 2 reveal on May 14th. These tweets are coming after Walmart’s leak which – given the fact that Bethesda’s Pete Hines was a bit angry about it – appears to be legit, at least for RAGE 2.

Yesterday, Bethesda shared some images, with one of them featuring the Big Ben. According to the clock, Bethesda may be gearing up for a reveal on May 14th.

However, the most obvious hint came today as the big publisher has shared an image with a character from the first RAGE game. As such, we are almost certain that RAGE 2 is real, and that it may be officially revealed on May 14th.

Stay tuned for more!

83 thoughts on “Bethesda almost confirms RAGE 2 with new tweets, may be revealed on May 14th”

  1. Why are they making rage 2 they first one sucked out of all games within there platform this one c’mon now. Oh well I guess there is an audience for this game

    1. OMG STOP WITH THOSE STUPID POSTS.

      Games take time to make, they were working on doom since before they release rage and they had a team working on doom. Doom got canceled and rebooted. Rage 2 was put on hold due to low sales and focused on doom.

      STOP WITH THESE STUPID POSTS.

      You are like bethesda fanboys who saw new order/evil within and were posting “WHAT IS THIS TRASH I DONT WANT THAT BETHESDA I WANT FALLOUT 4/ELDER OF SCROLLS 6”

      STOP WITH THESE STUPID POSTS

      Also obviously it wont be identical to the first game, obviously they would learn from it and it will have better gameplay.

    2. rage was the first title to use the gigatexture tech, which was a bit to advanced, for the power available at that timee, like the ps3, which had some texture loading issues.

      otherwise, the game was quite cool, with its steampunk style, a great gunplay, great weapons, etc etc. only the buggy section was missing that madmax power and style.

      if they manage to create a huge openworld title, with tons of enemies, great bosses, a cool story, a great car section, with much more colorful textures and some crazy guns, and, of course, tons of different collectibles, it could easily be a nice ‘little’ 40-60h 8-9/10 title.
      so why not ?

      is the game going to have some kind of multiplayer, with lootshit boxes ?
      well, we’re in 2018, and these big companies just love money too much, to not include them.

      1. megatexture and all it did was to put one texture in the entire level so it doesnt look like its repeating the same textures over and over again. So it stretched unique textures.

        pretty stupid.

        Gunplay was bulletspongy .

        “if they manage to create a huge openworld title, with tons of enemies, great bosses, a cool story, a great car section, with much more colorful textures and some crazy guns, and, of course, tons of different collectibles, it could easily be a nice ‘little’ 40-60h 8-9/10 title.
        so why not ?”

        Well yeah obviously they would learn something from doom.

    3. It didn’t suck at all, it was a decent game actually, but i’m not sure they’ll be making that.

    4. Why you compare the first one to make a point? That game came out in 2010 with a horrible engine and subpar combat. Obviously rage 2 will be very different, for once it will be actual open world and they gonna use what they learned from doom 2016 to make it fun.

  2. OMG STOP WITH THOSE STUPID POSTS.

    Games take time to make, they were working on doom since before they release rage and they had a team working on doom. Doom got canceled and rebooted. Rage 2 was put on hold due to low sales and focused on doom.

    STOP WITH THESE STUPID POSTS.

    You are like bethesda fanboys who saw new order/evil within and were posting “WHAT IS THIS TRASH I DONT WANT THAT BETHESDA I WANT FALLOUT 4/ELDER OF SCROLLS 6”

    STOP WITH THESE STUPID POSTS.

      1. Yup i knew that i am gonna get that response, i thought i was responding to the other guy who basicly says “NO I DONT WANT THIS I WANT DOOM 2” was too bored to edit.

        1. Symbols arranged with other symbols as a form of communication, hurts my brain.

          1. I think by “symbols arranged with other symbols to communicate” he’s referring to the alphabet ; )

      1. doom 2016, dusk, amid evil, amc tc, far cry 4,5 3 is too scripted, new order ,old blood. Does prey count? bioshock, deus ex HR and MD,dishonored metro last light, crysis?, staler call or pripyat.

  3. I do not understand why Rage 2 is such big news, didn’t the first game get quite a poor reception?

    1. Let’s bet they believe in this IP. I hope they will make a game with same basis from first one while fixing annoying stuffs…I LOVED the first one and its post-apo mood 🙂

      1. it was more interesting than the abomination of what bethesda did to fallout. It had better enviroments and characters, better style, but it was too linear, the engine was trash and the combat was bulletspongy. If they fix it they can have another open world ip on their hands.

    2. because they developed it probably so they got to release it. But this time they can make it actual open world and thus it can be good.

      1. If making the sequel to a game that most people didn’t like guarantees it will be popular news then now is the time for Stellar Stone to reform and make Big Rigs 2, because it …can be good.

        Milk the craze wile it lasts. 😀

    1. It’s Bethesda we are talking about, Good luck with that.
      Might get something in 2030…….If you are lucky! 😉

    1. Hell on Earth would be just as much with Rage 2, Post apocalyptic world would definitely fit the description.
      Would prefer Rage 2 first, Can never get enough post apocalyptic games.

  4. I said this somewhere else and I’ll say it again. Either it’s so far fetched, unbelievable and unexpected after all these years that it must be true because why would somebody just randomly pull this game up when it has been forgotten for so long or somebody has been replaying the first game and thought it would be fun to have a bit of a troll before E3.

    1. It happens. Rage was released about 7 years ago and most people have forgotten about it but look at Max Payne. There was 9 years between MP2 and MP3.

  5. We’ve been waiting since 2011 for a new RAGE game, while it’s only been 2 years since DOOM. I think Rage deserve a turn.

    1. I’d pick something else than either of them tbh.

      Both were nice romps on their first playthroughs, but after that they felt hollow and repetitive.

      1. I find open world games tend to offer more replayability than closed corridor shooters with a few collectibles.

        1. A mere difference in opinion at the end of the day.

          I still play the likes if Starbound, Conan Exiles, Ark, Seven, Dying Light, ESO, Skyrim and many more to this day.

          1. I like open world games due to being able to freely choose where I’d want to go. I dislike being refined to tiny hubs and small corridors, with the only way being forward and a possible backward.

            I find AK quite copy pasted, especially with the driving parts around Gotham City. In fact, I found most of the series to be using the same mechanics and styles throughout the franchise. It’s been years since I last saw a franchise, that didn’t try to copy and only add little new things to them.

          2. DOOM games involve a mapped line of corridors to transverse, which ultimately lead to an end point. I find that smaller hubs like to give you a certain degree of freedom, but ultimately they ask you to go to an end point and it’s one you do not return from all that often (unless the game has a NG+ option that lets you start from the end point and travel wherever you’d like).

            I find the first Far Cry to being a hodge podge for what it was. 2 gave it a bit more meaning, but that was mostly found in it’s technical dept, not it’s geographic.

            FC and AK are two different games that put focus on different gameplay styles, yet both spread the same kind of mechanics throughout their games. I’m not putting a focus on “sniping is the only way to do X task”, I’m talking about Batman = Puzzles and stomping bad guys, FC = shooting people/claiming outposts.

            Old DOOM, and to a larger extent, older games, you hardly had much landholding. New DOOM had vega basically telling me all sorts of hand holding info, even Samuel Hayden did the same. Batman also had people chiming in to tell him what he can/cannot do. Most new games these days are just designed around that. We have games like Dark Souls and rouge likes that tend to focus on old school “find out yourself” moments.

            The weakness old Doom has, is that once you’ve memorized it all, it becomes a clear and well known path. One that doesn’t really contain infinite replay-ability, when it’s confined to it’s old map design.

          3. They told you what you needed to do and where to go do it. Regardless of being able to turn off the markers, most people played with them by default.

            I don’t see why it makes perfect sense and is allowed/excused for DOOM to have it on/off, but not for other games.

            I do not see why objective markers should not exist. There are people who actually like reading kitted out maps, planning their journeys.

            AK still had it telling you what needed to be done and where it had to be done. It was driven by a central plot, just like most games are with a central storyline.

            I’m sorry, but I just do not agree that AK is the pinnacle of excellent game design, nor the whole debate of just comparing multiple games to just FC.

            From this conversation, I’ve gotten the grasp that you really, really do not like open world games and think that they should either be entirely eliminated or copy a game you think all games should.

            I love C&C and think it was a great franchise, but I’d never once in my life state that everyone else should focus on copying C&C or making all games exactly like it. I greatly dislike turn based strategy titles and games like CiV, but I would never wish for them to vanish or appeal to me.

          4. “Nvm you dont get it”

            I get it. I just flat out disagree.

            This conversation, that has spanned days, has slowly come from opinion, to wanting to solidify said opinion as fact. If it was just an opinion, the conversation would have stopped days ago, but it hasn’t, which means there is more to this than just “imo”.

    2. GAMES TAKE TIME TO DEVELOP GODAMN IT. You dont pick one and go “Skidaddle Skidoodle the game is now developed” Doom 2 has been probably in development for a year or so.

  6. Why I think it’s a little early for Doom 2 to be announced, maybe they’ll share some info or they want to announce it’s in the early works…

  7. Oh hell no!
    We don’t want DOOM franchise to get f***ed and become anoher one of those cash cows…I would like to see another DOOM, but maybe after 2020 on an all-new idTech 7!

  8. I paid $10 for Rage back in the day and for that price I was entertained. Wasn’t groundbreaking but by then it was well patched and was damn fun game to use a shotgun in.

    1. I didn’t pay much for Rage either. I think it was $10 but it might have been $5. I didn’t get it until a few years after release so it was probably well patched and polished by then. It’s been a while since it was released but I don’t remember it selling very well and there were quite a few complaints about the game. Megatextures and some of the quests were tedious because you kept getting sent on a quest within a quest to complete the quest. There were some complaints about the autosave points being scarce and if you got killed then you might have to replay a long part of the game over again. That was probably the console crowd complaining because PC gamers could quick save.

      I had fun with the game and I might replay it if there will be a Rage 2 but I suspect that most people played the game soon after release and possibly a good many of them might not want to take a chance on Rage 2.

  9. how many shekels are you willing to bet they’re gonna ruin this franchise as well?
    it’s Bethesda after all…

  10. I get your point, but when Pete Hines from Bethesda says e3 will be hell on earth, how on earth could anyone think it’s NOT Doom 2? My point is simple. They don’t just throw in a tease like that, that saying it’s for e3 and later take it away. They can work multiple projects at a time, but only one game gets more focus and gets finished fast. We are only getting one of the two games by 2019, and if it’s Rage 2, DOOM 2 will have to wait a long time.

  11. Only if you have a problem with the game’s politics, which I don’t give two sh*ts about. And you know you can’t name 10 games that does first person shooting better than wolf 2 (in the last 10 years).

  12. The shooting is supposed to mean everything (almost). The levels while not looking flashy or different, offered nice tight levels for fast paced combat. It’s just a great fun game. And go ahead, name 10 fps games.

    1. No, not at all, not in a game like these new wolfenstein, it’s not DOOM, which has no plot basically, and there you won’t even bother rating the plot, because it’s nonexistent, but in something like these new wolfenstein games, they’ve invested a big part of the money spent for making the whole game, and still it fking sucks, and it’s completely bs and SJW.
      You have no idea what you’re talking about lol, the levels were mostly “you better play stealth, unless you want to play the same level for a trillion times” so no, it was very repetitive and poor, but it’s fine the shooting part is good, while the rest is sh*t.
      I can name much more than 10 better fps games than W2, but i can’t name 10 games with a better shooting part that it, i might reach 5, this doesn’t mean anything tho.

  13. I am familiar with Mark Brown’s content, and though I like his videos, my view and opinions greatly differ from his.

    1. So really, this all boils down to you posting “facts” doesn’t it?.

      This was never about “imo”, this was about you trying to solidify DOOM>Open world games in general.

      1. Well you see, that’s where it becomes subjective.

        Arrogance does tend to lead someone to thinking they are right, but they can also lack the clarity to notice the differences presented to them.

        You aren’t really getting in the way of me playing what games I want, but at the same time I know that the games I play aren’t “inferior” to what some few folk out there seem to think are.

        1. You can have an open world game filled with puzzles. The thing is, is that only games like Talos and co are filled like that because the devs wanted it that way. When has Bethesda, Ubisoft and R* wanted to fill their games with puzzles galore?.

          JC staff and the ones behind MM don’t exactly get free reign and years worth of time to create individual bases, especially when you look at the two publishers that handle them. With how long it’s taking Star Citizen to be developed, that game is making both a massive open world for it’s SP and it’s online multiplayer as well, only those two are being hand crafted.

          The thing that puts me off, is the closed nature of games like DOOM and other games like it. I like replayability, that doesn’t involve nook and cranny puzzles/collectibles.

        2. He talks about one world vs another, which eventually adds up to “here’s what this game has, and here’s what this game doesn’t have”. That’s 1+1.

          The part where he and you think that all games should be based on the former is the opinion part, not the objective. This is what some fail to see.

          “You’re free to enjoy what you like and I meant it when I didn’t want to get in your way of enjoyment by pointing out a few cons”

          No, I know how this song and dance goes. This is exactly how PC folk come off to console folk when it comes to sating “objectivity” of their platform vs the consoles. Only this is within the realm of actual game design philosophy, being mixed in with a dash of subjectivity/objectivity.

          You haven’t even seen Rage 2, which is rather arrogant of an assumption to make, considering that id is working on the FPS part, and Av is working on the racing/world parts. Both studios are working together on a single game, and it appears that it has been worked on for some time, rather than whipped up like Fornite BR was within 2 weeks.

          When I play a game I ask myself “is the content in general going to grab me?, will it be worth my time?”, rather than the narrow view of “oh it’s open world, it’s garbage, not worth my time”.

          I do not feel the latter, because I think differently from you. This has already been made evident days ago, if you hadn’t already noticed.

          I like games that are lengthy and keep my attention and immerse me, rather than every game being short in length. I still play Minecraft to this day due to it’s design that allows for limitless creativity, and I’m definitely not alone in playing it to this day.

          1. There was hardly much gameplay footage to see with Rage 2, other than a few flashy moments. If you’re going to base a few flashy moments as writing off an entire game, then you’re going to get called for it. I’m sorry but it’s incredibly arrogant and ignorant to write it off based on a very short musical trailer.

            I know you’re on this little run of “I’m right, you’re wrong and it’s your opinion”, but you’ve been showing flaws and general subjective opinions, rather than 100% “objective facts”.

            Also you said “peace bro” a day ago and yet you never really meant that, because you expected me to “bow out”. The thing you do not know about me is that I never bow out. You never intended to, but going by this continued discussion, you were hoping I would, so you felt like you had something to gain from all of this (truth is, there is nothing to gain).

          2. ” and all you needed to do was say nothing”

            Which makes it sound like a “bow out” saying, rather than one of true peace.

            You also see the conversation as an “attack”, which doesn’t really surprise me. You admitted to having some arrogance, but instead you let that blind you into thinking it as a personal attack on your as a person.

            ” so I got ticked off by it”

            And you think I wasn’t?. But you’re far more likely to explain why you’re being ticked off overwrites mine. People don’t like to admit they were wrong, or have done wrong. They only do it to save face when caught or called out by it.

            Quality itself is a subjective realm. I expected you to understand that from the very beginning. You take one man’s word as gospel, but don’t stop to think that he himself is flawed in his line of reasoning/thinking.

            You still based the entirety of the game before it is even out, let alone seeing more of it. You admit to arrogance yes, but you are doing it again with a trailer. In fact, before the game is even out, you’ve decided to call it trash (yes I know what you’re thinking by now, it’s not hard to tell from simple observation).

            Trailers are what they are. They are designed to give you short glimpses of the content, before said content is released. Age of Ultron’s trailer was rather epic and gained a lot of traction and talk, yet the movie fell short of what it was trying to convey, and lost sight of what the original comic’s story was trying to tell.

            Destiny 2’s trailers were rather epic, yet the game to this day suffers from issues both mechanically and story/gameplay wise.

            Trailers give you a glimpse. They do not tell you the entire story before the content is released. Imagine having a trailer that basically tells you everything you need to know about a movie. You wouldn’t need to see it because it has told you everything. Trying to excuse it with “I’ll see it anyway” doesn’t do away with the fact that it was meant to give you a small glimpse, and not tell and show the whole story.

            I don’t need to make bets, because I know quality is subjective. That and I know what I actually like, and it isn’t some superstition of “inferiority” like some like to think it is.

            I will say this once more and one more time. If you mean peace, practice what you preach and stick to your words. Or toss them aside and admit to hypocrisy. I do not take false words so lightly, let alone as being genuine.

          3. You’ve read my other big posts and I have read yours. Either take the time to read or don’t bother with this conversation.

            I knew you would try to excuse yourself and excuse your reason to being ticked off, while tossing away mine.

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