As I’m pretty sure you may know, I am a big fan of Blade Runner. After all, my desktop background – as seen in pretty much all PC Performance Analysis articles – is a Blade Runner recreation in CRYENGINE. However, it appears the time to replace has come as Quixel’s 3D Artist and Art Lead, Wiktor Ohman, has recreated a scene from this iconic film in Unreal Engine 4.
As Wiktor said, he used loads of Megascan’s urban materials and assets in order to create this scene and the end result is amazing and it’s really close to the original material. Actually, this makes me wish for a new Blade Runner game that will look similar to this or the Samaritan tech demo. But I guess I’ll have to wait until Cyberpunk 2077 comes out.
For comparison purposes, here is the Blade Runner scene in CRYENGINE.
And here it is in Unreal Engine 4.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I prefer the CryEngine pic, it’s more subtle and realistic. The UE pic is too “oooh shiny”.
Guess you’ve never been to China/Japan at night.
Guess you’ve never learned in school how the human eye works.
Water is going to make thing more shiny/reflective.
I have to say, for Blade Runner aesthetics, I prefer the UE version this time.
I can say ?? can make better image quality on UE4. Because it has pre-calculated lighting system. But this comparison is meaningless. CryEngine image was made 9 years ago… on CryEngine2.
Jesus John, what were you smoking when you wrote this article?
This is comparing 2 COMPLETELY different scenes with different lighting, materials, and vastly different engine versions.
You’re comparing a current UE4 screenshot to a NINE year old CE screenshot lol.
This is a terrible comparison.
Yeah, this is a pretty misleading article. It suggests that UE4 produces better results than CE and that these screenshots are proof of that. It fails to mention that the CE version was made almost 10 years ago on a much older version of the engine. That’s pretty important information to leave out.
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CryEngine vs UE4
Old Dude vs Young Adult
But if they use the latest version of CryEngine, then it depends on the artist and our taste.
The older the bull the stiffer the horn.
This just further proves how CE2 was so ahead of its time. And even 10 years later new top shelf graphics engines such as latest UE4 actually doesn’t really look any better, just different.
It also proves how we haven’t really gotten any further visually since 2007. Thanks consoles!
Imagine in a parallel universe where Crytek ditched the consoles and gave us a proper PC exclusive Crysis 2 in like 2012, and then a proper Crysis 3 in 2017, all without limits and restrans. I’d much rather have that universe.
This also proves how an artist/artists, with enough time, effort and love. Without consoles, greed for money, deadlines, multiplayer, lootboxes and microtransactions can REALLY make out of a modern graphics engine. Same story with the ADAM real-time short movies running on Unity.
There are no artists like that, or any workflow like that on, for example, a studio like Ubisoft or EA. Just a bunch a fo*king trained monkeys with a whip on their a$$es lead by a corrupt money greedy leader who doesn’t give A SH*T about gamers.
You can’t ditch consoles with such a large market share. Especially C2 came out in an era where you just couldn’t have ignored the console market.
Consoles per say isn’t the problem. The problem is system parity.
LOL…it seems the author has an abnormal fetish for Unreal engine 4.
Whats the point of making these “Scenes” ? are they looking for job or something ?
Most of them use it as a demo reel,yes.
UE4 is quite hard to develop in,it’s much harder to optimize than it was in UE3.