Bethesda announced today that its critically-acclaimed The Elder Scrolls V: Skyrim is expanding its frontier and is now available on PC through SteamVR. The release includes the complete core game as well as its official add-ons – Dawnguard, Hearthfire and Dragonborn – all in one package for PC users.
As the press release reads, PC players can now experience the genre-defining epic fantasy masterpiece on SteamVR on all supported devices.
Skyrim VR reimagines battling cursed Draugr, exploring rugged mountainsides and hunting fearsome, ancient dragons to be more immersive than ever before. Aided by made-for-VR control schemes allowing players to move, hack and slash at foes, and cast powerful magic with real-life movements, adventurers now have the control to explore the world of Skyrim any way they choose.
In addition, Bethesda revealed the game’s official PC requirements that you can find below.
MINIMUM REQUIREMENTS:
- OS: Windows 7/8.1/10 (64-bit versions)
- Processor: CPU: Intel Core i5-6600K or AMD Ryzen 5 1400 or better
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 970 / AMD RX 480 8GB or better
- Storage: 15 GB available space
RECOMMENDED REQUIREMENTS:
- OS: Windows 10 (64-bit)
- Processor: CPU: Intel Core i7-4790 or AMD Ryzen 5 1500X
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1070 8GB / AMD RX Vega 56 8GB
- Storage: 15 GB available space

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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They did it! They rereleased Skyrim again!
Why go to all the trouble of developing a new ES game when Bethesda can just keep releasing Skyrim over and over for years to come.
Well, I know I’ll be buying Skyrim VR once it’s available at a more sensible price. By which time the modding community will doubtlessly have fixed all the problems with it that I expect exist because… Bethesda!
Also because Zenimax now appear to be supporting Oculus Rift users so hopefully they’ll now ensure to do so officially with patches for both Doom VFR and Fallout 4 VR.
I wonder if the market for VR is worth a Developers time to bother with.
According to the Steam Hardware Survey they report 0.2% using VR. Thats
about 10 times less gamers than are using SLI/ Crossfire and more and
more Developers are moving away from supporting multi GPUs as not worth
the effort.
I would say it is. DOOM VFR (with locomotion) is a great exampe of a FPS done right in VR, which there are others.
The number of users on PS4 is around 2 million+, which is about 3% of PS4 owners. As pries drop more people will adopt VR. I see more and more people posting on various forums about picking up a VR unit and with so many on the market and coming, I don’t think it’s going to die any time soon.
£40 for a 2011 game, but in VR and a late port job?, no thanks.
Cheaper than the Nintendo Switch version released last November though! Plus Skyrim VR on PC can use many of the existing mods available for Skyrim/Skyrim SE from the Nexus and elsewhere.
I’m aware of all this, but it still doesn’t really excuse the price hike for something that tacked on.
I’m no expert in such matters but I agree that it does seem as though the VR functionality is something Bethesda could have offered as DLC for Skyrim SE. It seems more than a little cheeky of them to be offering it as a standalone release and doing so at the price it is. Hence for why I commented that while I’ll likely be buying it I won’t be doing so until it can be had for what I consider to be a fair price.
I just feel like this is them trying to sell multiple copies of skyrim versions, while trying to make £40 style level bank on them, even years later.
Mind you, I just found this out with playing ESO, where I discovered that by not paying for ESO+, I’d be paying nearly £200 for content, which comes off as scummy, because it doesn’t really present you with a viable choice to choose from. You basically go with ESo+ to unlock said content for “free”, but you lose access to it when you stop paying the sub. if you want to pay and keep all the content, you’re looking at near £200 for all the MMO content.
Suffice to say I chose to pass on ESO.
I paid for the gold edition and MW, so I’m going to get as much as I can from both of them. I do feel like I’m being gimped though, with half the other content being locked behind crowns/ESO+.
I wish they just went with WoW’s route, and you pay for the exp, you get *all* the content, but also paying a small sub fee. Or even doing the GW2 route even.
Skyrim VR is even bigger trash with even more bugs…
I won’t be getting this for months until most of the kinks are worked out. I’ve still not gotten Fallout 4 VR. I’m having way too much fun with games made for VR from the ground up like Thrill of the Fight, BoxVR, Bullet Sorrow and Gunheart, among others.