Red Dead Redemption feature

RPCS3, the best Playstation 3 emulator, received huge rendering improvements

The team behind the best Playstation 3 emulator, RPCS3, has announced some new and huge rendering improvements that it has implemented to its emulator. As the development team noted, kd-11 has re-written the Texture Instructions, allowing texture inputs to use the srgb colorspace (which basically fixed Bloom and Shadows in all Unreal Engine 3 titles).

Furthermore, kd-11 also rewrote ROP control which corrected gamma by implementing the srgb framebuffer output. Pauls-gh also fixed an issue where RPCS3 was reading 3D textures as 2D due to a typo. This fixed issues such as broken 3D cell shading on characters in Tales of Vesperia and the “Yellow Filter” issue. Moreover, pauls-gh also implemented texture_compression_vtc, a very rare extension that only exists on NVIDIA GPUs, resulting in fixed text in Tales of Vesperia.

As noted, these changes likely affect over a hundred games and the RPCS3 team will showcase improvements in many lesser-known games on its upcoming March Progress report.

Below you can find a video showing some of the improvements in popular games such as Red Dead Redemption, Uncharted, Dante’s Inferno, Silent Hill: Downpour, Drakengard 3, Asura’s Wrath and more.

Enjoy!

RPCS3 - Huge Rendering Improvements (RDR, Uncharted, Yakuza, Skate 3, Ninja Gaiden Σ & more)

14 thoughts on “RPCS3, the best Playstation 3 emulator, received huge rendering improvements”

    1. Minecraft, Dinosaurs, Battle royale mode, just cram every sucessful thing in one game and hope for the best (amazing they didn’t include zombies)

      1. Lol you use a computer to post comments. Such a filthy casual. Get on my level where i send a message to Disqus using a pigeon. Cancer-PC peasant, get the f** off this site, get a pigeon and learn how to commutate correctly you scrub. Lol

      1. Yeah and console website whit a console . And car website whit a car. You are special kind of *etard .
        Next time i use light signals . . . .

  1. Godd*mn, this team is moving at a break neck pace. I can only imagine the salt well see from peasants when this thing can finally run RDR at 4k60.

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