StudioMDHR’s classic run and gun action game, Cuphead, has sold one million copies on Steam (according to SteamSpy’s data). The game’s total sales – on consoles and PC – are now over one million. After all, and back in October, StudioMDHR revealed that the game’s total sales had reached one million.
Unfortunately StudioMDHR has not revealed individual platform sales. Our guess is that the game has sold a bit better on the PC than on Xbox One. Back in October, the PC sales were around 600K-700K. As such, the PC was responsible for at least 60% of the game’s sales.
Cuphead is a 2D game that focuses on boss battles. In Cuphead you play as Cuphead or Mugman (in single player or local co-op) as you traverse strange worlds, acquire new weapons, learn powerful super moves, and discover hidden secrets while you try to pay your debt back to the devil.
Cuphead is one of the few games that passed the one million sales point in 2017. This indie run n gun game has topped Divinity: Original Sin 2, Black Desert Online and Ghost Recon: Wildlands.
Those interested can read our First Impressions of Cuphead here. Below you can also find a video showing the game’s first 15 minutes. This video will also give you a small idea of what Cuphead is all about!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Indie destroying AAA again. I think we PC users appreciate Indie more and they do some of the most innovate games, unlike the AAA industry at the moment.
How is 1 million owners(not counting margin of error) destroying AAA?
Well generally wouldn’t say “destroy” but, seen how much it’s been spent on it, and considering who developed the game, “destroy” might quite fit.
If you compare the budgets between an AAA release and this you’ll understand.
Because Cuphead sold more than alot of top AAA’s in the same time period, games like Assassins Creed, Tomb Raider and that’s not including GOG sales so add those as well. These AAA’s supposed to have millions of sales because of their massive budgets.
how isnt it? One million on pc while most AAA games take years to ever go to that level.
Most AAA games hit 1million sales very easily, but even with less than 1 million they make more due to the higher price alone.
A 60€ AAA game with 500k sales already makes more money than 1million sales of a 30€ Indie game
You seems to be rather narrow minded on this. AAA games cost more to make while indie games cost substantially less. AAA needs to sell more because of their much, much higher budget and costs, console games need to sell more because of their extra costs as well.
It’s simply not the case that a game cost more and makes more money as you claim in your second paragraph.
There are plenty of high profile AAA games that despite heavy marketing and bribing don’t get even close to 1 million units sold, like Wolfenstein 2, AC Creed Origins (400k on Steam, can’t be much more on uPLay), same goes for AC Syndicate, Dishonored 2 just barely reached 1m units sold on PC but that’s a 1 year old game, same goes for No Man’s Sky, Call of Duty Infinite Warfare sitting at 500k lol, Street Fighter V (300k), Quantum Break, etc, etc…
So you see, plenty of big AAA games struggle quite a bit to reach 1 million sales. And don’t get confused, we’re talking units sold here, not revenue.
No assassins creed game have reached 1 million on Steam since Black Flag, for an example. Which examples you have of AAA games reaching 1 million copies sold in two months since release?
Easy:
Cuckerstien II: 301K copies sold
Dindu of the outsider: 128K copies sold
Assassin’s creed Kangs edition: 404K copies sold
add them all togather and it still doesn’t even reach a million
Not sure what point you’re trying to make. None of those titles are even actual games(I know what you’re trying to do, but it’s just pathetic).
oh noes someone is triggered
That’s not overused at all.
No DRM, loot boxes or other BS. Just a great game at a fair price. Glad to see those can still succeed in today’s industry.
Useless article…
1. SS counts owners, not copies sold on Steam
2. Article doesnt take margin of error into account
What is the difference? I mean ok sure reviewers got free copie but that is it no? And that would not be that big of a number anyway.
For one, there are key sites, and believe me, lot of copies are sold through those key sites, so title is misleading, and on the otherhand, if we take the margin of error into account then the owner count could be well below 1million wich again, makes the title misleading.
You do know that GOG sales are not counted right, so add those on top. Margin of error might be more or less. Also, sold on key sites means a sale through Steam, it’s a sale regardless.
Well and where key sites get keys? They had to buy them one way or another. Its not like they are making their own keys for free and then selling them.
Sure there is a difference in how much money developer/publisher got for them but still. That is same as buying game on sale.
Resellers can only sell it cheaply if they got it cheaply and they only got it cheaply if publisher allowed so. Be it bundle with GPU or anything else.
He’s BSing, he wants us to accept the game is selling more on “grey market” sites than on Steam without providing proof. Apparently we should just “believe him”.
For all we know the split could be 90-10 in favor of Steam.
Awesome, Cuphead deserves it :). Meanwhile, Sonic Mania, one of the most critically praised Sonic games of all time and a platformer that I greatly enjoyed and can easily recommend to anyone, hasn’t even sold 150k copies on Steam… Gee, I wonder why *cough* Denuvo *cough*.
Also, Imma mention A Hat in Time here for no reason, because it’s a really good 3D platformer that deserves more attention…
Hollow Knight is also f*cking phenomenal, and nearing half a million on Steam. One of the best games I’ve played this year.
$hit, I need to get that game. I already knew of it, but didn’t get to play it. I’m going to get myself Hollow Knight, A Hat in Time and Cuphead, just before Christmas, since then I’ll get myself some money. :))
Right now, I’m catching up with a backlog of free games that I got from Humble Bundle. Finished Killer is Dead, loved it, next is MDK. I also got Brutal Legend and Psychonauts to play too.
The value for that game is unbelievable. I paid $10 on sale and am coming up on 35 hours. All of which have been very enjoyable.
Thank for letting us know, just brought it on your recommendation. 🙂
Enjoy!
You made a wise decision.
I bought and played and loved Sonic Mania. Never even knew it had Denuvo. How is Denuvo a problem again?
The whole argument is really down to how it will affect your game in the future, will it work on newer OS’s, will it have security issues and does it do what the makers claim. Like DRM, Denuvo has failed to protect the products it supposed to protect, just like DRM did and claimed the same thing.
DE
fking
SERVED
Very well deserved.
who would have thought tha making a hard game and not your typical ea ubisoft drivel against the wishes of games journalists who want movie games with the opition to skip combat would have sold….
Games journalists are a bunch of pathetic hipsters who want games to be gone home and are completly out of touch with the consumers.
Gas em!!
I have sh##e reflexes so I just watched a playthrough on YouTube. HOWEVER, I badly want a VR simulation that takes place in a cartoon world similar to Cuphead’s. Like Who Framed Roger Rabbit or something.
A hat in time, Sonic mania,Cuphead… 2017 really showed us how bad the AAA industry is
when Cuckerstien II and dindu of the outsider were discounted 50% off
and A hat in time and cuphead were still full price it shows the privilege of success
to be honest AAA is dead, Indie and AA (like kingdom come) is the future of gaming
And ELEX!
ELEX sucked a$$, it was your typical german game with tons of bugs, poor A.I and a bland story
i’ed recommend you watch
ELEX Review | Gothic II With Guns | Urban Berlin Simulator©
it was both informative and enjoyable to watch
ELEX is closer to Gothic 1 and 2 than anything else out there so that makes it great in my book. Tons of bugs is an exaggeration, the game has great and nonrestrictive world building and the choices you make have actual consequences. And there’s no hand holding whatsoever.
i’m not sure what you were smoking when playing this game but it was closer to Risen than Gothic 1
the combat sucked, literally worst part of the game
the story, very medicore and fails to compel me to even finish the damn thing
what’s decent: the light and colors of the game
night cycles, the various factions (which are again, based upon Gothic 2, a much better game than this)
in all honesty Germany never produced a single good game for their money
every game i’ve bought that has been made by Germany studio sucked
just early this year it was The Surge, and now it’s ELEX (though thankfully for ELEX i pirated it cause i knew it was gonna suck)
i’ed say if you love GOOD AA gaming
wait for kingdom come deliverance, i’ve played more than 10 hours on the beta and i can assure you it will be a very Realistic and captivating game
You mean you sucked at the game and couldn’t master the combat like the other people and just called it bad. Once you master the combat in this game it’s rewarding, you can beat the creatures with skulls over them once you master it and you don’t need to be a high level.
“the combat sucked, literally worst part of the game ”
Never played a Piranha Bytes game, eh? The combat is always clunky and unresponsive at the beginning of their games (G1-G2) and it gets better as you progress and train your skills, it’s made like that by design. And it’s a perfect tool to detect people who haven’t got a clue 😛
I’ve played Gothic 1 and the combat was clunky for a reason (progression system)
also there was no Stamina bar for Gothic 1
combine that A: ELEX is a 2017 game and the combat needs to be responsive
B:the combat animations look like w a n k
C: wildlife are not affected by the stamina system
you got yourself a very poorly crafted game
in all honestly they could’ve just remastered Gothic 1 and it would be a Miles better game even with the barebones story and sub-par voice acting
Story, voice acting and animations are exactly the thing devs shouldn’t be focusing on, as those things do not turn a good game into a bad one or a bad one into a good one.
let me get this straight, you enjoy buggy, poorly optimized
robotic NPCs, and lackluster story in a so called RPG because you have nothing to play?
man it’s fools like you who don’t care about standards that’s keeping the RPG genre so stagnant
i bet you think Fallout 4 is a good game…
Oh sure, because story, voice acting and animations is what makes an RPG, lol.
Fallout 1 and 2 had virtually no story at all (get water chip! get GECK!) and had plenty of bugs, so?
https://uploads.disquscdn.com/images/a386d71e9424bd2a346be2d6c136eb47ced40a29f434862f79d6823bfd93b0e5.png
you just perfectly literally described what makes an RPG and tried to invalidate it, how you dare yourself a gamer??
as for Fallout 2, you don’t give it much credit, that game had multiple ending and branching storyline depending on what faction you helped/destroyed
i wouldn’t call it a good RPG because the gameplay was garbage
a GOOD RPG for pre-2000 i’ed use Silver (infogrames) as an example
it had a good story, voice acting, fantastic gameplay, 3D polygon graphics on a 2D background, great soundtrack, and did i mention the gameplay? because the gameplay was pure gold
those elements of story/writing>gameplay>soundtrack>graphics>innovation
is what makes a game stand out from the rest
you must be either very young or very foolish to think otherwise
but i’ve rest my case, it’s up to you to figure out why ELEX sucks so much.
I assume English is not your first language, since you’re not getting a few of the things I say.
But anyway, you’re calling Fallout 2 ‘not a good RPG’ and on top of that for you the things that make a good RPG are animations, voice acting and superficial stuff like that, so yeah, that pretty much sums up your ‘knowledge’ of the genre.
if you have a good story behind terrible combat and lackluster animations you’re gonna forget the game quite easily
BUT if you’re gonna have good story, good gameplay and great visuals you’re gonna remember every step
there is a reason why i finished Silver more than 10 times, and if it didn’t have good combat and solid animations i’ed have no reason to replay it so many times
what you got to understand, that games need to have production value IF they’re are to have replay values
a game needs more than just gameplay
it needs more than just story (though story by itself can suffice for a single playthrough)
what i’m trying to say: a good RPG has a good story
A great RPG has both good story and gameplay
A masterpiece RPG has everything (silver, witcher 1-2,dark messiah)
It’s obviously better if the game in question is good in every department, yes.
In my opinion Witcher 1, 2 and even 3 have a pretty bad combat system, though. Witcher 3 has a good overall story, writing and graphics, but that’s pretty much it, for me it’s much closer to Assassin’s Creed than it it to proper RPGs.
Strictly talking about RPGs, a game can have low production values (Knights of the Chalice, Paper Sorcerer, Neo Scavenger, Charles Barkley’s Shut Up and Jam: Gaiden, King of Dragon Pass, etc) and be very good RPGs, and then you can have games with great production values that are terrible RPGs (not necessarily games, but RPGs) like Witcher series, Fallout 3 and 4, Mass Effect series, Dragon Age series, etc.
See, RPGs are about freedom (to go wherever you like whenever you like), to be presented with meaningful, gameplay-affecting choices, for your character or party to have a real sense of progression, and having a nice combat system.
That’s like the bare bones minimum requirements, anything over that is fluff. Certainly welcomed fluff, who doesn’t like pretty graphics and animations, but fluff that won’t make or break an RPG.
“RPGs are about freedom (to go wherever you like whenever you like), to be presented with meaningful, gameplay-affecting choices”
and why Doesn’t the first Witcher or mass effect 2 qualify under those parameters?
Well, in the first Witcher you’re pretty much railroaded through the story. You only have access to 1 hub at a time, and you can’t go back to them to finish pending side quests. Plus the combat system sucks. But the world building has very good attention to detail, especially for a studio’s first game, and a good story.
And Mass Effect 2 is a shooter with very light RPG mechanics. The fake choices you make through the entire series don’t influence absolutely nothing.
Mind you, I did enjoy both games for what they were, just not very good RPGs in my opinion.
the combat in the witcher 1 was pretty great for it’s time (2007)
i’ll take timing my clicks over turn based D&D stats nonsense anyday
as for mass effect 2, well yeah the choices gone to the toilet with mass effect 3
i’ed mention Dishonored being a good replayable RPG (the very first, and it’s expansions) even if the graphics aren’t next gen, it has unique color palatte to it, like a moving painting
with multiple playstyles and multiple endings, that game sure has a lot of replayable in store
it’s only a shame bugthesda trashed the franchise along with wolfenstien for virute signaling
Well Crysis and Far Cry came from Germany
the first one was made by Crytec and quite visually it looked impressive the story and gunplay were rather stale
as for Crysis… well it was Graphically speaking a masterpiece
but it a rather underwhelming game for it’s time 2007-2008
felt last gen in terms of shooting and storyline
compare that with Halo 3, call of duty modern warfare, uncharted, bioshock, Half life episode 2 many other best hits on 2007
it was pretty much forgotten by everyone and everybody
so yes, Germany haven’t made a single GOOD game in my honest opinion.
Nice! Well deserved and cool to see the PC love for another solid game.
another GG.
Kotaku/RPS: But, but, but this game is so hard…
Kim Kardashia, Dagoat, Amiga: But but but pirates…
Some AAA companies: But but but games with bosses are dead…
I never played this but I am glad to see AAA titles losing out to indies in sales.
I dunno if I was Microsoft I would buy the studio and let them know they have different games to make cause phill did say that they are gonna acquire more studios but hey that’s just my opinion
what in the blue ball fck is this sht? it looks awful, id rather play with a turd, actually i don’t want to play battlefront ll lol