Sloclap and Devolver Digital have released a major update to Absolver that delivers six striking new masks based on other Devolver Digital hit games alongside notable fixes to the online experience. This patch will update your game’s version to 1.06 and Devolver released a new trailer dedicated to this update.
As the press release reads, both Prospects and Absolvers can reenter the world of Adal to discover six new crossover masks hidden in the game’s central Guidance Bridge. These masks were each inspired by a different Devolver Digital title including Hotline Miami, Enter the Gungeon, Mother Russia Bleeds, The Talos Principle, Shadow Warrior 2, and the upcoming RUINER.
The update also delivers the results of Sloclap’s tireless efforts to correct launch week frustrations experienced by some players after the developer worked closely with the community to identify and remedy issues with players on PC and PlayStation. The fixes include updates to online connection stability, server relays in specific territories, save file corruptions and several other tweaks to smooth out reproducible bugs reported by the Absolver community.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Has anyone here played this?
I played it a bit, was a bit too focused on online for my taste. You can play it offline, but then you essentially just fight one AI enemy type over and over and I’m not sure you can unlock all content while offline, still it can be pretty addicting to unlock and try out new moves. The game is structured in interconnected levels and it actually plays similar to Dark Souls, with minimal story, quiet, slow paced and methodical exploration punctuated by various fights that can be pretty tough, shortcuts, bonfire-ish checkpoints, etc. You can configure your own combos a la God Hand. The graphics and world design are kinda impressive.
I played it, it’s exactly as Lucben says. You can play it offline just fine, but you won’t get all the content unless you go online and do the fighting trials. The art style is really gorgeous, and it can be played with a controller or K&M perfectly.
You can co-op with some friends, it can be useful to take on multiple AI enemies at the same time, because the targeting system can be a pain when facing multiple opponents alone.