Official details unveiled for Project CARS 2’s Single-Player Career Mode

Bandai Namco today announced that the popular career mode from the Project CARS will return for Project CARS 2 with fan-desired improvements, careful refinements and all-new features. The refinements and new additions to the solo career in Project CARS 2 have been made to both enhance the experience of the ultimate driver journey and to empower drivers with more room for progression.

Project CARS 2’s single-player career mode will now spread 29 motorsport types out over 6 Tiers and 5 unique disciplines to create a deeply engaging, challenging and satisfying solo experience. Drivers can choose to race their way up through grassroots motorsports such as Karts, Formula Rookie or Ginetta Juniors, all the way to the very top echelons of real-world-based motorsport series such as IndyCar, and the GT3-based Pirelli World Challenge, or they can simply jump straight into more advanced Tiers to enjoy shorter action-packed careers.

The core of the driver’s career in Project CARS 2 is the Tier system that has been carefully fashioned to model that encountered by real-world drivers. Drivers can choose to follow one motorsport discipline all the way from Tier 6 to Tier 1 (GT cars for instance), or jump between the 5 disciplines and race in open-wheels, GT, prototypes, rallycross, and touring cars, ensuring a depth of motorsport like no other racing game.

The Tier system has been subjected to a careful overhaul in order to empower drivers to sample a far greater selection of the 180-plus cars and 40 tracks on offer in their main career stream. This also now includes “modern classic” revival-style race series which includes Group 5 GTs, Group A touring cars and Group C prototypes, closely echoing real-world historic events that feature upcoming stars and grizzled veterans racing sublime historic cars on modern circuits.

Each Motorsport Series in Project CARS 2 will also present drivers with a new option to either run a full or shortened calendar. Additionally, drivers can also scale the duration of each race and also enable or disable practice and qualifying sessions at the start of each and every weekend.

The popular contract-offer system from Project CARS is also set to return, but has now been refined to ensure drivers have far more choices with which team they sign up for as they advance through their careers. Drivers now choose the car they want to drive in a specific series and they will be presented with the teams that have open seats in their desired car and series.

Also new to Project CARS 2 is the Manufacturer Drives that sees 14 of the world’s most iconic auto manufacturers: Ferrari, Porsche, Aston Martin and more…invite drivers to take a series of epic challenger events – rise to the challenge and become a fully-fledged Factory Driver. The events themselves are themed to represent classes that each manufacturer is known for, such as Nissan and its Historic Touring event, Group C prototype event and modern GT3.

The popular Invitational Events where drivers’ achievements throughout their careers unlock races that can be entered away from the normal career flow is also back but more improved. These voluntary events can now be entered at any time and drivers can play them as often as they want. These have been created to represent the variety of motorsport categories and car classes that drivers wouldn’t typically race in their core career.

Drivers will also be racing for Trophies, Lifetime Goals and Accolades as they progress through their career, and will enjoy new and exciting ways to track their stats and achievements both online- and -off!

John Papadopoulos

John is the founder and editor in chief of DSOGaming. He is a PC gaming fan and highly supports the modding and indie community, although his gaming roots can be found on consoles. Basically he is the one you can blame for everything you read at DSOGaming so go ahead and bash him. Contact: Email