NieR Automata feature

Modder fixes NieR: Automata’s fullscreen resolution upscaling issue

NieR: Automata has just been released on the PC and it appears that the game suffers from some weird upscaling issues when it is being played at fullscreen mode. Weird stuff, I know. Thankfully, though, modder ‘Kaldaien’ released a mod that fixes that issues.

All you have to do is download Kaldaien’s fix from here and replace the dxgi.ini file in NieR: Automata’s folder with it.

Kaldaien has also included his own framerate limiter that it is said to perform better than the vanilla one, an option via which players can lower values for LimiterTolerance in order to increase CPU load of framerate limiter for more consistent framerates, and an option to align the framerate limiter to VBLANK.

In addition, Kaldaien has included options for the game’s refresh rate, VSYNC, pre-rendered frame limit, and has set backbuffer to double-buffered instead of quad-buffered.

Enjoy!

12 thoughts on “Modder fixes NieR: Automata’s fullscreen resolution upscaling issue”

    1. Apparently not one single employee played this game at 1080p.
      Is this the reason they are so many sh*tty ports? The programmers are not given monitors that have a higher resolution than 720p to noticed something clearly noticeable.

  1. It’ll forever amaze and appall me in equal measure that products funded with multi-million dollar resources are released in such a state whereby seemingly one member of the public acting with no official support whatsoever can fix matters within a day. Such companies should be ashamed of themselves.

  2. I was wondering who would fix the issues modders or Devs? Now why I thought Devs could fix first is even beyond me.
    But why can’t people or Devs see that this is the main reason not piracy for low sales on pc platform. You treat as if every pc gamer is pirate,you spend money on protecting your bad pc port instead of using the money to actually make a good pc port. The extra amount of delayed time could’ve been used to fix these minor issues but somehow Implementation? of denuvo was far more important for square.

  3. I am really sad… I mean Nier Automata is a great game… but the PC port is terrible… with Denuvo on top of it. I was willing to somehow swallow the game using Denuvo if the port was decent, but it isn’t.

    I love spectacle fighters and I love (most) of Platinum’s work. I want to support Platinum for even bringing this game on PC in the first place, but now I’ll just have to wait until the game is patched and at a discount too.

    Now as far as performance goes, from what I can gather, Nier Automata runs worse Nvidia hardware, while the AMD equivalent runs the game much better… huh.

    1. Reviews for it on PC are rather misleading, mostly thanks to die hard Japanese fans, the same kind that gave Pirate Warriors 3 PS3 to PC port a whopping pass, despite it being largely inferior to the PS4 version as well as missing some content, but thirsty Japanese fans will lower their standards at any rate and lap it up, same is happening with NA.

      I’m a fan of One Piece and Nier, but I’m not die hard to do away with my standards and then picking them back up like someone who forgot what standards were for a time.

  4. Game does have fullscreen support. Some kind of bug is keeping it working for everyone, but it is there.

    I’ve been playing fullscreen 1080p, DSR’d down from 1440p.

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