Grand Theft Auto V feature 3

Fans Report Being Banned From All Rockstar’s Games For Being Affiliated With GTA V MP Mod, FiveM

It appears that Rockstar Games is bringing its hammer down to everyone affiliated with a certain mod for GTA V, FiveM. FiveM is a multiplayer mod for GTA V which aims to offer an advanced multiplayer environment for people to play on dedicated servers with user-made game modes.

Now while this does sound cool, it can be easily considered a competitive – and as such a ‘not welcomed’ – mod to GTA Online. Rockstar is obviously trying to protect the game’s MP mode, therefore it was a given to ban the creator of this mod, NTAuthority. However, Rockstar has also banned people that were merely affiliated with FiveM and were not really involved with its development.

As Qais Patankar told us:

“I am not a developer of FiveM, I am just the mere moderator of the subreddit, but yes, I have some sort of affiliation with the mod. I was skeptical that we were banned (screenshot) for being contributors (in some way) to the FiveM project.”

Patankar continued and said that Rockstar banned two community members, even though they had not broken Rockstar’s Terms of Service or their EULA:

“They (Rockstar) have also singled out and banned community members who have not been involved in the development of the mod at all. Rockstar Games are banning people for simply being affiliated with the project – we have not broken their Terms of Service or their EULA at all.”

What’s also interesting here is that Rockstar banned these members from Social Club, meaning that players cannot play ANY game using that service. In other words, Max Payne 3 cannot be played if you’re banned from the Social Club.

And this is precisely where Rockstar is wrong, and why PC gamers are afraid of this whole ‘always-online’ thing that publishers are desperately trying to force. While it is justified to ban gamers from GTA Online, a company does not have the right to restrict their access to games irrelevant to it (especially when they have not broken the game’s EULA).

Rockstar Games has not commented yet on this.

53 thoughts on “Fans Report Being Banned From All Rockstar’s Games For Being Affiliated With GTA V MP Mod, FiveM”

    1. if you read the article, it said nothing about mods making the game better, it was the opposite..

  1. Dutchi had a guy accusing him of hacking money in the Rockstar forum you linked. A quick inspection of his *created* jobs via Social Club shows that he did indeed run money hacking lobbies; and to quote him “Want some money? I’ll shoot it!”.

    Qaisjp was banned for cheating which doesn’t make sense, even if he was a developer for FiveM (which he says he’s not).

  2. Stop effing modding a game that the developers dont want to be modded. Go mod a game that the developers encourage you to mod. Like games by Valve, Bethesda, TaleWorlds Entertainment etc.

      1. Then make SP mods only. These modders should stop kicking the hornets nest and then later cry that they got stung.

        1. they are connected thats the problem, modifications to sp apply to mp so you have to turn them off

          1. Even that being the case, I still feel it is crazy overkill to lock people out of completely unrelated games, some of which only have single-player components and nothing else.

        2. they didn’t say anything about MP mods they just said they wanted to protect GTA Online which isn’t affected by this mod for GTA V

    1. This is not the main problem here. The main problem is that they’re banned from ALL Rockstar games (that have Social Club functionaliy) and they can’t even play SINGLE PLAYER because Social Club won’t let them log in.

  3. NTAuthority? Isn’t that the guy who made the MW2 and MW3 alterIWnet mods? Good to see that he’s still active.

    1. My thoughts exactly, he’s still out there improving the online experience of games. MW2 alterIWnet had less cheaters than the original servers 😀

  4. Rockstar at it again… FiveM doesn’t even affect the people who are playing GTA Online.

    Screw this terrible developer

    1. I haven’t touched GTA: Online since they banned FOV fixes. I really enjoyed it too but it simply isn’t playable.

      They certainly get enough money from their cash shop to implement something that would take a couple minutes work. -.-

  5. Rockstar being stupid again when they can just create a separate executable that doesn’t connect to GTA:O (Yet still has a verification check because lol they are paranoid) that allows for modding in single player and multiplayer via routing to other dedicated servers.

    But of course, they have to sell those microtransactions. Idiots.

    1. They didn’t, they created a better alternative with dedicated servers. They just make the money grabbing pros look bad.

  6. Seems we’re getting close (if we’re not there yet) to that doomsday DLC scenario where companies would actively block good modded content because it interferes with their in game purchases and DLC plan.

    1. And that is when people must vote with their wallets and give their support to developers such as Bethesda, who don’t try to infringe of the rights of the players.

      1. Bethesda did actually try. They worked with Valve on the paid mods debacle a few months back. But it fell through so we can be happy about that 🙂

        1. Todd Howard stated during the Bethesda E3 conference that FO4 mods will be free. Can you link an article/video where they state that they stopped it with Skyrim because it was already too late?

  7. People actually bought this game for the pc after 2.5 years after being treated like third rate costumers. Let that sink in now.

    1. Still a good game and i’m happy i own it for the PC got it for 40$ and i enjoyed it a lot played over 30 hours. I never cared about multiplayer in GTA cause anyone knows games like GTA are better in single player mode. We don’t have a lot of games left anymore that are purely single player.

          1. Just love GTA games and i played 5 on the 360 and to me i hated the graphics and more so the frame rate but i loved the gameplay. Had no doubt in my mind i’d buy this game for the PC.

    2. You can’t count or what ?
      17/09/2013 to 14/04/2015 it’s 1 year and 6 months =
      1.5 year, not 2.5 years.
      And 40€ is reasonable since it’s not a simple port of the xbox 360/PS3 nor the PS4/xbox one (those one were released 1 year later after the old gen)

      The PC version was released 4 mounths after the PS4/XboxOne versions.

        1. whatever you don’t like rockstar pricing, but you have t oadmit that 4 months after the xbox one and PS4 release is a good reason to sell it on PC at 40€.
          Also it’s definitly 1.5 year, if it was 2.5 years the game would have released in april 2016.
          and then releasing it at 40€ would have been outrageous.

          1. What was this about again?
            aaaahhhhh
            Yeah well if you as a pc gamer like to be treated like this…you’re free to do just that. I, for one, am not ok with that at all.

  8. I love reading through these comments on this article and realizing how many people have no damn idea how any of this works… So lets clear this up… And no, I don’t play gta v, this stuff is just kind of common sense since I’m a technician and developer anyway
    1.) FiveM does not actually connect to the GTA v servers. a dedicated server is ran on a players machine for others to connect to. The only time a player connects to an official gta v server is upon launching the game or choosing to go into real multiplayer
    2.) Rockstar USED to be all for modding everything. They embraced it whole heartedly on gta iv and older. Why suddenly they’re being nazi’s about it is beyond me…
    3.) Its been proven by the publishers who openly allow modding on their games (like valve and Bethesda) that if modding is allowed, they make MORE MONEY from the game rather than less. A lot of the time, I decide to buy or play a game by if it’s moddable or not. I play a ton of old school Lithtech games because they’re moddable and that adds a new depth to the game.

    While I do agree that mods can be destructive in an online environment, that’s just how some modders and hackers role. They want to break the 4th wall that way and go full on with it. It’s a game dev’s responsibility to fix THOSE exploits… Not just ban and hope no one does it again. Sounds to be that Rockstar has some messed up priorities here.

    1. Logic & Emotions can never truly function hand in hand, & Rockstar (not to say the entire AAA Industry, period) proves time & time again they prefer close-minded Greed over Logic, because [insert ridiculously bad motive here].

      Far as Mods, well, Mods extend a Game’s lifespan (see pretty much every GTA Game, for example), which is bad news for a Studio that’s most likely already planning GTA VI, even though they’re (officially) only just done dealing with the “ohmygodsohard” PC GTA V Port as of what, 2, 3 months?

      ZeniMax-Bethesda was on board with the whole thing while they were planning on monetizing Mods with the Valve Partnership, but after how epically that tanked, all you need to do is take a look at how limited DOOM 4’s Mod Tools are, & you can already see them starting to change their minds about that as well.

      P.S. Queue some bullshit PR reply about “oh, oops, we didn’t mean to lock him out entirely, that was completely unintentional & overreaching. The other guys? The ones completely unrelated to the Project itself? Uh, oh, I don’t know….. I’m not even sure why they were banned. Oh, I guess some GM just got a little too trigger-happy.”

      Or the even more generic “We must protect our stuff, so we’re banning people who mess with our stuff, because aggressive responses always work out for the best, & uh, [ignores any & all queries about the other bans] we issued some other Bans as well just to make sure our Premature Nuclear Strike didn’t miss any of those nasty Underground VIP/Nuclear R&D Centre Bunkers, you know? After all, War Orphans are such a sad deal, it’s better to just blow them all up.”

      Ya, sure. Who wants this round of Rockstar Coolade? I pass.

  9. Cant say about the other people banned but this guy has gotten 106 Million dollars in GTAO within 47 hours of playing (which is impossible unless he ran around picking up hacked money) but it still seems extreme to ban him from all his games.

  10. good ban all these hacking script modding little basement dwellars for life

    i actually wanted to play legit GTA Online but it’s maddening with these basement dwellars ruining every lobby

  11. This is why more publishers are hesitant to use the pc gaming platform unless it’s controlled through steam or some other drm service. Whether it seems right or wrong they want control of their games.

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