Storm in a Teacup has announced that its first-person puzzle game, NERO, is coming to the PC next year. NERO is described as a story driven first-person game with puzzles with intuitive controls, in which the players take the role of a kid, followed by a mysterious black cloathed companion.
Here are the game’s key features:
NERO is story driven first-person game with puzzles with intuitive controls. Environment is heavily connected to the characters and their past.The player is free to feel freedom of movement to express his game emotions.The world of NERO is wide, magic and varied enough to make exploring into an ongoing challenge
NERO features unique dreamlike visuals with high-resolution textures and incredibly complex shaders to deliver AAA-like quality. NERO is one of the top product performing Unity tech
NERO is high replayable: not exploring enough or not solving all the bonus puzzles in the game could result in a not clear understanding of the story. This feature is well trimmed to avoid frustration
NERO features a wonderful soundtrack and music is gonna be incredibly important and comes along with the design. A narrating voice will underline the experience, following the two characters in their journey
NERO’s story is complex and the desired effect is to have the players discussing about it on social networks, sharing thoughts and screenshots.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”