Fallout 4 Runs On An Upgraded Creation Engine, Supports Physically-based Rendering [UPDATE: Release Date]

Fallout 4 is one of the most anticipated games that are being presented in this year’s E3. The game is coming on current-gen platforms only, and we are pretty sure that a lot of you were wondering whether it is powered by a brand new engine or not. Well, during Bethesda’s E3 2015 Conference, it was revealed that Fallout 4 runs on an upgraded version of the Creation engine.

The Creation engine was used in Skyrim, and this explains some of the visual details we’ve managed to spot in the game’s first screenshots.

This upgraded version of the Creation engine support Physically-based Rendering (PBR) and a dynamic volumetric lighting system.

The good news here is that Fallout 4 will most probably be friendly to mods, especially given the fact that Bethesda supports mods and that the Creation engine has been explored by a lot of modders in the past.

Fallout 4 is coming to current-gen platforms on November 10th, 2015. Yeap, you read that right. Fallout 4 is coming out this year!

65 thoughts on “Fallout 4 Runs On An Upgraded Creation Engine, Supports Physically-based Rendering [UPDATE: Release Date]”

    1. Based on what they’ve shown, no reason consoles won’t be running the higher res textures too. I mean graphics wise it doesn’t exactly look like the witcher 3…

      1. Bethesda is so sorry you are not impressed with the graphics. Lets see how good the graphics are in the game you are programming?

        1. Ummm read my comment what I said was if their is a HD textures option an official Obe there looks to be no reason for consoles bottle be able to run it aswell as graphics aren’t as taxing… And if I were to write a program it’d be a simulation for Physics research and as such have great graphics due to it’s nature if it’s not something quite abstract in nature. However I’m not and it would take me a long long time if I

      2. Usually no two games look alike because different games have different processing needs. The Witcher is an open-world guided action/ adventure game, whereas Fallout is an open-world sandbox RPG. Yet they both need to work on the same hardware, so compromises are made. Fallout may not look as pretty as Witcher, but Fallout will have tons more world interactions and emergent gameplay.

        1. It will have more interactions but in terms of actual power being used to render the game world there really is no reason why the consoles couldn’t handle a higher texture pack which is why I expect an official one won’t exist it will be part of the game from the start. Unlike skyrim to have it as a seperate optional thing on anything but pc where allowing the lower spec machines into your market audience is beneficial there is no reason for it to not be there.

          1. Yeah there will definitely be higher res textures than Skyrim, which was made to run on last-gen consoles (but didn’t, really – the PS3 version in particular had heaps of troubles).

      1. Well fallout 3 was made for the old gen with 0.5Gb of ram etc… this will be multiple times bigger.

        1. Oh, he means disk drive space, not RAM. And anyway those old consoles had a large BUS width, I believe, so the throughput of the RAM was very large. It’s not an apples-to-apples comparison with desktop setups.

          1. Yeah I know, but still. Especially VRAM, 256mb or something with the last gen? The textures really lacked because of that. No bluray on xbox 360, no big mass storage etc.

    2. I would say around 20-30 GB if they decide to make it properly for PC, if not made with effort then I assume 50-60 GB. Then for all the mods lets add another 20 GB and we are there.

  1. Great news, midrange PC’s should be able to run it 1080p/60fps and MODS will be very well supported so people will be able to pump up the graphics as much as they want. Not to mention the gameplay changes. Also, since it natively supports base building now the mods for that should be tremendous.

  2. Woot! I just watched the live stream presentation and it was awesome! Kudos to Bethesda! And to think they’re going to release this on November. Let’s hope they’re not going to delay it. GOTY 2015 for sure!

  3. Game looked great to me there will be graphics whore’s who will complain but i think it looks great and will look even better with mods.I can’t wait to see what modder’s will be able to do with Fallout4.

    1. I’m a graphics whore and this looks amazing. But I have an understanding of graphics tech/ limitations, and an appreciation for good art direction.

      There are some little kid graphics whores that think every game should look like Call of Duty or Battlefield, but a corridor/ arena shooter has MUCH different computational demands.

      Witcher 3 looks great, but most of the world is static and lacks complex interactions, which may be fine for a fantasy/ adventure game, but doesn’t come close to the emergent gameplay in a proper sandbox game.

  4. “November 10th”
    this is how you do it, announce your games when they are ready not 8 years before even starting the development and showing people fake cgi or vertical slices. i want deus ex MD to follow this path

    1. It will be out November 10th, but it won’t be playable* until November 24th*

      That’s just what happens with Bethesda games. We’ll probably be well into January before we see patch #4 that will fix the stuttering (which will break something else).

      Dang, I promised myself I wouldn’t be so pessimistic today.

      1. :)) like skyrim, after 8 or 9 patches in, it still had some broken quests here and there but performance was solid at least for me, both past fallouts and skyrim

    2. Yeah, that’s how you should do a proper “gameplay” reveal. Not using bull videos saying “IN-GAME FOOTAGE” or “gameplay” then retract it in the end and say “it was just our vision for the game.” Then when you’re called out on it, you’ll deny until the very end till your game is out —__—

  5. 2 Commments in one:

    1- I like how al lot of you complained at The Witcher 3 graphics but here since it is Bethesda and Fallout no one says a word.
    Was this showcased in an XBox One? Because it had terrible LOD distance and poor AA all around.

    How hypocrite people can be…I’m amazed.

    2- Aside from that, Fallout never was a graphical masterpiece, I loved Fallout 3 and even New Vegas (120 hours in it with all DLC’s finished)…The lore and the post apocalyptic atmosphere is amazing.
    Game-play could always be better but it does things right, gun-play improved a bit but not too much, but the new crafting for the house and guns is awesome. And all that in a non online game (thank God for that).

    Another open world and amazing game for this very same year.

    What a year for gaming!

      1. Yeah but people made it look like the game looked like crap…exaggerating and overreacting all over the place. There is no open world game that looks as good as The Witcher 3.

        I said it once and I will say it again…Watch Dogs leaved a mark in a lot of gamers…and we’ll never recover from that.

        1. well they downgraded witcher 3 twice even with all those downgrades it looked phenomenal. yeah i agree with the rest

          1. They didn’t really downgrade it they just used a massively modified rendering engine for all the bullshots and “gameplay” footage. So when we finally saw the actual project it looked like we all went WTF

          2. It must be especially annoying for other developers whose gameplay trailers actually look like the final product.

  6. I’m the only one who wasn’t impressed with this presentation and neither of the games they showed?

    1. I could care less about the other games like Dishonored, Dishonored 2, Doom, and that other game that didn’t look good enough to remember the name. Fallout 4 was the only reason I watched.

        1. I don’t know – usually older people can appreciate how amazing games are today. Are you sure you were paying attention during the keynote gameplay/ trailer? It looks gorgeous to me, and a few tweaks here and there will make it look even better when PC gamers get ahold of it. You must see the potential, at least.

    1. As much as I dislike both engines, I don’t think it’s correct to say that both engines are the same. They’ve obviously updated it and turned it into something else but it still looks unimpressive. They could’ve done something amazing with CryEngine or even Unreal Engine 4.

      1. Uhg, you people with no clue what you’re on about. Bethesda built the Creation Engine specifically for this type of game. In other words, it’s literally the best engine for this game.

        I have a feeling you’re not a fan of Creation Engine games, because if you were you would have an appreciation for what it can do, and for what it can allow modders to do.

        1. Oh look, it’s the liar again. I knew I struck a nerve last time. And there you go again with stating the obvious. No one said they didn’t create the engine for Fallout 4. They obviously did. What I implied is that the game would’ve looked better if it was made with CryEngine or UE4.

          1. You’re a liar and you know it. You’ve demonstrated your stupidity by your lack of response last time. And by stating the obvious as if it helps your poor excuse of an argument.

            What’s the matter? Can’t take criticism about Fallout 4 or Creation Engine? It’s one of the worst-looking engines out there. And it’s likely the buggiest. Go on though, buy Fallout 4 and enjoy it. 🙂

          2. Nothing you say makes any sense. You’re just throwing your troll sh*t at the wall and trying to make it stick.

            You’re not offending me, you’re just showing your true self. Keep it up, fool.

  7. I am impressed and excited, even knowing that the writting and story are going to suck as usual.

    + Respect for Bethesda for showing the actual game and not BS vertical slices that never make to the final product.

  8. I assume the game will only be playable after several months and 10 patches like every bugthesda game.

  9. They dropped skills altogether and incorporated Bioware wheel dialog for f**k’s sake… Typical Bethesda.

    At least there is some positive stuff, such as the extended weapons and power armor modding, and building by collecting scrap.

  10. I am SUPER … SUPER hyped for this game. The new mechanics are freaking amazing!
    November 10th. Marked my calendar

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