Brutal Doom 64

Brutal Doom 64 is now available

As promised, modder ‘SGtMarkIV’ released today Brutal Doom 64. Brutal Doom 64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version.

In order to install it, players will have to follow this guide:

  • Unzip the content.
  • Place a doom2.wad file in the main folder. It doesn’t matters if you got the file from Steam, Gog.com, whatever, any official version of the doom2.wad file will work. Final Doom iwads (tnt.wad and plutonia.wad) will also work.
  • Use “bd64 zandronum.exe” to play. You can make a shortcut of it on your desktop.

Brutal Doom 64 is a total conversion made for GZDoom/Zandronum for PC, that is made for OpenGL and makes heavy use of additive translucency and dynamic lights.

Contrary to the original Brutal Doom, Brutal Doom 64 does not feature any fatalities. The modder aimed to make Doom 64 more disturbing, horror and survival-oriented, with a much more serious tone than Brutal Doom.

This total conversion also comes with an option to play with the Brutal Doom 64 weapons and enemies on regular Doom 2 levels, or with custom maps. Or play the Brutal Dooom 64 levels with other gameplay mods.

Those interested can download Brutal Doom 64 from here.

Enjoy!

Brutal Doom 64 v1 Trailer

12 thoughts on “Brutal Doom 64 is now available”

  1. Got it!
    So far it’s freaking perfect for Halloween, I’ve always loved the N64 aesthetic, now with configurable blood (I set to comical!) better lighting, better sound and more levels. My only dislike is for some reason Zandronum is on displaying a few resolutions. I get that these games are low res by nature, but I like option so I can basically set a custom window size, no biggie though.

    Over all it just kills it! And from the Mod DB notes it looks like they had to cut stuff for time, so will be updating for even better game soon!

      1. It’s what it seems to be ported to. I got brutal doom 64 from mod db and it comes with a exe bd64zandronum.exe you just copy the doom2.wad into it. I not sure if there’s any other way to be honest. It’s not a big deal, and I’m guessing if I edit the right ini I can put in arbitrary resolutions, it’s just odd for such a new release to only be showing 1280×720 as the highest

  2. Love me some regular Brutal Doom, can’t wait to try this one out. Doom 64 EX is also very good, but a bit too easy for me considering the controller it was designed around.

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