IGN has released a new trailer for Where Winds Meet, showing off its beautiful open world. Players will explore many different places inspired by 10th-century China. So, you’ll get to explore green forests and busy markets, to peaceful palaces and more.
Where Winds Meet is a new third-person open-world game featuring action, adventure, and martial arts. From the looks of it, this feels like a mix between Ghost of Tsushima and Assassin’s Creed.
In this game, you play as a young sword master trying to learn the truth about who you really are. The game takes place during the Five Dynasties and Ten Kingdoms period in China, a time full of power struggles, big battles, and political drama. You’ll explore many places, from the busy streets of the capital to quiet, hidden areas in the wild. Everywhere you go, you’ll find secrets, amazing sights, and stories to uncover.
Players will be able to scale rooftops with fluid parkour. They will ride the windstride across miles in moments, or use fast travel points to leap between regions. Plus, they will build their fighting style to match their rhythm – whether they thrive in the heart of melee, strike from afar, or move unseen in the shadows.
Where Winds Meet will have smooth and exciting martial arts combat. The game is based on classic wuxia fighting styles and weapons. Players can use many cool weapons like swords, spears, dual blades, glaives, fans, and even umbrellas. You’ll also be able to switch between weapons, use bows, and try out magical martial arts like Taichi to beat your enemies with skill and strategy.
The game will offer a rich, narrative-driven adventure with over 150 hours. It will have both solo and co-op modes. Up to 4 players will be able to play in seamless co-op. You’ll also be able to create and customize your character and progression. Plus, the game will have over 20 distinct regions for you to discover.
NetEase Games will release Where Winds Meet on November 14th, and the game will support NVIDIA DLSS 4 with Multi-Frame Gen. You can also find its official PC requirements here.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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"The game will offer a rich, narrative-driven adventure with over 150 hours. "
the assasin creed china we never got.
Also it somehow has less volumetric fog than shadows.
Looks stutterly interesting!
Also… "or move unseen in the shadows"
That's me right there!
There are people who played it for 1000 hours on the chinese version.
The game seems to have a LOT of content and systems, as well as the NPC's heing highly interactable and not just moving props.
The system requirements are amazingly good, glad they are using their own engine.
This might be my next addiction after Once Human, and its free to play.
There are people who played it for 1000 hours on the chinese version.
The game seems to have a LOT of content and systems, as well as the NPC's heing highly interactable and not just moving props.
The system requirements are amazingly good, glad they are using their own engine.
This might be my next addiction after Once Human, and its free to play.
It is free. I can give it a chance for a bit.
Four player co-op = Kernel level anti-cheat and the inability to run under Linux
This looks great. Better than w0ke AC: Shadows or Ghost of Yotei
utter tripe!