Oats Studios has released the third episode of the Unity 5 ADAM tech demo. This episode packs a new chapter of ADAM and a new tribe of human survivors in its post-apocalyptic world. Furthermore, it showcases real-time visuals, showcasing what the Unity 5 Engine is capable of.
Back in June 2016, Unity Technologies impressed everyone with its Unity 5 Adam Tech Demo. This demo could ran in real-time on a single GeForce GTX980 at 1440p, and looks absolutely stunning. In November 2016, Unity Technologies released that demo to the public, and everyone was able to download and run it. And in October 2017, Oats Studios revealed its second episode.
Like the previous two episodes, this new one for ADAM looks amazing. However, it does make us sad when we realize that there isn’t any Unity Engine game with these visuals. Yes, the engine seems capable of pushing awesome graphics. However we need games to offer such things and not just tech demos.
Moreover, Oats Studios wanted to make the ADAM films look as real as possible, featuring high-definition facial capture, dense polygonal environments, and lots of characters. Furthermore, technical director Jim Spoto said:
“One of the most ambitious features that we co-developed with Unity was Alembic streams for cloth and face animation. Alembic is a standard for animated geometry cache data – it’s a staple in use at VFX studios, and the richness and fidelity it provides has been crucial.”
Enjoy (we’ve also included below the previous episodes of ADAM)!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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hey unity, grow a proper exclusive fullscreen mode or please die already
What’s the issue exactly? I’m curious.
Fullscreen mode in Unity is borderless windows. Exclusive fullscreen in Unity with DX11 causes some issues.
Unity is the affordable care act of game engines.
Is that a good thing or a bad thing ?
he’s being sarcastic.
It’s not a bad thing, it’s terrible.
Well, ObamaCare is a joke from what I’ve heard, so I guess that’s what he means.
Either way, he’s just a troll.
“From what I’ve heard” Zatara being under 25 years old with an underdeveloped brain confirmed. Top hats are for queers too.
Just look at the name. Don’t take anything he says seriously.
Regarding the Tech Demo itself, I like what I saw!
The Unity Engine is a plague for the PC and must be eliminated.
sh** engine
Unity Engine: https://media.giphy.com/media/JFc9L8HzSUU8M/giphy.gif
Your comments despite the work of artists are more disgusting and poisonous than all the bad unity games put together.
I dont know..there’s been plenty of garbage games with this engine.
Man… the community of DSO (and gaming more generally) has become so poisonous. Such lame reactions about Unity, no respect at all for all the creators of this short series. It’s a hell of a work and all released for free ! Learn to appreciate a work for what is it (in this case a real time cinematic, not a game) and not by you’r -bad- expectations of it.
Agreed.
The only reason why there is no game with such graphics is one and that reason is CONSOLES!!!
More excellent work from Oats studio. They’ve consistently had great production quality.
Even as a Cryengine guy, I think Unity is shaping up to be a really great engine if they focus more on the high end.
I want a benchmark like this! And since I can also dream, a mini series of the firestrike back story 😀