SEGA has released the first footage from Total War: THREE KINGDOMS’ Records mode, showing the historically grounded side of Creative Assembly’s upcoming strategy title. Records is one of two unique modes included in THREE KINGDOMS, a first for the Total War franchise.
Building on the legacy of Total War’s acclaimed history titles, Records mode draws from 3rd century records of historical events to offer a realistic view of how these conflicts came to pass. This take on THREE KINGDOMS is sure to delight history buffs as they rely on their own strategic prowess to conquer and conspire their way through Ancient China.
According to the press release, Records is the counterpart to Romance mode, the game’s legendary retelling of the Three Kingdoms history, complete with larger-than-life warlords, each boasting powerful abilities. The campaign experience is similar between the two modes, but the differences have a significant impact on the real-time battles.
In Romance, for example, your general is a force to be reckoned with – some even able to shout opposing troops to death. In Records, these warlords are regular people, much more vulnerable to grave wounds or untimely deaths. Victory will depend on your shrewd tactical orders; one mistake could cost you the loyalty of your faction.
As the publisher noted, Records battles can last up to 30% longer, playing more as a game of tactical chess than an all-out brawl. This comes down to units becoming fatigued more quickly, reducing the damage they dish out as they tire. The result is an increased pressure on player choices – knowing when to invest energy and how to maintain an advantage.
In this battle, the Ironfirst warlord, Gongsun Zan, must use military precision to best the opposing warrior Ma Chao, the loyal heir of Ma Teng.
Enjoy!

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Shogun still looks best in the series. What 8 years ago?
The way the camera moves looks fake, it changes velocity too smoothly and appears to have some momentum.
System Specifications are out.
Creative Assembly has released Total War: Three Kingdoms’ PC system requirements, detailing some new features that have arrived in the game as well as older features that have been dropped from the game. MSAA is out, and TAA has now been added to the title, promising better results visually and a lover graphical impact than MSAA.
https://www.totalwar.com/blog/three-kingdoms-tech-effects-and-system-specs
PC Minimum Specifications (Integrated)
Expected around 25-35 FPS on the campaign map and in a 1v1, 21 units vs 21 units
battle, default graphics preset set to “Low”, running at 1280×720
Operating System: Windows 7 64 Bit
Processor: i7-8550U 1.80GHz
RAM: 6GB
Video Card: Intel UHD Graphics 620
PC Minimum Specifications (Discrete)
Expected around 25-35 FPS on the campaign map and in a 1v1, 21 units vs 21 units
battle, default graphics preset set to “Low”, running at 1280×720
Operating System: Windows 7 64 Bit
Processor: Intel Core 2 Duo 3.00Ghz
RAM: 4GB
Video Card: GTX 650 Ti | HD 7850 1GB VRAM
PC Recommended Specifications
Expected around 45-55 FPS on the campaign map and in a 1v1, 21 units vs 21 units
battle, default graphics preset set to “High”, running at 1920×1080
Operating System: Windows 10 64 Bit
Processor: Intel i5-6600 | Ryzen 5 2600X
RAM: 8GB
Video Card: GTX 970 | R9 Fury X 4GB VRAM
PC 60 FPS+ Specifications
Expect 60 FPS+ on the campaign map and in a 1v1, 21 units vs 21 units battle,
default graphics preset set to “Ultra”, running at 1920×1080
Operating System: Windows 10 64 Bit
Processor: Intel® Core™ Intel i7-8700K
RAM: 8GB
Video Card: NVIDIA GeForce GTX 1080 | NVIDIA GeForce RTX 2060.
https://www.overclock3d.net/news/storage/total_war_three_kingdoms_pc_systems_specs_-_new_tech_and_dropped_multi-gpu_support/1