The team behind Titanic: Honor and Glory has released a new video that features the first gameplay footage from the Unreal Engine 4 build of this upcoming game. Titanic: Honor and Glory is coming to next-gen platforms and the team aims to finish the game by October 2015, and will launch a fund raiser campaign in February 2015. Enjoy!

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It doesn’t look much different from the CE3 version. All the same assets and textures, so that’s not very surprising.
watch?v=g48SiUTLNXw Just sayin….
Oh by the way… I made a comparison. IMO it looked best in CE2, I don’t like the way the lighting/colors/shading looks now.
The First image is from CE3, not from the standalone but it was a crysis 2 mod. They abandoned the darker color wood for historical accuracy reasons, but unfortunately did not do their homework to make the lighting and shading colors accurate. Also in a way the Crysis 2 version had the most graphical tweaking for fidelity, but ran extremely bad even on ultra modern hardware, the Cryengine 3 standalone version didn’t have much time to be tweaked graphically for the video. And the UE4 version (at the time of this photo), had the least amount of time spent on it, Not to mention it is far from completion, and ran fully dynamic, with minimal shadows, if any in some places. Minimal clean textures, with no variation, simple bumpmapping. That UE4 image i would say is when that scene is less than 10% completed. I just hope they will do their research and make the lighting look accurate and beautiful.
I’m tired of how being made in Unreal Engine 4 automatically makes something news. This I can kind of see, but why do we keep seeing coverage of Caffeine? It’s a few corridors made by some guy with no experience whatsoever afaik. Maybe he should make a couple UT3 maps before claiming he’s making a whole game in UE4.
I think the game has been looking great. Hopefully it all comes together.